My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Battle Ram Bowler Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Tombstone Battle Ram Little Prince
Zap
Firecracker Tombstone Battle Ram Little Prince
Barbarian Barrel
Firecracker Tombstone Battle Ram Magic Archer Little Prince
The Log
Firecracker Tombstone Battle Ram Little Prince
Earthquake
Firecracker Tombstone
Arrows
Firecracker Tombstone Little Prince
Royal Delivery
Firecracker Battle Ram Bowler Magic Archer Little Prince
Fireball
Firecracker Tombstone Battle Ram Bowler Magic Archer Little Prince
Poison
Firecracker Tombstone Magic Archer Little Prince
Lightning
Tombstone Battle Ram Bowler Magic Archer Little Prince
Rocket
Bowler Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bowler Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Battle Ram Rage Bowler

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Tombstone Little Prince Battle Ram Magic Archer Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Tombstone

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Ram Bowler
Firecracker
Battle Ram Bowler
Tombstone
Battle Ram
Magic Archer Arrows Firecracker
Rage
Bowler
Arrows Firecracker Magic Archer Little Prince
Magic Archer
Battle Ram Bowler
Little Prince
Bowler

Defense Synergies 0 6

Arrows
Tombstone Bowler Little Prince
Firecracker
Tombstone
Tombstone
Arrows Firecracker Magic Archer
Battle Ram
Rage
Bowler
Arrows Little Prince
Magic Archer
Tombstone
Little Prince
Arrows Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Tombstone Magic Archer
Firecracker Tombstone
Bowler Tombstone
Firecracker Tombstone Bowler
Arrows Firecracker Tombstone Bowler
Arrows Bowler Firecracker Magic Archer
Arrows Firecracker Tombstone Magic Archer Little Prince
Bowler Arrows Magic Archer
Tombstone
Firecracker Bowler Little Prince
Arrows Firecracker Tombstone Bowler Magic Archer
Arrows Firecracker Magic Archer
Tombstone Bowler
Bowler Arrows Firecracker Tombstone Magic Archer
Tombstone
Bowler
Arrows Firecracker Tombstone Bowler
Arrows Tombstone Firecracker Bowler Magic Archer Little Prince
Arrows Firecracker Tombstone Bowler Magic Archer Little Prince
Bowler Arrows Firecracker Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Bowler
Arrows Firecracker Bowler Magic Archer
Tombstone Bowler
Bowler
Tombstone Bowler
Arrows Firecracker Magic Archer
Tombstone Bowler
Firecracker Tombstone Magic Archer
Tombstone
Tombstone Bowler
Arrows Bowler
Bowler Tombstone
Firecracker Bowler Magic Archer
Tombstone Firecracker Bowler Magic Archer Little Prince
Arrows Bowler Firecracker Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker
Arrows Firecracker Bowler Magic Archer
Arrows Magic Archer
Arrows Firecracker
Arrows Firecracker Bowler Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Bowler Magic Archer
Arrows Firecracker Bowler Magic Archer
Arrows Firecracker
Bowler
Firecracker Arrows Bowler Magic Archer
Arrows Firecracker Magic Archer
Firecracker Bowler Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Bowler Magic Archer
Magic Archer Arrows Firecracker Bowler
Arrows
Arrows Firecracker Bowler Magic Archer
Arrows Firecracker Bowler Magic Archer Little Prince
Bowler Magic Archer
Arrows
Bowler
Arrows
Arrows Firecracker Bowler Magic Archer Little Prince
Arrows Firecracker Bowler Magic Archer
Arrows Bowler Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer Little Prince
Firecracker
Bowler
Arrows Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker Bowler Magic Archer
Tombstone Magic Archer
Arrows Firecracker Magic Archer
Arrows
Firecracker Bowler Magic Archer
Arrows Firecracker Bowler Magic Archer
Arrows
Firecracker
Firecracker Bowler Magic Archer
Firecracker Magic Archer
Firecracker Bowler Magic Archer Little Prince

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