My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Wall Breakers Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarian Barrel Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Miner Bandit
Giant Snowball
Wall Breakers Guards Witch Miner
Zap
Firecracker Mortar Wall Breakers Guards Witch Bandit
Barbarian Barrel
Firecracker Mortar Wall Breakers Guards Witch Bandit
The Log
Firecracker Wall Breakers Guards Witch Bandit
Earthquake
Firecracker Mortar Guards Witch
Arrows
Firecracker Wall Breakers Guards Witch
Royal Delivery
Firecracker Wall Breakers Guards Witch Miner Bandit
Fireball
Firecracker Mortar Wall Breakers Witch Bandit
Poison
Firecracker Mortar Guards Witch
Lightning
Mortar Witch Bandit
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Wall Breakers Firecracker Guards Miner Bandit Mortar Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Wall Breakers Firecracker Guards

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Mortar Barbarian Barrel Wall Breakers Bandit
Mortar
Miner Firecracker Barbarian Barrel Bandit
Barbarian Barrel
Firecracker Mortar Wall Breakers Miner Bandit
Wall Breakers
Miner Firecracker Barbarian Barrel
Guards
Miner Bandit
Witch
Miner Bandit
Miner
Firecracker Mortar Wall Breakers Guards Barbarian Barrel Witch Bandit
Bandit
Firecracker Mortar Barbarian Barrel Guards Witch Miner

Defense Synergies 0 13

Firecracker
Mortar Barbarian Barrel Guards Bandit
Mortar
Firecracker Barbarian Barrel Guards Bandit
Barbarian Barrel
Firecracker Mortar Guards Witch Miner Bandit
Wall Breakers
Guards
Firecracker Mortar Barbarian Barrel Witch
Witch
Barbarian Barrel Guards Bandit
Miner
Barbarian Barrel
Bandit
Firecracker Mortar Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Barbarian Barrel
Firecracker Mortar Witch Bandit
Mortar Witch Bandit
Witch Firecracker Mortar Guards Bandit
Firecracker Barbarian Barrel
Barbarian Barrel Firecracker Guards Bandit
Firecracker Mortar Witch
Barbarian Barrel Bandit
Witch Mortar
Guards Firecracker Barbarian Barrel Miner Bandit
Guards Witch Firecracker Barbarian Barrel Bandit
Firecracker Witch
Mortar Guards Witch Bandit
Firecracker Mortar Barbarian Barrel Guards Witch
Mortar Bandit
Mortar Bandit
Firecracker Mortar Witch
Mortar Firecracker Barbarian Barrel Guards Witch Bandit
Mortar Barbarian Barrel Witch Firecracker Guards Bandit
Mortar
Firecracker Barbarian Barrel Guards Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Barbarian Barrel Witch Bandit
Bandit Firecracker Mortar Barbarian Barrel Miner
Guards Bandit Witch
Guards Barbarian Barrel Bandit
Guards Witch Bandit
Firecracker Witch
Guards Witch Bandit
Firecracker Mortar Barbarian Barrel Witch Bandit
Witch Guards
Guards Witch
Guards
Guards Witch Bandit
Firecracker Witch
Guards Witch Firecracker Mortar Barbarian Barrel
Firecracker Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Barbarian Barrel Guards Bandit
Firecracker Mortar Barbarian Barrel Miner Bandit
Barbarian Barrel Miner Bandit
Firecracker Barbarian Barrel Guards
Firecracker Mortar Barbarian Barrel
Firecracker Witch
Firecracker Mortar Witch
Firecracker Barbarian Barrel
Miner Firecracker Mortar Bandit
Guards
Firecracker Miner Mortar Barbarian Barrel Bandit
Firecracker
Firecracker Mortar Barbarian Barrel Miner Bandit
Firecracker Mortar Barbarian Barrel Bandit
Firecracker Mortar Barbarian Barrel
Firecracker Mortar Barbarian Barrel Witch Bandit
Firecracker Mortar Barbarian Barrel Bandit
Mortar Barbarian Barrel
Firecracker Mortar Barbarian Barrel Bandit
Firecracker Mortar Barbarian Barrel Witch Miner
Mortar Barbarian Barrel
Firecracker Mortar Barbarian Barrel Witch
Witch
Firecracker Mortar Miner Barbarian Barrel Witch Bandit
Mortar Witch Miner Bandit
Miner Firecracker Mortar Barbarian Barrel Bandit
Firecracker Witch
Firecracker Guards Witch
Mortar Miner Bandit
Firecracker
Firecracker
Barbarian Barrel Guards Witch Bandit
Firecracker Witch
Barbarian Barrel
Miner Firecracker
Firecracker Mortar
Firecracker
Firecracker Guards Witch
Firecracker Witch
Firecracker Mortar Barbarian Barrel Witch Miner Bandit

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