My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Executioner Bandit Magic Archer Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Night Witch
Giant Snowball
Flying Machine Night Witch
Zap
Flying Machine Bandit Night Witch
Barbarian Barrel
Executioner Bandit Magic Archer Night Witch
The Log
Bandit
Earthquake
Arrows
Flying Machine Night Witch
Royal Delivery
Flying Machine Executioner Bandit Magic Archer Night Witch
Fireball
Flying Machine Executioner Bandit Magic Archer Night Witch
Poison
Flying Machine Executioner Magic Archer Night Witch
Lightning
Executioner Bandit Magic Archer Night Witch
Rocket
Executioner Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Executioner Night Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Bandit Flying Machine Magic Archer Night Witch Executioner Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Bandit Flying Machine Magic Archer

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bandit Night Witch Mega Knight
Flying Machine
Mega Knight
Rocket
Executioner
Bandit Mega Knight
Bandit
Arrows Executioner Magic Archer Mega Knight
Magic Archer
Bandit Mega Knight
Night Witch
Arrows Mega Knight
Mega Knight
Arrows Flying Machine Executioner Bandit Magic Archer Night Witch

Defense Synergies 1 10

Arrows
Mega Knight Bandit
Flying Machine
Bandit Mega Knight
Rocket
Executioner
Bandit Mega Knight
Bandit
Arrows Flying Machine Executioner Magic Archer Mega Knight
Magic Archer
Bandit Night Witch Mega Knight
Night Witch
Magic Archer Mega Knight
Mega Knight
Arrows Flying Machine Executioner Bandit Magic Archer Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Executioner Magic Archer
Flying Machine Executioner Bandit Night Witch Mega Knight
Rocket Mega Knight Executioner Bandit Night Witch
Night Witch Bandit Mega Knight
Arrows Rocket Mega Knight
Arrows Flying Machine Executioner Bandit Magic Archer Night Witch Mega Knight
Rocket Arrows Flying Machine Executioner Magic Archer Night Witch
Rocket Arrows Flying Machine Bandit Magic Archer Mega Knight
Night Witch
Bandit Night Witch Mega Knight
Executioner Arrows Flying Machine Bandit Magic Archer Night Witch Mega Knight
Arrows Executioner Flying Machine Magic Archer Night Witch
Night Witch Mega Knight Flying Machine Rocket Bandit
Rocket Executioner Mega Knight Arrows Magic Archer Night Witch
Bandit Mega Knight
Rocket Bandit Mega Knight
Mega Knight Arrows Executioner Night Witch
Arrows Mega Knight Flying Machine Executioner Bandit Magic Archer Night Witch
Arrows Executioner Flying Machine Bandit Magic Archer Mega Knight
Mega Knight Arrows Flying Machine Executioner Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit Arrows Flying Machine Rocket Executioner Magic Archer Mega Knight
Bandit Mega Knight Rocket
Rocket Mega Knight Bandit Night Witch
Executioner Bandit Night Witch Mega Knight
Arrows Rocket Executioner Flying Machine Magic Archer
Rocket Flying Machine Bandit Night Witch
Mega Knight
Rocket Mega Knight Flying Machine Bandit Magic Archer
Mega Knight Flying Machine
Rocket Mega Knight Arrows
Rocket Mega Knight Executioner Bandit Night Witch
Flying Machine Executioner Magic Archer Mega Knight
Flying Machine Rocket Executioner Magic Archer Night Witch
Arrows Executioner Mega Knight Flying Machine Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Flying Machine Rocket Bandit
Arrows Flying Machine Executioner Bandit Magic Archer
Rocket Arrows Flying Machine Bandit Magic Archer
Arrows Flying Machine Rocket
Rocket Executioner Arrows Magic Archer Mega Knight
Arrows Executioner Flying Machine Rocket Magic Archer
Arrows Flying Machine Executioner Magic Archer
Arrows Flying Machine Executioner Magic Archer
Arrows Flying Machine Bandit
Rocket Night Witch
Rocket Arrows Flying Machine Bandit Magic Archer
Arrows Flying Machine Rocket Executioner Magic Archer
Flying Machine Rocket Executioner Bandit Magic Archer
Arrows Flying Machine Rocket Bandit Magic Archer
Arrows Flying Machine Magic Archer
Rocket Arrows Flying Machine Executioner Bandit Magic Archer
Magic Archer Arrows Flying Machine Rocket Executioner Bandit Mega Knight
Arrows Rocket
Rocket Night Witch
Rocket Arrows Flying Machine Executioner Bandit Magic Archer Mega Knight
Rocket Arrows Flying Machine Magic Archer Mega Knight
Rocket Magic Archer Night Witch Mega Knight
Rocket Arrows
Rocket
Rocket Arrows Flying Machine
Arrows Executioner Magic Archer Mega Knight
Arrows Flying Machine Executioner Bandit Magic Archer
Arrows Flying Machine Bandit Magic Archer Mega Knight
Rocket Arrows Bandit Magic Archer
Arrows Flying Machine Executioner Magic Archer Night Witch
Rocket Flying Machine
Night Witch
Arrows Rocket Bandit Magic Archer Night Witch Mega Knight
Rocket Arrows Magic Archer
Mega Knight
Rocket Arrows Magic Archer
Flying Machine Rocket Bandit Magic Archer Night Witch
Rocket Arrows Flying Machine Executioner Magic Archer
Arrows
Flying Machine Rocket Executioner Magic Archer Mega Knight
Arrows Flying Machine Executioner Magic Archer
Rocket Arrows
Flying Machine Executioner Mega Knight
Flying Machine Rocket Magic Archer
Flying Machine Rocket Executioner Magic Archer
Flying Machine Rocket Executioner Bandit Magic Archer Mega Knight

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