My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Executioner
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Executioner P.E.K.K.A
Fireball
Firecracker Executioner
Poison
Firecracker Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Freeze Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Freeze Poison Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Poison Executioner P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Freeze Poison Executioner Lightning P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Freeze Poison

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
P.E.K.K.A Mega Knight
Fireball
Freeze Mega Knight
Freeze
Fireball Poison
Poison
P.E.K.K.A Freeze Mega Knight
Executioner
P.E.K.K.A Mega Knight
Lightning
P.E.K.K.A
Poison Firecracker Executioner
Mega Knight
Firecracker Fireball Poison Executioner

Defense Synergies 0 7

Firecracker
P.E.K.K.A Mega Knight
Fireball
Freeze Mega Knight
Freeze
Fireball Mega Knight
Poison
Mega Knight
Executioner
Mega Knight
Lightning
P.E.K.K.A
Firecracker
Mega Knight
Firecracker Fireball Freeze Poison Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Fireball Executioner
P.E.K.K.A Firecracker Executioner Mega Knight
P.E.K.K.A Mega Knight Freeze Executioner Lightning
P.E.K.K.A Firecracker Mega Knight
Lightning Firecracker Fireball Poison P.E.K.K.A Mega Knight
Fireball Freeze Firecracker Executioner Mega Knight
Lightning Firecracker Fireball Freeze Poison Executioner
Lightning Fireball Poison P.E.K.K.A Mega Knight
P.E.K.K.A
Firecracker Mega Knight
Poison Executioner Firecracker Fireball Freeze Mega Knight
Executioner Firecracker Fireball Poison
P.E.K.K.A Mega Knight Fireball Freeze Lightning
Fireball Executioner Mega Knight Firecracker Freeze Poison P.E.K.K.A
P.E.K.K.A Mega Knight
Fireball Freeze Lightning P.E.K.K.A Mega Knight
Mega Knight Firecracker Fireball Poison Executioner P.E.K.K.A
Fireball Mega Knight Firecracker Executioner
Freeze Poison Executioner Firecracker Fireball Mega Knight
P.E.K.K.A
Mega Knight Firecracker Fireball Poison Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball P.E.K.K.A
Fireball Poison Firecracker Executioner Lightning Mega Knight
P.E.K.K.A Mega Knight Lightning
Lightning P.E.K.K.A Mega Knight Fireball
P.E.K.K.A Executioner Mega Knight
Firecracker Fireball Poison Executioner Freeze
P.E.K.K.A Fireball Lightning
P.E.K.K.A Mega Knight
Freeze Lightning P.E.K.K.A Mega Knight Firecracker Fireball Poison
P.E.K.K.A
P.E.K.K.A Mega Knight
Lightning P.E.K.K.A Mega Knight Fireball Poison
Lightning P.E.K.K.A Mega Knight Fireball Executioner
Firecracker Fireball Executioner Mega Knight
Firecracker Fireball Freeze Poison Executioner Lightning P.E.K.K.A
Poison Executioner Mega Knight Firecracker Fireball Freeze P.E.K.K.A
Fireball
Poison P.E.K.K.A Mega Knight
P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Lightning Firecracker Freeze
Firecracker Fireball Poison Executioner
Lightning Fireball Poison
Lightning Firecracker Fireball Freeze Poison
Fireball Poison Executioner Firecracker Mega Knight
Firecracker Fireball Poison Executioner Freeze
Firecracker Poison Executioner
Fireball Poison Firecracker Freeze Executioner Lightning
Fireball Poison Firecracker Lightning
Lightning Fireball Poison
Firecracker Poison Lightning Fireball
Fireball Poison Lightning Firecracker Executioner
Poison Lightning Firecracker Fireball Executioner
Lightning Firecracker Fireball Freeze Poison
Lightning Firecracker Fireball Poison
Lightning Firecracker Fireball Poison Executioner
Lightning Firecracker Fireball Poison Executioner Mega Knight
Lightning Fireball Freeze Poison
Lightning
Lightning Firecracker Fireball Poison Executioner Mega Knight
Lightning Firecracker Fireball Poison Mega Knight
Lightning Fireball Poison Mega Knight
Lightning Fireball Poison
Lightning
Lightning Fireball Poison
Firecracker Freeze Poison Fireball Executioner Mega Knight
Firecracker Fireball Poison Executioner Lightning
Fireball Lightning Poison Mega Knight
Fireball Poison Lightning Firecracker
Poison Lightning Firecracker Fireball Executioner
Lightning Firecracker Fireball Freeze Poison
Lightning Fireball
Poison Lightning Fireball Mega Knight
Lightning Firecracker Fireball Freeze Poison
P.E.K.K.A Mega Knight
Firecracker Fireball Poison Lightning
Lightning Fireball Freeze
Fireball Poison Lightning Firecracker Executioner
Freeze
Fireball
Fireball Poison Lightning Firecracker Executioner Mega Knight
Firecracker Fireball Poison Executioner Lightning
Lightning Fireball Poison
Firecracker Executioner P.E.K.K.A Mega Knight
Firecracker Fireball Freeze Poison Lightning
Firecracker Fireball Poison Executioner Lightning
Poison Lightning Firecracker Fireball Freeze Executioner Mega Knight
P.E.K.K.A
Fireball Lightning Firecracker Mega Knight
Poison Lightning

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