My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Princess Lumberjack Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Balloon Princess Lumberjack Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Mighty Miner
Giant Snowball
Guards Balloon Princess Lumberjack Mighty Miner
Zap
Guards Balloon Princess Mighty Miner
Barbarian Barrel
Guards Princess Lumberjack
The Log
Guards Princess Lumberjack
Earthquake
Guards
Arrows
Guards Princess
Royal Delivery
Guards Balloon Princess Lumberjack
Fireball
Balloon Princess Lumberjack Mighty Miner
Poison
Guards Balloon Princess
Lightning
Balloon Lumberjack Mighty Miner
Rocket
Balloon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Freeze Princess Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Guards Princess Freeze Lumberjack Mighty Miner Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Guards Princess

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze Lumberjack Mighty Miner
Barbarian Barrel
Balloon Lumberjack
Guards
Lumberjack
Freeze
Balloon Arrows
Balloon
Arrows Barbarian Barrel Freeze Lumberjack Princess
Princess
Balloon
Lumberjack
Balloon Arrows Barbarian Barrel Guards
Mighty Miner
Arrows

Defense Synergies 0 8

Arrows
Barbarian Barrel Lumberjack
Barbarian Barrel
Arrows Guards Princess Lumberjack
Guards
Barbarian Barrel Princess Lumberjack
Freeze
Lumberjack
Balloon
Princess
Barbarian Barrel Guards
Lumberjack
Arrows Barbarian Barrel Guards Freeze
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel
Lumberjack
Lumberjack Freeze
Lumberjack Guards
Arrows Barbarian Barrel Princess Lumberjack
Arrows Barbarian Barrel Freeze Guards Lumberjack
Arrows Freeze Princess
Arrows Barbarian Barrel
Mighty Miner Princess Lumberjack
Guards Barbarian Barrel Lumberjack
Guards Arrows Barbarian Barrel Freeze Princess Lumberjack
Arrows Princess
Lumberjack Guards Freeze
Arrows Barbarian Barrel Guards Freeze Princess Lumberjack
Lumberjack
Freeze Lumberjack
Arrows Lumberjack
Arrows Barbarian Barrel Guards Lumberjack
Arrows Barbarian Barrel Freeze Guards Princess Lumberjack
Lumberjack
Arrows Barbarian Barrel Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Barbarian Barrel
Arrows Barbarian Barrel Lumberjack
Guards Lumberjack
Guards Lumberjack Barbarian Barrel
Guards Lumberjack Mighty Miner
Arrows Freeze Princess
Guards Lumberjack
Mighty Miner Lumberjack
Freeze Barbarian Barrel
Guards
Guards Lumberjack
Arrows Guards
Guards Lumberjack
Princess
Guards Barbarian Barrel Freeze Lumberjack Mighty Miner
Arrows Barbarian Barrel Freeze Princess Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Barbarian Barrel Guards Freeze
Arrows Barbarian Barrel Princess
Arrows Barbarian Barrel
Arrows Barbarian Barrel Guards Freeze
Arrows Barbarian Barrel
Arrows Freeze Princess
Arrows Princess
Arrows Barbarian Barrel Freeze Princess
Arrows
Guards Lumberjack
Arrows Barbarian Barrel Princess
Arrows Princess
Barbarian Barrel Princess
Arrows Barbarian Barrel Freeze Princess
Princess Arrows Barbarian Barrel
Arrows Barbarian Barrel Princess
Arrows Barbarian Barrel Princess
Arrows Barbarian Barrel Freeze
Arrows Barbarian Barrel Princess
Arrows Barbarian Barrel Princess
Arrows Princess
Arrows Barbarian Barrel
Arrows Freeze Barbarian Barrel Princess
Arrows Barbarian Barrel Princess
Arrows Princess
Arrows Barbarian Barrel
Arrows Princess
Guards Freeze
Arrows
Arrows Freeze Princess
Mighty Miner
Arrows Princess
Barbarian Barrel Guards Freeze Princess
Arrows Princess
Freeze
Arrows Barbarian Barrel
Princess Lumberjack
Arrows Princess
Arrows
Guards Freeze Princess
Princess
Barbarian Barrel Freeze Princess

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