My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Tombstone Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Fisherman Phoenix
Giant Snowball
Bomber Tombstone Fisherman
Zap
Bomber Royal Giant Tombstone Fisherman
Barbarian Barrel
Electro Spirit Bomber Tombstone
The Log
Electro Spirit Bomber Royal Giant Tombstone Fisherman
Earthquake
Bomber Tombstone
Arrows
Electro Spirit Bomber Tombstone
Royal Delivery
Electro Spirit Bomber Fisherman
Fireball
Bomber Tombstone Fisherman
Poison
Bomber Tombstone Fisherman Phoenix
Lightning
Tombstone Fisherman Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Arrows Tombstone Void Fisherman Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bomber Arrows Tombstone

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Phoenix
Bomber
Royal Giant
Arrows
Royal Giant Void Phoenix
Royal Giant
Bomber Arrows Fisherman Electro Spirit Void
Tombstone
Void
Arrows Royal Giant
Fisherman
Royal Giant
Phoenix
Electro Spirit Arrows

Defense Synergies 0 8

Electro Spirit
Fisherman Phoenix
Bomber
Tombstone Fisherman
Arrows
Tombstone Void Phoenix
Royal Giant
Tombstone
Bomber Arrows Phoenix
Void
Arrows
Fisherman
Electro Spirit Bomber
Phoenix
Electro Spirit Arrows Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tombstone Void
Bomber Tombstone Fisherman Phoenix
Fisherman Bomber Tombstone Void
Bomber Tombstone Fisherman Phoenix
Bomber Arrows Tombstone
Arrows Electro Spirit Bomber
Electro Spirit Arrows Tombstone Void Phoenix
Electro Spirit Arrows Void Phoenix
Tombstone Fisherman Phoenix
Bomber Fisherman Phoenix
Electro Spirit Bomber Arrows Tombstone Fisherman
Arrows Phoenix
Tombstone Bomber
Bomber Electro Spirit Arrows Tombstone
Tombstone Phoenix
Fisherman
Bomber Arrows Tombstone Fisherman
Arrows Tombstone Electro Spirit Bomber Fisherman
Arrows Electro Spirit Bomber Tombstone Fisherman
Fisherman Phoenix
Bomber Electro Spirit Arrows Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Void Fisherman
Void Bomber Arrows Fisherman Phoenix
Tombstone Fisherman
Fisherman Phoenix
Tombstone Fisherman Phoenix
Arrows Electro Spirit
Tombstone Void Phoenix
Fisherman Phoenix
Void Electro Spirit Tombstone Phoenix
Tombstone Phoenix
Tombstone Phoenix
Arrows Void Phoenix
Tombstone
Bomber
Tombstone Phoenix Electro Spirit Bomber Fisherman
Arrows Electro Spirit Bomber Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows
Arrows Void Fisherman
Arrows Void
Arrows Void
Bomber Arrows
Arrows Electro Spirit
Bomber Arrows
Arrows
Arrows Void Fisherman
Void Fisherman
Void Arrows Fisherman
Void Arrows
Void Fisherman
Arrows Void Fisherman
Arrows Fisherman
Bomber Arrows
Arrows
Arrows
Bomber Fisherman
Void Bomber Arrows Fisherman
Bomber Arrows
Void
Arrows Void
Void Fisherman
Arrows Void
Arrows Electro Spirit Bomber
Fisherman
Arrows Void Fisherman
Void Arrows Fisherman
Void Arrows Fisherman
Arrows
Electro Spirit Void
Void
Void Bomber Arrows
Void Electro Spirit Arrows
Arrows
Electro Spirit Tombstone Void
Arrows
Arrows
Void
Arrows Bomber
Void Arrows
Electro Spirit
Void
Void

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