My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Flying Machine Hog Rider Skeleton Army Baby Dragon
Zap
Flying Machine Skeleton Army
Barbarian Barrel
Tesla Skeleton Army
The Log
Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Flying Machine Hog Rider Skeleton Army Baby Dragon Bowler
Fireball
Tesla Flying Machine Hog Rider Skeleton Army Baby Dragon Bowler
Poison
Flying Machine Skeleton Army
Lightning
Tesla Baby Dragon Bowler
Rocket
Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Baby Dragon Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Earthquake Skeleton Army Tesla Flying Machine Hog Rider Baby Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Earthquake Skeleton Army Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Earthquake Bowler
Tesla
Earthquake
Hog Rider Arrows
Flying Machine
Hog Rider Baby Dragon Bowler
Hog Rider
Arrows Earthquake Flying Machine Baby Dragon Bowler
Skeleton Army
Baby Dragon
Flying Machine Hog Rider Bowler
Bowler
Arrows Flying Machine Hog Rider Baby Dragon

Defense Synergies 0 10

Arrows
Tesla Bowler
Tesla
Arrows Earthquake Skeleton Army Baby Dragon Bowler
Earthquake
Tesla
Flying Machine
Skeleton Army Baby Dragon Bowler
Hog Rider
Skeleton Army
Tesla Flying Machine
Baby Dragon
Tesla Flying Machine Bowler
Bowler
Arrows Tesla Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Tesla Flying Machine Baby Dragon
Skeleton Army Tesla Flying Machine
Tesla Skeleton Army Bowler
Tesla Skeleton Army Bowler
Arrows Earthquake Skeleton Army Bowler
Arrows Skeleton Army Bowler Tesla Earthquake Flying Machine Baby Dragon
Tesla Arrows Flying Machine Baby Dragon
Earthquake Bowler Arrows Tesla Flying Machine Baby Dragon
Tesla Skeleton Army
Skeleton Army Tesla Bowler
Skeleton Army Arrows Tesla Earthquake Flying Machine Baby Dragon Bowler
Arrows Tesla Flying Machine Baby Dragon
Tesla Skeleton Army Bowler Earthquake Flying Machine
Skeleton Army Bowler Arrows Tesla Earthquake Baby Dragon
Skeleton Army Tesla
Skeleton Army Tesla Bowler
Tesla Arrows Skeleton Army Bowler
Arrows Tesla Flying Machine Skeleton Army Baby Dragon Bowler
Arrows Earthquake Baby Dragon Tesla Flying Machine Bowler
Tesla
Skeleton Army Bowler Arrows Tesla Earthquake Flying Machine Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Bowler
Arrows Tesla Flying Machine Baby Dragon Bowler
Skeleton Army Bowler
Skeleton Army Bowler Tesla
Tesla Skeleton Army Bowler
Arrows Tesla Flying Machine Baby Dragon
Skeleton Army Tesla Flying Machine Bowler
Tesla Skeleton Army
Flying Machine Skeleton Army Baby Dragon
Tesla Skeleton Army
Tesla Flying Machine Bowler
Skeleton Army Arrows Bowler
Skeleton Army Bowler Tesla
Tesla Flying Machine Skeleton Army Baby Dragon Bowler
Tesla Skeleton Army Flying Machine Baby Dragon Bowler
Arrows Bowler Tesla Earthquake Flying Machine Baby Dragon
Arrows
Tesla
Tesla Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon Bowler
Earthquake Arrows Flying Machine Baby Dragon
Earthquake Arrows Flying Machine
Arrows Earthquake Baby Dragon Bowler
Arrows Flying Machine Baby Dragon
Arrows Earthquake Flying Machine Baby Dragon Bowler
Arrows Earthquake Flying Machine Baby Dragon Bowler
Arrows Flying Machine
Bowler
Arrows Earthquake Flying Machine Bowler
Arrows Flying Machine Baby Dragon
Earthquake Flying Machine Baby Dragon Bowler
Earthquake Arrows Flying Machine Baby Dragon
Earthquake Arrows Flying Machine Baby Dragon
Earthquake Arrows Flying Machine Baby Dragon Bowler
Earthquake Arrows Flying Machine Baby Dragon Bowler
Arrows Earthquake
Arrows Earthquake Flying Machine Baby Dragon Bowler
Arrows Earthquake Flying Machine Baby Dragon Bowler
Earthquake Baby Dragon Bowler
Arrows
Bowler
Earthquake Arrows Flying Machine Baby Dragon
Arrows Earthquake Baby Dragon Bowler
Arrows Earthquake Flying Machine Baby Dragon Bowler
Arrows Flying Machine Baby Dragon Bowler
Arrows Baby Dragon
Arrows Flying Machine Baby Dragon
Flying Machine
Bowler
Arrows Earthquake
Arrows
Arrows Earthquake Bowler
Earthquake Flying Machine Skeleton Army
Arrows Flying Machine Baby Dragon
Arrows
Flying Machine Baby Dragon Bowler
Arrows Earthquake Flying Machine Baby Dragon Bowler
Arrows
Flying Machine
Flying Machine Baby Dragon Bowler
Flying Machine
Flying Machine Baby Dragon Bowler
Bowler

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