My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minion Horde Royal Hogs Guards Goblin Drill
Giant Snowball
Skeletons Minion Horde Royal Hogs Guards Goblin Drill
Zap
Skeletons Minion Horde Royal Hogs Guards Goblin Drill
Barbarian Barrel
Skeletons Royal Hogs Guards Goblin Drill
The Log
Skeletons Mini P.E.K.K.A Royal Hogs Guards Goblin Drill
Earthquake
Skeletons Royal Hogs Guards Goblin Drill
Arrows
Skeletons Minion Horde Royal Hogs Guards Goblin Drill
Royal Delivery
Skeletons Minion Horde Mini P.E.K.K.A Royal Hogs Guards Goblin Drill Bowler
Fireball
Minion Horde Royal Hogs Goblin Drill Bowler
Poison
Minion Horde Royal Hogs Guards Goblin Drill
Lightning
Mini P.E.K.K.A Bowler
Rocket
Minion Horde Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Guards Goblin Drill Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Guards Mini P.E.K.K.A Goblin Drill Minion Horde Royal Hogs Bowler Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Guards Mini P.E.K.K.A Goblin Drill

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minion Horde
Mini P.E.K.K.A
Royal Hogs Goblin Drill Bowler
Royal Hogs
Mini P.E.K.K.A Guards Bowler
Rocket
Guards
Royal Hogs
Goblin Drill
Mini P.E.K.K.A
Bowler
Mini P.E.K.K.A Royal Hogs

Defense Synergies 0 6

Skeletons
Minion Horde Mini P.E.K.K.A Bowler
Minion Horde
Skeletons
Mini P.E.K.K.A
Skeletons Guards Bowler
Royal Hogs
Rocket
Guards
Mini P.E.K.K.A Goblin Drill
Goblin Drill
Guards
Bowler
Skeletons Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Minion Horde
Minion Horde Mini P.E.K.K.A Skeletons Goblin Drill
Minion Horde Mini P.E.K.K.A Rocket Bowler Skeletons Goblin Drill
Minion Horde Mini P.E.K.K.A Skeletons Guards Goblin Drill Bowler
Mini P.E.K.K.A Rocket Bowler
Bowler Skeletons Guards
Minion Horde Rocket
Rocket Bowler
Minion Horde Mini P.E.K.K.A Skeletons Goblin Drill
Guards Skeletons Minion Horde Mini P.E.K.K.A Bowler
Minion Horde Guards Skeletons Goblin Drill Bowler
Minion Horde
Minion Horde Mini P.E.K.K.A Goblin Drill Bowler Skeletons Rocket Guards
Rocket Bowler Minion Horde Mini P.E.K.K.A Guards Goblin Drill
Mini P.E.K.K.A Minion Horde Goblin Drill
Minion Horde Rocket Mini P.E.K.K.A Goblin Drill Bowler
Minion Horde Skeletons Mini P.E.K.K.A Goblin Drill Bowler
Minion Horde Guards Goblin Drill Bowler
Goblin Drill Guards Bowler
Mini P.E.K.K.A Goblin Drill
Bowler Minion Horde Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeletons Bowler
Mini P.E.K.K.A Rocket Bowler
Guards Skeletons Minion Horde Mini P.E.K.K.A Rocket Bowler
Mini P.E.K.K.A Rocket Guards Bowler Minion Horde
Skeletons Minion Horde Mini P.E.K.K.A Guards Goblin Drill Bowler
Rocket Skeletons Minion Horde
Mini P.E.K.K.A Rocket Guards Skeletons Minion Horde Bowler
Mini P.E.K.K.A Minion Horde
Minion Horde Rocket Skeletons Mini P.E.K.K.A
Skeletons Minion Horde Guards Goblin Drill
Minion Horde Mini P.E.K.K.A Guards Bowler
Rocket Guards Bowler
Mini P.E.K.K.A Rocket Bowler Skeletons Minion Horde Guards
Minion Horde Bowler
Guards Skeletons Minion Horde Mini P.E.K.K.A Rocket Goblin Drill Bowler
Bowler Minion Horde Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Guards Goblin Drill
Bowler
Rocket Minion Horde Goblin Drill
Rocket Guards
Rocket Minion Horde Bowler
Minion Horde Rocket
Minion Horde Bowler
Bowler
Rocket Minion Horde Mini P.E.K.K.A Guards Bowler
Rocket Minion Horde Bowler
Rocket
Rocket Bowler
Minion Horde Rocket
Rocket Minion Horde Goblin Drill Bowler
Minion Horde Rocket Bowler
Rocket
Minion Horde Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Bowler
Rocket Bowler
Rocket Minion Horde Bowler
Rocket
Rocket Bowler
Rocket Minion Horde Goblin Drill
Bowler
Minion Horde
Bowler
Bowler
Rocket
Minion Horde
Rocket Minion Horde Guards
Minion Horde Mini P.E.K.K.A Bowler
Minion Horde Rocket
Rocket Minion Horde
Minion Horde
Rocket Bowler
Minion Horde Rocket Guards
Rocket
Minion Horde Mini P.E.K.K.A Rocket Bowler
Bowler
Rocket
Minion Horde
Minion Horde Rocket Guards Bowler
Rocket
Rocket Bowler

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