My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 6 warnings Why?

Missing cards in your collection

Rage Clone Fisherman Magic Archer Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Executioner Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Balloon Executioner Magic Archer Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Balloon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon Little Prince
Zap
Firecracker Balloon Little Prince
Barbarian Barrel
Firecracker Tesla Executioner Magic Archer Little Prince
The Log
Firecracker Little Prince
Earthquake
Firecracker Tesla
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Battle Healer Balloon Executioner Magic Archer Little Prince
Fireball
Firecracker Tesla Battle Healer Balloon Executioner Magic Archer Little Prince
Poison
Firecracker Battle Healer Balloon Executioner Magic Archer Little Prince
Lightning
Tesla Battle Healer Balloon Executioner Magic Archer Little Prince
Rocket
Battle Healer Balloon Executioner Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Little Prince Tesla Battle Healer Magic Archer Balloon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Little Prince Tesla Battle Healer

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Healer Balloon Mega Knight
Tesla
Battle Healer
Executioner Firecracker Balloon Magic Archer
Balloon
Firecracker Battle Healer Executioner Magic Archer Mega Knight Little Prince
Executioner
Battle Healer Balloon Mega Knight
Magic Archer
Battle Healer Balloon Mega Knight
Mega Knight
Firecracker Balloon Executioner Magic Archer
Little Prince
Balloon

Defense Synergies 0 11

Firecracker
Tesla Battle Healer Mega Knight
Tesla
Firecracker Battle Healer Magic Archer Little Prince
Battle Healer
Firecracker Tesla Executioner Magic Archer Little Prince
Balloon
Executioner
Battle Healer Mega Knight
Magic Archer
Tesla Battle Healer Mega Knight
Mega Knight
Firecracker Executioner Magic Archer
Little Prince
Tesla Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Executioner Magic Archer
Firecracker Tesla Battle Healer Executioner Mega Knight
Tesla Mega Knight Executioner
Tesla Firecracker Mega Knight
Firecracker Battle Healer Mega Knight
Firecracker Tesla Executioner Magic Archer Mega Knight
Tesla Firecracker Executioner Magic Archer Little Prince
Tesla Battle Healer Magic Archer Mega Knight
Tesla
Firecracker Tesla Battle Healer Mega Knight Little Prince
Executioner Firecracker Tesla Magic Archer Mega Knight
Tesla Executioner Firecracker Magic Archer
Tesla Mega Knight Battle Healer
Executioner Mega Knight Firecracker Tesla Magic Archer
Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Firecracker Executioner
Tesla Mega Knight Firecracker Battle Healer Executioner Magic Archer Little Prince
Executioner Firecracker Tesla Battle Healer Magic Archer Mega Knight Little Prince
Tesla
Mega Knight Firecracker Tesla Battle Healer Executioner Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Battle Healer
Firecracker Tesla Battle Healer Executioner Magic Archer Mega Knight
Mega Knight Battle Healer
Mega Knight Tesla Battle Healer
Tesla Battle Healer Executioner Mega Knight
Firecracker Executioner Tesla Magic Archer
Tesla Battle Healer
Mega Knight Tesla Battle Healer
Mega Knight Firecracker Magic Archer
Tesla
Mega Knight Tesla
Mega Knight
Mega Knight Tesla Executioner
Firecracker Tesla Executioner Magic Archer Mega Knight
Tesla Firecracker Battle Healer Executioner Magic Archer Little Prince
Executioner Mega Knight Firecracker Tesla Battle Healer Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker
Firecracker Executioner Magic Archer
Magic Archer
Firecracker
Executioner Firecracker Magic Archer Mega Knight
Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer
Firecracker
Firecracker Magic Archer
Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Executioner Magic Archer
Magic Archer Firecracker Executioner Mega Knight
Firecracker Executioner Magic Archer Mega Knight
Firecracker Magic Archer Mega Knight Little Prince
Magic Archer Mega Knight
Firecracker Executioner Magic Archer Mega Knight Little Prince
Firecracker Executioner Magic Archer
Magic Archer Mega Knight
Firecracker Magic Archer
Firecracker Executioner Magic Archer Little Prince
Firecracker
Magic Archer Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker Magic Archer
Magic Archer
Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer Mega Knight
Firecracker Executioner Magic Archer
Firecracker Executioner Mega Knight
Firecracker Magic Archer
Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer Mega Knight Little Prince

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