My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Executioner Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Witch
Zap
Firecracker Witch Sparky
Barbarian Barrel
Firecracker Witch Executioner Sparky
The Log
Firecracker Witch Sparky
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Executioner Sparky
Fireball
Firecracker Witch Executioner Sparky
Poison
Firecracker Witch Executioner Sparky
Lightning
Witch Executioner Sparky
Rocket
Witch Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado Witch Executioner Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado Executioner Goblin Machine Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Goblin Machine Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Fireball Witch Executioner Goblin Machine Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Tornado Fireball Witch

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Sparky Mega Knight
Fireball
Tornado Sparky Mega Knight
Tornado
Fireball Executioner Sparky Firecracker Witch Mega Knight
Witch
Tornado Mega Knight
Executioner
Tornado Mega Knight
Goblin Machine
Sparky
Tornado Firecracker Fireball
Mega Knight
Firecracker Fireball Tornado Witch Executioner

Defense Synergies 3 8

Firecracker
Tornado Mega Knight
Fireball
Tornado Mega Knight
Tornado
Fireball Executioner Sparky Firecracker Witch Sparky Mega Knight
Witch
Tornado Mega Knight
Executioner
Tornado Mega Knight
Goblin Machine
Sparky
Tornado Tornado
Mega Knight
Firecracker Fireball Tornado Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Executioner Sparky
Sparky Firecracker Witch Executioner Mega Knight
Tornado Witch Sparky Mega Knight Executioner
Witch Sparky Firecracker Mega Knight
Firecracker Fireball Tornado Sparky Mega Knight
Fireball Tornado Firecracker Executioner Mega Knight
Tornado Firecracker Fireball Witch Executioner
Fireball Sparky Mega Knight
Witch Sparky Tornado
Tornado Firecracker Sparky Mega Knight
Witch Executioner Firecracker Fireball Tornado Mega Knight
Executioner Firecracker Fireball Tornado Witch
Sparky Mega Knight Fireball Witch
Fireball Executioner Sparky Mega Knight Firecracker Tornado Witch
Sparky Mega Knight
Tornado Fireball Sparky Mega Knight
Sparky Mega Knight Firecracker Fireball Tornado Witch Executioner
Fireball Mega Knight Firecracker Tornado Witch Executioner
Tornado Witch Executioner Firecracker Fireball Mega Knight
Sparky Tornado
Mega Knight Firecracker Fireball Witch Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Witch Sparky
Fireball Firecracker Executioner Mega Knight
Mega Knight Witch Sparky
Mega Knight Fireball Tornado Sparky
Witch Executioner Sparky Mega Knight
Firecracker Fireball Executioner Tornado Witch
Sparky Fireball Witch
Mega Knight Sparky
Mega Knight Firecracker Fireball Tornado Witch Sparky
Witch Sparky
Mega Knight Witch Sparky
Mega Knight Fireball Tornado
Mega Knight Fireball Witch Executioner Sparky
Firecracker Fireball Witch Executioner Sparky Mega Knight
Witch Sparky Firecracker Fireball Tornado Executioner
Executioner Mega Knight Firecracker Fireball Witch Sparky
Fireball
Tornado Mega Knight
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Sparky
Firecracker Fireball Tornado Executioner
Fireball Sparky
Firecracker Fireball Sparky
Fireball Executioner Firecracker Sparky Mega Knight
Firecracker Fireball Executioner Tornado Witch Goblin Machine
Firecracker Tornado Witch Executioner Sparky
Fireball Firecracker Tornado Executioner
Fireball Firecracker Tornado
Fireball Tornado Sparky
Firecracker Fireball Tornado Goblin Machine Sparky
Fireball Firecracker Tornado Executioner
Firecracker Fireball Executioner Sparky
Firecracker Fireball
Firecracker Fireball Sparky
Firecracker Fireball Witch Executioner Sparky
Firecracker Fireball Executioner Sparky Mega Knight
Fireball Tornado Sparky
Sparky
Firecracker Fireball Executioner Goblin Machine Sparky Mega Knight
Firecracker Fireball Tornado Witch Goblin Machine Mega Knight
Fireball Sparky Mega Knight
Fireball Tornado
Tornado Sparky
Fireball
Firecracker Tornado Fireball Witch Executioner Goblin Machine Sparky Mega Knight
Witch
Firecracker Fireball Tornado Witch Executioner Sparky
Fireball Tornado Witch Sparky Mega Knight
Fireball Firecracker Tornado Sparky
Firecracker Fireball Tornado Witch Executioner Sparky
Firecracker Fireball Witch
Fireball Sparky
Fireball Sparky Mega Knight
Firecracker Fireball Sparky
Sparky Mega Knight
Firecracker Fireball Sparky
Fireball Witch
Fireball Firecracker Tornado Witch Executioner
Fireball
Fireball Firecracker Executioner Sparky Mega Knight
Firecracker Fireball Executioner
Fireball Tornado Sparky
Firecracker Executioner Sparky Mega Knight
Firecracker Fireball Tornado Witch Sparky
Firecracker Fireball Tornado Witch Executioner
Firecracker Fireball Tornado Witch Executioner Sparky Mega Knight
Sparky
Fireball Firecracker Sparky Mega Knight

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