My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Battle Ram Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Ram Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram Hog Rider Prince
Giant Snowball
Battle Ram Hog Rider Witch
Zap
Firecracker Battle Ram Witch Prince
Barbarian Barrel
Firecracker Elixir Golem Battle Ram Witch
The Log
Firecracker Elixir Golem Battle Ram Hog Rider Witch Prince
Earthquake
Firecracker Elixir Golem Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Battle Ram Hog Rider Witch Prince
Fireball
Firecracker Elixir Golem Battle Ram Hog Rider Witch
Poison
Firecracker Elixir Golem Witch
Lightning
Battle Ram Witch Prince
Rocket
Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Ram Rage Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Elixir Golem Battle Ram Hog Rider Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Firecracker Elixir Golem Battle Ram

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Hog Rider Battle Ram Prince Mega Knight
Elixir Golem
Firecracker Rage Hog Rider Witch
Battle Ram
Firecracker Witch
Hog Rider
Firecracker Rage Elixir Golem Witch Prince Mega Knight
Rage
Elixir Golem Hog Rider Witch Prince
Witch
Rage Elixir Golem Battle Ram Hog Rider Prince Mega Knight
Prince
Mega Knight Firecracker Hog Rider Rage Witch
Mega Knight
Prince Firecracker Hog Rider Witch

Defense Synergies 0 4

Firecracker
Prince Mega Knight
Elixir Golem
Battle Ram
Hog Rider
Rage
Witch
Prince Mega Knight
Prince
Firecracker Witch
Mega Knight
Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Firecracker Witch Prince Mega Knight
Witch Prince Mega Knight
Witch Prince Firecracker Mega Knight
Firecracker Prince Mega Knight
Firecracker Mega Knight
Firecracker Witch
Mega Knight
Witch Prince
Firecracker Prince Mega Knight
Witch Firecracker Mega Knight
Firecracker Witch
Prince Mega Knight Witch
Mega Knight Firecracker Witch Prince
Prince Mega Knight
Prince Mega Knight
Mega Knight Firecracker Witch Prince
Mega Knight Firecracker Witch Prince
Witch Firecracker Mega Knight
Prince
Mega Knight Firecracker Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Prince
Firecracker Prince Mega Knight
Mega Knight Witch Prince
Prince Mega Knight
Witch Prince Mega Knight
Firecracker Witch
Prince Witch
Mega Knight Prince
Mega Knight Firecracker Witch Prince
Witch
Mega Knight Witch Prince
Mega Knight Prince
Prince Mega Knight Witch
Firecracker Witch Mega Knight
Witch Firecracker Prince
Mega Knight Firecracker Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker Prince
Firecracker Mega Knight
Firecracker Witch
Firecracker Witch
Firecracker
Firecracker
Prince
Firecracker Prince
Firecracker
Firecracker
Firecracker
Firecracker Prince
Firecracker Witch
Firecracker Mega Knight
Firecracker Prince Mega Knight
Firecracker Witch Mega Knight
Prince Mega Knight
Prince
Firecracker Witch Mega Knight
Witch
Firecracker Witch
Witch Prince Mega Knight
Firecracker
Firecracker Witch
Firecracker Witch
Mega Knight
Firecracker
Prince Mega Knight
Firecracker
Witch Prince
Firecracker Witch
Firecracker Prince Mega Knight
Firecracker
Firecracker Prince Mega Knight
Firecracker Witch
Firecracker Witch
Firecracker Witch Prince Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: