My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

4 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Goblin Drill Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army Goblin Drill Graveyard
Giant Snowball
Flying Machine Goblin Barrel Skeleton Army Goblin Drill Graveyard
Zap
Flying Machine Goblin Barrel Skeleton Army Goblin Drill Graveyard
Barbarian Barrel
Elite Barbarians Goblin Barrel Skeleton Army Goblin Drill Graveyard
The Log
Elite Barbarians Goblin Barrel Skeleton Army Goblin Drill Graveyard
Earthquake
Goblin Barrel Skeleton Army Goblin Drill Graveyard
Arrows
Flying Machine Goblin Barrel Skeleton Army Goblin Drill Graveyard
Royal Delivery
Elite Barbarians Flying Machine Goblin Barrel Skeleton Army Goblin Drill Bowler Graveyard
Fireball
Elite Barbarians Flying Machine Goblin Barrel Skeleton Army Goblin Drill Bowler
Poison
Flying Machine Skeleton Army Goblin Drill Graveyard
Lightning
Elite Barbarians Bowler
Rocket
Elite Barbarians Bowler

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bowler Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Goblin Drill Bowler Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Flying Machine Goblin Drill Bowler Graveyard Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Flying Machine Goblin Drill

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Graveyard Mega Knight
Flying Machine
Goblin Drill Bowler Graveyard Mega Knight
Goblin Barrel
Skeleton Army Goblin Drill Bowler Mega Knight
Skeleton Army
Goblin Barrel
Goblin Drill
Flying Machine Goblin Barrel Mega Knight
Bowler
Graveyard Flying Machine Goblin Barrel
Graveyard
Bowler Elite Barbarians Flying Machine Mega Knight
Mega Knight
Elite Barbarians Flying Machine Goblin Barrel Goblin Drill Graveyard

Defense Synergies 0 6

Elite Barbarians
Mega Knight
Flying Machine
Skeleton Army Goblin Drill Bowler Mega Knight
Goblin Barrel
Skeleton Army
Flying Machine Goblin Drill
Goblin Drill
Flying Machine Skeleton Army
Bowler
Flying Machine
Graveyard
Mega Knight
Elite Barbarians Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Flying Machine
Elite Barbarians Skeleton Army Flying Machine Goblin Drill Mega Knight
Skeleton Army Bowler Mega Knight Elite Barbarians Goblin Drill
Elite Barbarians Skeleton Army Goblin Drill Bowler Mega Knight
Elite Barbarians Skeleton Army Bowler Mega Knight
Skeleton Army Bowler Flying Machine Mega Knight
Flying Machine
Bowler Flying Machine Mega Knight
Elite Barbarians Skeleton Army Goblin Drill
Elite Barbarians Skeleton Army Bowler Mega Knight
Skeleton Army Flying Machine Goblin Drill Bowler Mega Knight
Flying Machine
Skeleton Army Goblin Drill Bowler Mega Knight Elite Barbarians Flying Machine
Skeleton Army Bowler Mega Knight Goblin Drill
Elite Barbarians Skeleton Army Goblin Drill Mega Knight
Skeleton Army Elite Barbarians Goblin Drill Bowler Mega Knight
Mega Knight Elite Barbarians Skeleton Army Goblin Drill Bowler
Mega Knight Elite Barbarians Flying Machine Skeleton Army Goblin Drill Bowler
Goblin Drill Flying Machine Bowler Mega Knight
Elite Barbarians Goblin Drill
Skeleton Army Bowler Mega Knight Elite Barbarians Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Elite Barbarians Bowler
Elite Barbarians Flying Machine Bowler Mega Knight
Skeleton Army Mega Knight Elite Barbarians Bowler
Skeleton Army Bowler Mega Knight Elite Barbarians
Elite Barbarians Skeleton Army Goblin Drill Bowler Mega Knight
Flying Machine
Skeleton Army Elite Barbarians Flying Machine Bowler
Mega Knight Elite Barbarians Skeleton Army
Mega Knight Elite Barbarians Flying Machine Skeleton Army
Skeleton Army Goblin Drill
Mega Knight Elite Barbarians Flying Machine Bowler
Skeleton Army Mega Knight Elite Barbarians Bowler
Elite Barbarians Skeleton Army Bowler Mega Knight
Flying Machine Skeleton Army Bowler Mega Knight
Elite Barbarians Skeleton Army Flying Machine Goblin Drill Bowler
Bowler Mega Knight Elite Barbarians Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Goblin Drill
Flying Machine Bowler
Flying Machine Goblin Drill
Flying Machine
Bowler Mega Knight
Flying Machine
Flying Machine Bowler
Flying Machine Bowler
Flying Machine
Elite Barbarians Bowler
Flying Machine Bowler
Flying Machine
Flying Machine Elite Barbarians Bowler
Flying Machine
Elite Barbarians Flying Machine
Flying Machine Goblin Drill Bowler
Flying Machine Bowler Mega Knight
Flying Machine Bowler Mega Knight
Flying Machine Bowler Mega Knight
Bowler Mega Knight
Bowler
Flying Machine Goblin Drill
Bowler Mega Knight
Flying Machine Bowler
Flying Machine Bowler Mega Knight
Elite Barbarians Flying Machine
Flying Machine
Elite Barbarians Bowler
Mega Knight
Mega Knight
Bowler
Flying Machine Skeleton Army
Flying Machine
Flying Machine Bowler Mega Knight
Flying Machine Bowler
Elite Barbarians Flying Machine Mega Knight
Elite Barbarians Flying Machine Bowler
Flying Machine
Flying Machine Bowler Mega Knight

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