My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Giant Fisherman Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Battle Ram Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Giant Miner Fisherman
Giant Snowball
Mega Minion Battle Ram Miner Fisherman Lumberjack
Zap
Battle Ram Fisherman
Barbarian Barrel
Heal Spirit Battle Ram Lumberjack
The Log
Heal Spirit Battle Ram Fisherman Lumberjack
Earthquake
Arrows
Heal Spirit
Royal Delivery
Heal Spirit Mega Minion Battle Ram Miner Fisherman Lumberjack
Fireball
Mega Minion Battle Ram Fisherman Lumberjack
Poison
Mega Minion Fisherman
Lightning
Mega Minion Battle Ram Fisherman Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mega Minion Battle Ram Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Mega Minion Miner Fisherman Battle Ram Poison Lumberjack Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Mega Minion Miner Fisherman

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Mega Minion Battle Ram Giant Lumberjack
Mega Minion
Giant Heal Spirit Poison Miner
Battle Ram
Poison Heal Spirit Lumberjack
Giant
Mega Minion Poison Miner Heal Spirit Fisherman Lumberjack
Poison
Battle Ram Giant Miner Mega Minion
Miner
Giant Poison Mega Minion Lumberjack
Fisherman
Giant
Lumberjack
Heal Spirit Battle Ram Giant Miner

Defense Synergies 0 3

Heal Spirit
Mega Minion
Miner Fisherman Lumberjack
Battle Ram
Giant
Poison
Miner
Mega Minion
Fisherman
Mega Minion
Lumberjack
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion
Lumberjack Mega Minion Fisherman
Fisherman Lumberjack Mega Minion
Lumberjack Mega Minion Fisherman
Poison Lumberjack
Mega Minion Lumberjack
Mega Minion Poison
Poison
Fisherman Lumberjack
Miner Fisherman Lumberjack
Poison Mega Minion Fisherman Lumberjack
Mega Minion Poison
Lumberjack
Mega Minion Poison Lumberjack
Lumberjack
Fisherman Lumberjack
Poison Fisherman Lumberjack
Mega Minion Fisherman Lumberjack
Poison Mega Minion Fisherman Lumberjack
Fisherman Lumberjack
Poison Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fisherman
Poison Mega Minion Miner Fisherman Lumberjack
Lumberjack Fisherman
Lumberjack Fisherman
Fisherman Lumberjack
Poison
Mega Minion Lumberjack
Fisherman Lumberjack
Mega Minion Poison
Mega Minion
Mega Minion Lumberjack
Poison
Lumberjack
Mega Minion Poison Fisherman Lumberjack
Poison Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Miner Fisherman
Poison Miner
Poison
Poison
Poison Mega Minion
Poison
Poison
Poison Miner Fisherman
Poison Fisherman Lumberjack
Poison Miner Fisherman
Poison
Poison Miner Fisherman
Poison Fisherman
Poison Fisherman
Poison
Poison
Poison
Fisherman
Mega Minion Poison Fisherman
Poison Miner
Poison
Poison
Fisherman
Poison
Poison
Mega Minion Fisherman
Poison Miner Fisherman
Poison Miner Fisherman
Poison Miner Fisherman
Poison
Mega Minion Poison
Mega Minion
Poison Miner
Poison
Poison
Poison Mega Minion
Poison Miner Mega Minion Lumberjack
Poison
Poison
Mega Minion
Poison
Poison
Poison Miner

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