My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Wizard Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Sparky
Giant Snowball
Hog Rider Furnace Witch
Zap
Firecracker Furnace Witch Sparky
Barbarian Barrel
Firecracker Furnace Wizard Witch Sparky
The Log
Firecracker Hog Rider Furnace Witch Sparky
Earthquake
Firecracker Hog Rider Furnace Witch
Arrows
Firecracker Furnace Witch
Royal Delivery
Firecracker Hog Rider Wizard Witch Sparky
Fireball
Firecracker Hog Rider Furnace Wizard Witch Sparky
Poison
Firecracker Furnace Wizard Witch Sparky
Lightning
Furnace Wizard Witch Sparky
Rocket
Hog Rider Furnace Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Furnace Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Hog Rider Furnace Wizard Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Hog Rider Furnace

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Sparky Mega Knight
Firecracker
Hog Rider Sparky Mega Knight
Hog Rider
Arrows Firecracker Furnace Wizard Witch Mega Knight
Furnace
Hog Rider Sparky
Wizard
Hog Rider Sparky Mega Knight
Witch
Hog Rider Mega Knight
Sparky
Arrows Firecracker Furnace Wizard
Mega Knight
Arrows Firecracker Hog Rider Wizard Witch

Defense Synergies 1 5

Arrows
Mega Knight Furnace Sparky
Firecracker
Mega Knight
Hog Rider
Furnace
Arrows
Wizard
Mega Knight
Witch
Mega Knight
Sparky
Arrows
Mega Knight
Arrows Firecracker Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Sparky
Sparky Firecracker Furnace Witch Mega Knight
Furnace Witch Sparky Mega Knight
Witch Sparky Firecracker Furnace Mega Knight
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Furnace Mega Knight
Furnace Arrows Firecracker Wizard Witch
Arrows Sparky Mega Knight
Witch Sparky Furnace
Firecracker Sparky Mega Knight
Witch Arrows Firecracker Furnace Wizard Mega Knight
Arrows Firecracker Furnace Wizard Witch
Furnace Sparky Mega Knight Wizard Witch
Wizard Sparky Mega Knight Arrows Firecracker Furnace Witch
Sparky Furnace Mega Knight
Furnace Sparky Mega Knight
Wizard Sparky Mega Knight Arrows Firecracker Furnace Witch
Arrows Mega Knight Firecracker Furnace Wizard Witch
Arrows Furnace Wizard Witch Firecracker Mega Knight
Sparky
Wizard Mega Knight Arrows Firecracker Furnace Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace Witch Sparky
Arrows Firecracker Wizard Mega Knight
Mega Knight Furnace Witch Sparky
Mega Knight Sparky
Witch Sparky Mega Knight
Arrows Firecracker Furnace Wizard Witch
Sparky Furnace Witch
Mega Knight Sparky
Mega Knight Firecracker Witch Sparky
Witch Sparky
Mega Knight Witch Sparky
Mega Knight Arrows
Mega Knight Wizard Witch Sparky
Wizard Firecracker Furnace Witch Sparky Mega Knight
Witch Sparky Firecracker Furnace
Arrows Mega Knight Firecracker Wizard Witch Sparky
Arrows Furnace
Mega Knight
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Sparky
Arrows Firecracker
Arrows Sparky
Arrows Firecracker Sparky
Wizard Arrows Firecracker Furnace Sparky Mega Knight
Arrows Firecracker Wizard Furnace Witch
Arrows Firecracker Furnace Wizard Witch Sparky
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Sparky
Firecracker Arrows Wizard Sparky
Arrows Firecracker Wizard
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Furnace Sparky
Arrows Firecracker Furnace Wizard Witch Sparky
Arrows Firecracker Furnace Wizard Sparky Mega Knight
Arrows Sparky
Sparky
Arrows Firecracker Wizard Sparky Mega Knight
Arrows Firecracker Wizard Witch Mega Knight
Sparky Mega Knight
Arrows Wizard
Sparky
Arrows
Arrows Firecracker Furnace Wizard Witch Sparky Mega Knight
Witch
Arrows Firecracker Wizard Witch Sparky
Arrows Wizard Witch Sparky Mega Knight
Arrows Firecracker Sparky
Arrows Firecracker Furnace Wizard Witch Sparky
Firecracker Wizard Witch
Sparky
Arrows Wizard Sparky Mega Knight
Arrows Firecracker Sparky
Sparky Mega Knight
Arrows Firecracker Wizard Sparky
Witch
Arrows Firecracker Wizard Witch
Arrows
Firecracker Wizard Sparky Mega Knight
Arrows Firecracker Wizard
Arrows Sparky
Firecracker Sparky Mega Knight
Firecracker Witch Sparky
Firecracker Witch
Firecracker Witch Sparky Mega Knight
Sparky
Firecracker Wizard Sparky Mega Knight

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