My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Princess Royal Ghost Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Fisherman
Giant Snowball
Goblin Gang Princess Fisherman
Zap
Goblin Gang Firecracker Princess Fisherman
Barbarian Barrel
Knight Goblin Gang Firecracker Princess Royal Ghost
The Log
Goblin Gang Firecracker Princess Fisherman
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Princess
Royal Delivery
Knight Goblin Gang Firecracker Princess Royal Ghost Fisherman
Fireball
Goblin Gang Firecracker Princess Fisherman
Poison
Goblin Gang Firecracker Princess Fisherman
Lightning
Knight Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Royal Delivery Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Royal Delivery Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Goblin Gang Firecracker Royal Delivery Princess Royal Ghost Fisherman

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Knight Goblin Gang Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Firecracker Princess Royal Ghost
Knight
Goblin Gang Firecracker Princess Giant Snowball
Goblin Gang
Knight Firecracker Princess Royal Ghost
Firecracker
Knight Giant Snowball Goblin Gang Princess Fisherman
Royal Delivery
Princess
Knight Giant Snowball Goblin Gang Firecracker Royal Ghost
Royal Ghost
Giant Snowball Goblin Gang Princess Fisherman
Fisherman
Firecracker Royal Ghost

Defense Synergies 5 17

Giant Snowball
Goblin Gang Knight Firecracker Royal Delivery Princess Royal Ghost Fisherman
Knight
Goblin Gang Firecracker Royal Delivery Princess Giant Snowball Fisherman
Goblin Gang
Giant Snowball Knight Firecracker Royal Delivery Princess Fisherman
Firecracker
Knight Giant Snowball Goblin Gang Royal Delivery Princess Fisherman
Royal Delivery
Knight Giant Snowball Goblin Gang Firecracker Princess Royal Ghost
Princess
Knight Giant Snowball Goblin Gang Firecracker Royal Delivery Royal Ghost
Royal Ghost
Giant Snowball Royal Delivery Princess
Fisherman
Giant Snowball Knight Goblin Gang Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Knight Goblin Gang Firecracker Royal Delivery Fisherman
Goblin Gang Fisherman Giant Snowball Knight Royal Delivery
Knight Goblin Gang Firecracker Fisherman
Firecracker Royal Delivery Princess
Goblin Gang Royal Delivery Giant Snowball Firecracker Royal Ghost
Giant Snowball Goblin Gang Firecracker Royal Delivery Princess
Goblin Gang Princess Fisherman
Knight Goblin Gang Giant Snowball Firecracker Royal Delivery Royal Ghost Fisherman
Goblin Gang Giant Snowball Knight Firecracker Royal Delivery Princess Royal Ghost Fisherman
Giant Snowball Goblin Gang Firecracker Royal Delivery Princess
Giant Snowball Knight Goblin Gang Royal Delivery
Giant Snowball Goblin Gang Firecracker Royal Delivery Princess Royal Ghost
Knight Goblin Gang
Giant Snowball Goblin Gang Royal Delivery Fisherman
Knight Goblin Gang Firecracker Royal Delivery Fisherman
Royal Delivery Giant Snowball Knight Goblin Gang Firecracker Royal Ghost Fisherman
Giant Snowball Royal Delivery Knight Firecracker Princess Royal Ghost Fisherman
Fisherman
Goblin Gang Royal Ghost Giant Snowball Knight Firecracker Royal Delivery Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Giant Snowball Royal Delivery Royal Ghost Fisherman
Royal Delivery Giant Snowball Knight Goblin Gang Firecracker Royal Ghost Fisherman
Goblin Gang Royal Delivery Knight Fisherman
Goblin Gang Knight Royal Delivery Fisherman
Knight Goblin Gang Royal Delivery Fisherman
Firecracker Royal Delivery Giant Snowball Goblin Gang Princess
Goblin Gang Royal Delivery Knight
Knight Royal Delivery Fisherman
Royal Delivery Giant Snowball Knight Firecracker
Goblin Gang Royal Delivery
Knight
Giant Snowball Royal Delivery
Royal Delivery Knight Goblin Gang
Firecracker Princess
Goblin Gang Knight Firecracker Royal Delivery Fisherman
Giant Snowball Firecracker Royal Delivery Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker Royal Ghost
Firecracker Giant Snowball Princess Royal Ghost Fisherman
Knight Firecracker
Giant Snowball Firecracker
Firecracker Giant Snowball Princess
Firecracker Princess
Giant Snowball Firecracker Princess
Giant Snowball Firecracker Fisherman
Giant Snowball Goblin Gang Fisherman
Firecracker Knight Princess Fisherman
Giant Snowball Firecracker Princess
Giant Snowball Knight Firecracker Princess Fisherman
Firecracker Princess Fisherman
Princess Giant Snowball Firecracker Fisherman
Giant Snowball Firecracker Princess
Firecracker Princess
Giant Snowball
Fisherman
Giant Snowball Firecracker Princess Fisherman
Giant Snowball Firecracker Princess
Giant Snowball Princess
Fisherman
Giant Snowball
Giant Snowball Firecracker Princess
Fisherman
Firecracker Giant Snowball Princess Royal Ghost Fisherman
Giant Snowball Princess Fisherman
Firecracker Fisherman
Giant Snowball Firecracker Princess
Giant Snowball Firecracker
Giant Snowball
Giant Snowball
Giant Snowball Firecracker Princess
Giant Snowball Firecracker Princess
Goblin Gang Princess
Giant Snowball Firecracker Princess
Knight Goblin Gang Firecracker Princess
Giant Snowball Firecracker Princess
Giant Snowball
Firecracker
Giant Snowball Goblin Gang Firecracker Princess
Firecracker Giant Snowball Princess
Giant Snowball Firecracker Princess Royal Ghost

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