My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Ram Rider
Giant Snowball
Electro Dragon Ram Rider
Zap
Firecracker Ram Rider
Barbarian Barrel
Firecracker Elixir Golem
The Log
Firecracker Elixir Golem Ram Rider
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Electro Dragon Ram Rider
Fireball
Firecracker Elixir Golem Electro Dragon Ram Rider
Poison
Firecracker Elixir Golem Electro Dragon
Lightning
Electro Dragon Ram Rider
Rocket
Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Royal Delivery Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Delivery Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Delivery Elixir Golem Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Royal Delivery Elixir Golem Tornado Electro Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Royal Delivery

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Elixir Golem Ram Rider
Firecracker
Elixir Golem Mirror Tornado Ram Rider
Royal Delivery
Elixir Golem
Firecracker Arrows Mirror Tornado Electro Dragon
Mirror
Arrows Firecracker Elixir Golem Tornado Ram Rider
Tornado
Firecracker Elixir Golem Mirror Electro Dragon Ram Rider
Electro Dragon
Elixir Golem Tornado
Ram Rider
Arrows Firecracker Mirror Tornado

Defense Synergies 4 11

Arrows
Mirror Royal Delivery Tornado
Firecracker
Royal Delivery Mirror Tornado Electro Dragon
Royal Delivery
Mirror Tornado Arrows Firecracker Electro Dragon Ram Rider
Elixir Golem
Mirror
Arrows Royal Delivery Tornado Firecracker Electro Dragon
Tornado
Royal Delivery Mirror Arrows Firecracker Electro Dragon Ram Rider
Electro Dragon
Firecracker Royal Delivery Mirror Tornado
Ram Rider
Royal Delivery Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon Ram Rider
Firecracker Royal Delivery Electro Dragon Ram Rider
Tornado Ram Rider Royal Delivery Electro Dragon
Firecracker Electro Dragon Ram Rider
Arrows Firecracker Royal Delivery Tornado
Arrows Royal Delivery Tornado Firecracker Electro Dragon
Tornado Ram Rider Arrows Firecracker Royal Delivery Electro Dragon
Arrows Electro Dragon Ram Rider
Tornado
Tornado Firecracker Royal Delivery
Arrows Firecracker Royal Delivery Tornado Electro Dragon Ram Rider
Arrows Firecracker Royal Delivery Tornado Electro Dragon Ram Rider
Royal Delivery Electro Dragon Ram Rider
Arrows Firecracker Royal Delivery Tornado Electro Dragon
Ram Rider
Tornado Royal Delivery Ram Rider
Arrows Firecracker Royal Delivery Tornado Electro Dragon
Arrows Royal Delivery Firecracker Tornado Electro Dragon Ram Rider
Arrows Royal Delivery Tornado Firecracker Electro Dragon Ram Rider
Tornado Ram Rider
Arrows Firecracker Royal Delivery Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery
Royal Delivery Arrows Firecracker Electro Dragon
Royal Delivery Electro Dragon Ram Rider
Royal Delivery Tornado Ram Rider
Royal Delivery Ram Rider
Arrows Firecracker Royal Delivery Tornado Electro Dragon Ram Rider
Royal Delivery Ram Rider
Royal Delivery
Royal Delivery Electro Dragon Firecracker Tornado
Royal Delivery
Electro Dragon
Arrows Royal Delivery Tornado
Royal Delivery Ram Rider
Firecracker Electro Dragon
Electro Dragon Firecracker Royal Delivery Tornado
Arrows Firecracker Royal Delivery Electro Dragon
Arrows Royal Delivery
Tornado

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon Ram Rider
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Tornado Electro Dragon Ram Rider
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon Ram Rider
Arrows Firecracker Tornado Electro Dragon Ram Rider
Tornado Electro Dragon
Firecracker Arrows Tornado Electro Dragon Ram Rider
Arrows Firecracker Tornado Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon Ram Rider
Arrows Tornado Electro Dragon Ram Rider
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon
Electro Dragon Firecracker
Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker
Electro Dragon
Arrows Firecracker Tornado Electro Dragon Ram Rider
Arrows
Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado
Firecracker Electro Dragon

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