My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Executioner Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Battle Healer Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Little Prince
Zap
Little Prince
Barbarian Barrel
Knight Elixir Golem Executioner Little Prince
The Log
Elixir Golem Little Prince
Earthquake
Elixir Golem
Arrows
Little Prince
Royal Delivery
Knight Elixir Golem Battle Healer Executioner Little Prince
Fireball
Elixir Golem Battle Healer Executioner Little Prince
Poison
Elixir Golem Battle Healer Executioner Little Prince
Lightning
Knight Battle Healer Executioner Little Prince
Rocket
Battle Healer Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Battle Healer Tornado Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Elixir Golem Tornado Little Prince Fireball Battle Healer Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Elixir Golem Tornado Little Prince

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Executioner Fireball Little Prince
Elixir Golem
Battle Healer Fireball Tornado Executioner
Fireball
Tornado Knight Elixir Golem Mega Knight Little Prince
Battle Healer
Elixir Golem Executioner Tornado
Tornado
Fireball Executioner Elixir Golem Battle Healer Mega Knight
Executioner
Knight Battle Healer Tornado Elixir Golem Mega Knight
Mega Knight
Fireball Tornado Executioner
Little Prince
Knight Fireball

Defense Synergies 4 11

Knight
Executioner Little Prince Fireball Tornado
Elixir Golem
Fireball
Tornado Knight Battle Healer Mega Knight Little Prince
Battle Healer
Fireball Tornado Executioner Little Prince
Tornado
Fireball Executioner Knight Battle Healer Mega Knight Little Prince
Executioner
Knight Tornado Battle Healer Mega Knight
Mega Knight
Fireball Tornado Executioner
Little Prince
Knight Fireball Battle Healer Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Executioner
Knight Battle Healer Executioner Mega Knight
Tornado Mega Knight Knight Executioner
Knight Mega Knight
Fireball Battle Healer Tornado Mega Knight
Fireball Tornado Executioner Mega Knight
Tornado Fireball Executioner Little Prince
Fireball Battle Healer Mega Knight
Tornado
Knight Tornado Battle Healer Mega Knight Little Prince
Executioner Knight Fireball Tornado Mega Knight
Executioner Fireball Tornado
Mega Knight Knight Fireball Battle Healer
Fireball Executioner Mega Knight Tornado
Knight Mega Knight
Tornado Fireball Mega Knight
Mega Knight Knight Fireball Tornado Executioner
Fireball Mega Knight Knight Battle Healer Tornado Executioner Little Prince
Tornado Executioner Knight Fireball Battle Healer Mega Knight Little Prince
Tornado
Mega Knight Knight Fireball Battle Healer Executioner Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball Battle Healer
Fireball Knight Battle Healer Executioner Mega Knight
Mega Knight Knight Battle Healer
Mega Knight Knight Fireball Battle Healer Tornado
Knight Battle Healer Executioner Mega Knight
Fireball Executioner Tornado
Knight Fireball Battle Healer
Mega Knight Knight Battle Healer
Mega Knight Knight Fireball Tornado
Mega Knight Knight
Mega Knight Fireball Tornado
Mega Knight Knight Fireball Executioner
Fireball Executioner Mega Knight
Knight Fireball Battle Healer Tornado Executioner Little Prince
Executioner Mega Knight Fireball Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Tornado Executioner
Fireball
Knight Fireball
Fireball Executioner Mega Knight
Fireball Executioner Tornado
Tornado Executioner
Fireball Tornado Executioner
Fireball Tornado
Fireball Tornado
Knight Fireball Tornado
Fireball Tornado Executioner
Knight Fireball Executioner
Fireball
Fireball
Fireball Executioner
Fireball Executioner Mega Knight
Fireball Tornado
Fireball Executioner Mega Knight
Fireball Tornado Mega Knight Little Prince
Fireball Mega Knight
Fireball Tornado
Tornado
Fireball
Tornado Fireball Executioner Mega Knight Little Prince
Fireball Tornado Executioner
Fireball Tornado Mega Knight
Fireball Tornado
Fireball Tornado Executioner Little Prince
Fireball
Fireball
Fireball Mega Knight
Fireball
Mega Knight
Fireball
Fireball
Fireball Tornado Executioner
Fireball
Fireball Knight Executioner Mega Knight
Fireball Executioner
Fireball Tornado
Executioner Mega Knight
Fireball Tornado
Fireball Tornado Executioner
Fireball Tornado Executioner Mega Knight Little Prince

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