My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Elixir Golem Electro Dragon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elixir Golem Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elixir Golem Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elixir Golem Giant Skeleton
Giant Snowball
Electro Dragon Lumberjack
Zap
Firecracker Royal Giant
Barbarian Barrel
Firecracker Elixir Golem Giant Skeleton Lumberjack
The Log
Firecracker Royal Giant Elixir Golem Giant Skeleton Lumberjack
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Electro Dragon Giant Skeleton Lumberjack
Fireball
Firecracker Elixir Golem Electro Dragon Lumberjack
Poison
Firecracker Elixir Golem Electro Dragon
Lightning
Electro Dragon Lumberjack
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Rocket Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Rocket Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Lumberjack Electro Dragon Royal Giant Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Elixir Golem Lumberjack

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elixir Golem Giant Skeleton Lumberjack
Firecracker
Royal Giant Elixir Golem Giant Skeleton Lumberjack
Royal Giant
Arrows Firecracker Rocket Electro Dragon Giant Skeleton Lumberjack
Elixir Golem
Firecracker Arrows Electro Dragon Lumberjack
Rocket
Royal Giant
Electro Dragon
Royal Giant Elixir Golem Giant Skeleton
Giant Skeleton
Arrows Firecracker Royal Giant Electro Dragon Lumberjack
Lumberjack
Arrows Firecracker Royal Giant Elixir Golem Giant Skeleton

Defense Synergies 0 8

Arrows
Giant Skeleton Lumberjack
Firecracker
Electro Dragon Giant Skeleton Lumberjack
Royal Giant
Elixir Golem
Rocket
Electro Dragon
Firecracker Giant Skeleton Lumberjack
Giant Skeleton
Arrows Firecracker Electro Dragon Lumberjack
Lumberjack
Arrows Firecracker Electro Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Electro Dragon
Lumberjack Firecracker Electro Dragon
Rocket Lumberjack Electro Dragon Giant Skeleton
Lumberjack Firecracker Electro Dragon
Arrows Firecracker Rocket Giant Skeleton Lumberjack
Arrows Firecracker Electro Dragon Lumberjack
Rocket Arrows Firecracker Electro Dragon
Rocket Arrows Electro Dragon Giant Skeleton
Lumberjack
Firecracker Giant Skeleton Lumberjack
Arrows Firecracker Electro Dragon Giant Skeleton Lumberjack
Arrows Firecracker Electro Dragon
Lumberjack Rocket Electro Dragon Giant Skeleton
Rocket Arrows Firecracker Electro Dragon Lumberjack
Lumberjack
Rocket Lumberjack
Arrows Firecracker Electro Dragon Lumberjack
Arrows Firecracker Electro Dragon Lumberjack
Arrows Firecracker Electro Dragon Giant Skeleton Lumberjack
Lumberjack
Arrows Firecracker Electro Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton
Arrows Firecracker Rocket Electro Dragon Lumberjack
Giant Skeleton Lumberjack Rocket Electro Dragon
Rocket Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Arrows Firecracker Rocket Electro Dragon
Rocket Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Rocket Electro Dragon Giant Skeleton Firecracker
Electro Dragon Giant Skeleton Lumberjack
Rocket Arrows Giant Skeleton
Rocket Giant Skeleton Lumberjack
Firecracker Electro Dragon
Electro Dragon Firecracker Rocket Giant Skeleton Lumberjack
Arrows Firecracker Electro Dragon Giant Skeleton
Arrows
Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Rocket Electro Dragon Giant Skeleton
Arrows Firecracker Electro Dragon
Rocket Arrows Electro Dragon Giant Skeleton
Arrows Firecracker Rocket Giant Skeleton
Rocket Arrows Firecracker
Arrows Firecracker Rocket Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Rocket Electro Dragon Lumberjack
Firecracker Rocket Arrows Electro Dragon
Arrows Firecracker Rocket Electro Dragon
Rocket Firecracker
Arrows Firecracker Rocket Electro Dragon
Arrows Firecracker
Rocket Arrows Firecracker Electro Dragon
Arrows Firecracker Rocket Electro Dragon
Arrows Rocket
Rocket
Rocket Arrows Firecracker Electro Dragon
Rocket Arrows Firecracker Electro Dragon
Rocket Giant Skeleton
Rocket Arrows
Rocket
Rocket Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Rocket Arrows Firecracker
Arrows Firecracker Electro Dragon
Rocket Electro Dragon Firecracker
Arrows Rocket Electro Dragon
Rocket Arrows Firecracker Electro Dragon
Giant Skeleton
Rocket Arrows Firecracker
Rocket Electro Dragon
Rocket Arrows Firecracker Electro Dragon
Arrows
Firecracker Rocket Electro Dragon Lumberjack
Arrows Firecracker Electro Dragon
Rocket Arrows Giant Skeleton
Firecracker Electro Dragon
Electro Dragon Firecracker Rocket Giant Skeleton
Firecracker Rocket Electro Dragon
Electro Dragon Firecracker Rocket Giant Skeleton
Firecracker Rocket Electro Dragon

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