My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Royal Ghost Fisherman Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Royal Recruits Barbarian Barrel Royal Ghost Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits Fisherman
Giant Snowball
Royal Recruits Fisherman
Zap
Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Royal Recruits Royal Ghost
The Log
Electro Spirit Royal Giant Royal Recruits Fisherman
Earthquake
Arrows
Electro Spirit Royal Recruits
Royal Delivery
Electro Spirit Royal Recruits Royal Ghost Fisherman
Fireball
Fisherman
Poison
Royal Recruits Fisherman
Lightning
Fisherman Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Barbarian Barrel Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Recruits Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Royal Ghost Fisherman Archer Queen Royal Giant Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Barbarian Barrel Royal Ghost Fisherman

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant
Royal Giant
Barbarian Barrel Lightning Fisherman Electro Spirit Royal Ghost
Royal Recruits
Barbarian Barrel Royal Ghost
Barbarian Barrel
Royal Giant Royal Recruits
Lightning
Royal Giant
Royal Ghost
Royal Giant Royal Recruits Fisherman
Fisherman
Royal Giant Royal Ghost
Archer Queen

Defense Synergies 1 2

Electro Spirit
Fisherman Archer Queen
Royal Giant
Royal Recruits
Barbarian Barrel
Archer Queen
Lightning
Royal Ghost
Fisherman
Electro Spirit
Archer Queen
Barbarian Barrel Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Barbarian Barrel
Royal Recruits Fisherman
Fisherman Royal Recruits Lightning
Royal Recruits Fisherman
Lightning Royal Recruits Barbarian Barrel
Barbarian Barrel Electro Spirit Royal Ghost
Lightning Electro Spirit
Lightning Electro Spirit Royal Recruits Barbarian Barrel
Royal Recruits Fisherman Archer Queen
Royal Recruits Barbarian Barrel Royal Ghost Fisherman
Electro Spirit Royal Recruits Barbarian Barrel Royal Ghost Fisherman
Royal Recruits Lightning
Electro Spirit Royal Recruits Barbarian Barrel Royal Ghost
Royal Recruits
Royal Recruits Lightning Fisherman
Royal Recruits Fisherman
Electro Spirit Royal Recruits Barbarian Barrel Royal Ghost Fisherman
Barbarian Barrel Electro Spirit Royal Recruits Royal Ghost Fisherman
Royal Recruits Fisherman
Royal Recruits Royal Ghost Electro Spirit Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Barbarian Barrel Royal Ghost Fisherman
Barbarian Barrel Lightning Royal Ghost Fisherman
Royal Recruits Lightning Fisherman
Royal Recruits Lightning Barbarian Barrel Fisherman
Royal Recruits Fisherman
Electro Spirit
Royal Recruits Lightning
Royal Recruits Fisherman
Royal Recruits Lightning Electro Spirit Barbarian Barrel
Royal Recruits
Royal Recruits
Royal Recruits Lightning Archer Queen
Royal Recruits Lightning
Royal Recruits
Royal Recruits Electro Spirit Barbarian Barrel Lightning Fisherman Archer Queen
Electro Spirit Royal Recruits Barbarian Barrel Royal Ghost Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits Barbarian Barrel Royal Ghost
Barbarian Barrel Royal Ghost Fisherman
Lightning Barbarian Barrel
Lightning Royal Recruits Barbarian Barrel
Barbarian Barrel
Electro Spirit
Barbarian Barrel Lightning
Lightning Fisherman
Lightning Fisherman
Lightning Royal Recruits Barbarian Barrel Fisherman
Lightning Archer Queen
Lightning Barbarian Barrel Fisherman
Lightning Barbarian Barrel Fisherman
Lightning Barbarian Barrel Fisherman
Lightning Barbarian Barrel
Lightning Royal Recruits Barbarian Barrel
Lightning Barbarian Barrel
Lightning Fisherman
Lightning Barbarian Barrel Fisherman
Lightning Barbarian Barrel
Lightning
Lightning
Lightning Fisherman
Lightning Royal Recruits Barbarian Barrel
Electro Spirit Barbarian Barrel
Fisherman
Barbarian Barrel Lightning Royal Ghost Fisherman
Lightning Fisherman
Lightning Barbarian Barrel Fisherman
Lightning
Lightning Electro Spirit
Lightning
Lightning
Lightning Electro Spirit
Lightning
Lightning Electro Spirit Royal Recruits Barbarian Barrel
Lightning Archer Queen
Barbarian Barrel
Lightning
Lightning
Lightning Archer Queen
Royal Recruits Archer Queen
Electro Spirit Royal Recruits Lightning Archer Queen
Lightning Archer Queen
Lightning Royal Recruits Barbarian Barrel Royal Ghost Archer Queen

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