My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Firecracker Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Dart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Goblin Barrel
Giant Snowball
Spear Goblins Dart Goblin Goblin Barrel
Zap
Spear Goblins Firecracker Dart Goblin Goblin Barrel
Barbarian Barrel
Spear Goblins Knight Firecracker Dart Goblin Goblin Barrel
The Log
Spear Goblins Firecracker Dart Goblin Goblin Barrel
Earthquake
Spear Goblins Firecracker Goblin Barrel
Arrows
Spear Goblins Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Spear Goblins Knight Firecracker Dart Goblin Goblin Barrel
Fireball
Firecracker Dart Goblin Goblin Barrel
Poison
Spear Goblins Firecracker Dart Goblin
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Knight Firecracker Dart Goblin Goblin Barrel Void Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Knight Firecracker

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Firecracker Dart Goblin Giant
Arrows
Giant Void Knight Goblin Barrel
Knight
Spear Goblins Firecracker Dart Goblin Goblin Barrel Arrows
Firecracker
Knight Spear Goblins Dart Goblin Giant Goblin Barrel
Dart Goblin
Knight Goblin Barrel Spear Goblins Firecracker Giant
Giant
Arrows Goblin Barrel Spear Goblins Firecracker Dart Goblin Void
Goblin Barrel
Spear Goblins Knight Dart Goblin Giant Arrows Firecracker
Void
Arrows Giant

Defense Synergies 3 6

Spear Goblins
Knight Arrows Firecracker Dart Goblin
Arrows
Spear Goblins Knight Void
Knight
Spear Goblins Firecracker Dart Goblin Arrows
Firecracker
Knight Spear Goblins Dart Goblin
Dart Goblin
Knight Spear Goblins Firecracker
Giant
Goblin Barrel
Void
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Firecracker Dart Goblin Void
Knight Firecracker Dart Goblin
Knight Dart Goblin Void
Knight Firecracker Dart Goblin
Arrows Firecracker
Arrows Spear Goblins Firecracker Dart Goblin
Dart Goblin Spear Goblins Arrows Firecracker Void
Arrows Dart Goblin Void
Knight Spear Goblins Firecracker Dart Goblin
Dart Goblin Spear Goblins Arrows Knight Firecracker
Arrows Spear Goblins Firecracker Dart Goblin
Knight
Arrows Firecracker Dart Goblin
Knight
Arrows Knight Firecracker
Arrows Spear Goblins Knight Firecracker Dart Goblin
Arrows Spear Goblins Knight Firecracker Dart Goblin
Dart Goblin
Spear Goblins Arrows Knight Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Void
Void Arrows Knight Firecracker
Spear Goblins Knight
Knight
Knight
Arrows Firecracker Dart Goblin
Spear Goblins Knight Dart Goblin Void
Knight
Void Spear Goblins Knight Firecracker
Dart Goblin
Knight Dart Goblin
Arrows Void
Knight
Firecracker Dart Goblin
Spear Goblins Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Knight Firecracker Dart Goblin
Arrows Firecracker Void Dart Goblin
Arrows Dart Goblin Void
Arrows Knight Firecracker Dart Goblin Void
Arrows Firecracker
Arrows Firecracker Spear Goblins Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Void Firecracker Dart Goblin
Void
Firecracker Void Arrows Knight Dart Goblin
Void Arrows Firecracker Dart Goblin
Knight Firecracker Dart Goblin Void
Arrows Firecracker Dart Goblin Void
Arrows Firecracker Dart Goblin
Spear Goblins Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Void Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Void
Arrows Void
Void
Arrows Void
Arrows Firecracker
Arrows Firecracker Void Dart Goblin
Void Arrows
Void Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin Void
Void
Void Arrows Dart Goblin
Void Arrows Firecracker
Arrows Firecracker
Spear Goblins Dart Goblin Void
Arrows Firecracker Dart Goblin
Arrows
Void Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Void Arrows
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Void
Void Firecracker Dart Goblin

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