My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Royal Ghost Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Fisherman Phoenix
Giant Snowball
Bomber Fisherman
Zap
Bomber Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Bomber Royal Ghost
The Log
Electro Spirit Bomber Royal Giant Fisherman
Earthquake
Bomber
Arrows
Electro Spirit Bomber
Royal Delivery
Electro Spirit Bomber Royal Ghost Fisherman
Fireball
Bomber Fisherman
Poison
Bomber Fisherman Phoenix
Lightning
Fisherman Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Rage Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Rage Royal Ghost Fisherman Fireball Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bomber Rage Royal Ghost

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Fireball Phoenix
Bomber
Royal Giant
Royal Giant
Bomber Fireball Fisherman Electro Spirit Royal Ghost
Fireball
Royal Giant Electro Spirit
Rage
Phoenix
Royal Ghost
Royal Giant Fisherman
Fisherman
Royal Giant Royal Ghost
Phoenix
Electro Spirit Rage

Defense Synergies 0 4

Electro Spirit
Fisherman Phoenix
Bomber
Royal Ghost Fisherman
Royal Giant
Fireball
Rage
Royal Ghost
Bomber
Fisherman
Electro Spirit Bomber
Phoenix
Electro Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball
Bomber Fisherman Phoenix
Fisherman Bomber
Bomber Fisherman Phoenix
Bomber Fireball
Fireball Electro Spirit Bomber Royal Ghost
Electro Spirit Fireball Phoenix
Electro Spirit Fireball Phoenix
Fisherman Phoenix
Bomber Royal Ghost Fisherman Phoenix
Electro Spirit Bomber Fireball Royal Ghost Fisherman
Fireball Phoenix
Bomber Fireball
Bomber Fireball Electro Spirit Royal Ghost
Phoenix
Fireball Fisherman
Bomber Fireball Fisherman
Fireball Electro Spirit Bomber Royal Ghost Fisherman
Electro Spirit Bomber Fireball Royal Ghost Fisherman
Fisherman Phoenix
Bomber Royal Ghost Electro Spirit Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Royal Ghost Fisherman
Fireball Bomber Royal Ghost Fisherman Phoenix
Fisherman
Fireball Fisherman Phoenix
Fisherman Phoenix
Fireball Electro Spirit
Fireball Phoenix
Fisherman Phoenix
Electro Spirit Fireball Phoenix
Phoenix
Phoenix
Fireball Phoenix
Fireball
Bomber Fireball
Phoenix Electro Spirit Bomber Fireball Fisherman
Electro Spirit Bomber Fireball Royal Ghost Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Royal Ghost Fisherman
Fireball
Fireball
Bomber Fireball
Fireball Electro Spirit
Bomber
Fireball
Fireball Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball
Fireball Fisherman
Fireball Fisherman
Fireball Fisherman
Bomber Fireball
Fireball
Fireball
Bomber Fisherman
Bomber Fireball Fisherman
Bomber Fireball
Fireball
Fireball
Fisherman
Fireball
Electro Spirit Bomber Fireball
Fisherman
Fireball Royal Ghost Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball
Electro Spirit Fireball
Fireball
Bomber Fireball
Electro Spirit Fireball
Fireball
Electro Spirit Fireball
Fireball
Fireball
Fireball
Bomber Fireball
Fireball
Electro Spirit Fireball
Fireball
Fireball Royal Ghost

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