My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Tombstone Royal Ghost Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Barbarian Barrel Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Tombstone Fisherman
Zap
Royal Giant Tombstone Fisherman
Barbarian Barrel
Ice Spirit Tombstone Royal Ghost
The Log
Ice Spirit Royal Giant Tombstone Fisherman
Earthquake
Tombstone
Arrows
Ice Spirit Tombstone
Royal Delivery
Ice Spirit Royal Ghost Fisherman
Fireball
Tombstone Fisherman
Poison
Tombstone Fisherman Phoenix
Lightning
Tombstone Fisherman Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Barbarian Barrel Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tombstone Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Barbarian Barrel Tombstone Royal Ghost Fisherman Fireball Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Barbarian Barrel Tombstone Royal Ghost

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Barbarian Barrel Royal Ghost Fisherman Phoenix
Royal Giant
Ice Spirit Fireball Barbarian Barrel Fisherman Ice Spirit Royal Ghost
Tombstone
Fireball
Royal Giant
Barbarian Barrel
Royal Giant Ice Spirit
Royal Ghost
Ice Spirit Royal Giant Fisherman
Fisherman
Royal Giant Ice Spirit Royal Ghost
Phoenix
Ice Spirit

Defense Synergies 1 9

Ice Spirit
Tombstone Fireball Barbarian Barrel Royal Ghost Fisherman Phoenix
Royal Giant
Tombstone
Ice Spirit Fireball Barbarian Barrel Phoenix
Fireball
Barbarian Barrel Ice Spirit Tombstone
Barbarian Barrel
Fireball Ice Spirit Tombstone
Royal Ghost
Ice Spirit
Fisherman
Ice Spirit
Phoenix
Ice Spirit Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Barbarian Barrel
Ice Spirit Tombstone Fisherman Phoenix
Fisherman Tombstone
Tombstone Fisherman Phoenix
Tombstone Fireball Barbarian Barrel
Fireball Barbarian Barrel Royal Ghost
Ice Spirit Tombstone Fireball Phoenix
Fireball Barbarian Barrel Phoenix
Tombstone Fisherman Phoenix
Ice Spirit Barbarian Barrel Royal Ghost Fisherman Phoenix
Tombstone Fireball Barbarian Barrel Royal Ghost Fisherman
Fireball Phoenix
Tombstone Ice Spirit Fireball
Fireball Ice Spirit Tombstone Barbarian Barrel Royal Ghost
Tombstone Phoenix
Ice Spirit Fireball Fisherman
Tombstone Fireball Fisherman
Ice Spirit Tombstone Fireball Barbarian Barrel Royal Ghost Fisherman
Barbarian Barrel Ice Spirit Tombstone Fireball Royal Ghost Fisherman
Fisherman Phoenix
Royal Ghost Fireball Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball Barbarian Barrel Royal Ghost Fisherman
Fireball Barbarian Barrel Royal Ghost Fisherman Phoenix
Tombstone Ice Spirit Fisherman
Fireball Barbarian Barrel Fisherman Phoenix
Tombstone Fisherman Phoenix
Fireball Ice Spirit
Tombstone Fireball Phoenix
Fisherman Phoenix
Ice Spirit Tombstone Fireball Barbarian Barrel Phoenix
Tombstone Phoenix
Tombstone Phoenix
Fireball Phoenix
Tombstone Fireball
Fireball
Tombstone Phoenix Ice Spirit Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel Royal Ghost Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Royal Ghost
Fireball Barbarian Barrel Royal Ghost Fisherman
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Ice Spirit
Fireball Ice Spirit Barbarian Barrel
Fireball Fisherman
Fireball Fisherman
Fireball Barbarian Barrel Fisherman
Fireball
Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fisherman
Fireball Barbarian Barrel Fisherman
Fireball Barbarian Barrel
Fireball
Fireball
Fisherman
Fireball Barbarian Barrel
Ice Spirit Fireball Barbarian Barrel
Fisherman
Fireball Barbarian Barrel Royal Ghost Fisherman
Fireball Fisherman
Fireball Barbarian Barrel Fisherman
Fireball
Ice Spirit Fireball
Fireball
Fireball
Ice Spirit Fireball
Fireball
Ice Spirit Tombstone Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Fireball
Fireball
Fireball
Ice Spirit Fireball
Fireball
Fireball Barbarian Barrel Royal Ghost

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