My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Prince Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Prince Inferno Dragon
Barbarian Barrel
Elixir Golem
The Log
Elixir Golem Prince
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elixir Golem Prince Inferno Dragon
Fireball
Elixir Golem Inferno Dragon
Poison
Elixir Golem
Lightning
Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Rage Prince Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Elixir Golem Inferno Dragon Prince Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Elixir Golem

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Prince Lightning Mega Knight
Elixir Golem
Rage Lightning Arrows The Log Inferno Dragon
Rage
Elixir Golem Prince
Prince
Mega Knight Arrows Rage Lightning The Log
Lightning
Elixir Golem Arrows Prince
The Log
Elixir Golem Prince Mega Knight
Inferno Dragon
Mega Knight Elixir Golem
Mega Knight
Prince Inferno Dragon Arrows The Log

Defense Synergies 2 6

Arrows
Mega Knight Prince Lightning
Elixir Golem
Rage
Prince
The Log Arrows
Lightning
Arrows The Log
The Log
Prince Lightning Inferno Dragon Mega Knight
Inferno Dragon
The Log Mega Knight
Mega Knight
Arrows The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log
Inferno Dragon Prince The Log Mega Knight
Prince Mega Knight Lightning Inferno Dragon
Prince Inferno Dragon Mega Knight
Lightning Arrows Prince The Log Mega Knight
Arrows The Log Mega Knight
Lightning Inferno Dragon Arrows
Lightning Arrows The Log Mega Knight
Inferno Dragon Prince
Prince Mega Knight
Arrows The Log Mega Knight
Arrows Inferno Dragon
Prince Mega Knight Lightning The Log
Mega Knight Arrows Prince The Log
Inferno Dragon Prince Mega Knight
Prince Lightning The Log Inferno Dragon Mega Knight
Mega Knight Arrows Prince
Arrows Mega Knight Prince The Log
Arrows The Log Inferno Dragon Mega Knight
Prince Inferno Dragon
Mega Knight Arrows Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Prince
Arrows Prince Lightning The Log Inferno Dragon Mega Knight
Mega Knight Prince Lightning The Log
Prince Lightning Mega Knight The Log
Prince Inferno Dragon Mega Knight
Arrows
Prince Lightning
Mega Knight Prince Inferno Dragon
Lightning Mega Knight Prince The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Prince
Lightning Mega Knight Arrows Prince The Log
Prince Lightning Mega Knight
Mega Knight
Prince Lightning The Log Inferno Dragon
Arrows Mega Knight The Log Inferno Dragon
Arrows
Mega Knight
Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows The Log
Arrows The Log
Lightning Arrows The Log
Lightning Arrows Prince The Log
Arrows The Log Mega Knight
Arrows
Arrows The Log
Arrows The Log Lightning
Arrows The Log Lightning
Lightning Prince
Lightning Arrows Prince The Log
Lightning Arrows
Lightning The Log
Lightning Arrows
Lightning Arrows Prince The Log
Lightning Arrows The Log
Lightning Arrows The Log Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Prince The Log Mega Knight
Lightning Arrows The Log Mega Knight
Lightning Prince The Log Mega Knight
Lightning Arrows
Prince Lightning The Log
Lightning Arrows The Log
Arrows The Log Mega Knight
Inferno Dragon
Arrows The Log Lightning
Lightning Arrows Prince The Log Mega Knight
Lightning Arrows The Log
Lightning Arrows
Lightning
Lightning
Lightning Arrows The Log Mega Knight
Lightning Arrows
Prince Mega Knight
Arrows Lightning The Log
Lightning Prince
Lightning Arrows
Arrows The Log
Lightning Prince Mega Knight
Arrows The Log Lightning
Lightning Arrows
Prince Mega Knight
Lightning The Log
Lightning
Lightning Prince The Log Mega Knight
Prince Inferno Dragon
Lightning Mega Knight
Lightning

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