My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Skeleton Army
Giant Snowball
Fire Spirit Barbarians Minion Horde Skeleton Army
Zap
Fire Spirit Minion Horde Royal Giant Inferno Tower Skeleton Army
Barbarian Barrel
Fire Spirit Barbarians Inferno Tower Skeleton Army
The Log
Fire Spirit Barbarians Royal Giant Skeleton Army
Earthquake
Barbarians Inferno Tower Skeleton Army
Arrows
Fire Spirit Minion Horde Skeleton Army
Royal Delivery
Fire Spirit Barbarians Minion Horde Skeleton Army
Fireball
Barbarians Minion Horde Inferno Tower Skeleton Army
Poison
Barbarians Minion Horde Inferno Tower Skeleton Army
Lightning
Inferno Tower
Rocket
Barbarians Minion Horde Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Skeleton Army Fireball Barbarians Minion Horde Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Skeleton Army Fireball

Attack Synergies 4 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant
Arrows
Royal Giant Fireball
Barbarians
Minion Horde
Royal Giant
Royal Giant
Fire Spirit Arrows Fireball Minion Horde
Fireball
Arrows Royal Giant
Inferno Tower
Skeleton Army

Defense Synergies 1 8

Fire Spirit
Inferno Tower
Arrows
Barbarians Fireball Inferno Tower
Barbarians
Arrows Minion Horde Skeleton Army
Minion Horde
Barbarians Inferno Tower
Royal Giant
Fireball
Arrows Inferno Tower
Inferno Tower
Skeleton Army Fire Spirit Arrows Minion Horde Fireball
Skeleton Army
Inferno Tower Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Inferno Tower
Barbarians Minion Horde Inferno Tower Skeleton Army
Barbarians Minion Horde Inferno Tower Skeleton Army Fire Spirit
Barbarians Minion Horde Inferno Tower Skeleton Army
Arrows Barbarians Fireball Skeleton Army
Arrows Fireball Skeleton Army Fire Spirit
Minion Horde Inferno Tower Fire Spirit Arrows Fireball
Arrows Barbarians Fireball Inferno Tower
Barbarians Minion Horde Inferno Tower Skeleton Army
Skeleton Army Fire Spirit Barbarians Minion Horde Inferno Tower
Barbarians Minion Horde Skeleton Army Arrows Fireball
Arrows Minion Horde Inferno Tower Fireball
Barbarians Minion Horde Inferno Tower Skeleton Army Fire Spirit Fireball
Fire Spirit Fireball Skeleton Army Arrows Barbarians Minion Horde
Barbarians Inferno Tower Skeleton Army Minion Horde
Barbarians Minion Horde Inferno Tower Skeleton Army Fireball
Barbarians Minion Horde Arrows Fireball Inferno Tower Skeleton Army
Fire Spirit Arrows Fireball Barbarians Minion Horde Skeleton Army
Arrows Fire Spirit Barbarians Fireball
Barbarians Inferno Tower
Skeleton Army Fire Spirit Arrows Barbarians Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball Inferno Tower
Fireball Arrows
Barbarians Skeleton Army Minion Horde Inferno Tower
Skeleton Army Barbarians Minion Horde Fireball Inferno Tower
Barbarians Inferno Tower Minion Horde Skeleton Army
Fire Spirit Arrows Fireball Minion Horde
Skeleton Army Barbarians Minion Horde Fireball Inferno Tower
Inferno Tower Barbarians Minion Horde Skeleton Army
Minion Horde Barbarians Fireball Inferno Tower Skeleton Army
Inferno Tower Barbarians Minion Horde Skeleton Army
Barbarians Minion Horde Inferno Tower
Skeleton Army Arrows Barbarians Fireball
Barbarians Skeleton Army Minion Horde Fireball Inferno Tower
Barbarians Minion Horde Fireball Skeleton Army
Barbarians Inferno Tower Skeleton Army Minion Horde Fireball
Arrows Barbarians Minion Horde Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Barbarians Fireball
Fireball Fire Spirit Arrows Minion Horde
Arrows Fireball Fire Spirit Minion Horde
Fire Spirit Arrows Minion Horde
Arrows Fireball Fire Spirit
Arrows Fireball
Fire Spirit Minion Horde Fireball
Arrows Minion Horde Fireball
Fireball Fire Spirit Arrows
Fire Spirit Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Minion Horde
Fire Spirit Arrows Fireball
Fire Spirit Arrows Fireball
Minion Horde Fireball
Arrows Fireball
Arrows Barbarians Minion Horde Fireball
Arrows Fire Spirit Fireball
Minion Horde
Arrows Fireball
Fireball Arrows
Fireball Arrows
Fire Spirit Arrows Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball
Minion Horde Fire Spirit Barbarians Fireball Skeleton Army
Fireball Fire Spirit Arrows
Arrows Fireball
Fireball Minion Horde
Arrows Fireball
Arrows Fireball
Minion Horde
Minion Horde Fireball
Fireball
Fireball

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