My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Dark Prince Witch Prince Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Dark Prince Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram Dark Prince Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Dark Prince Prince
Giant Snowball
Battle Ram Witch Princess
Zap
Firecracker Battle Ram Dark Prince Witch Prince Princess
Barbarian Barrel
Firecracker Elite Barbarians Battle Ram Dark Prince Witch Princess
The Log
Firecracker Elite Barbarians Battle Ram Dark Prince Witch Prince Princess
Earthquake
Firecracker Witch
Arrows
Firecracker Witch Princess
Royal Delivery
Firecracker Elite Barbarians Battle Ram Dark Prince Witch Prince Princess
Fireball
Firecracker Elite Barbarians Battle Ram Witch Princess
Poison
Firecracker Witch Princess
Lightning
Elite Barbarians Battle Ram Dark Prince Witch Prince
Rocket
Elite Barbarians Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Dark Prince Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Battle Ram Dark Prince Witch Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Princess Battle Ram Dark Prince

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Battle Ram Dark Prince Prince Princess Mega Knight
Elite Barbarians
Firecracker Battle Ram Mega Knight
Battle Ram
Firecracker Elite Barbarians Witch Princess
Dark Prince
Prince Firecracker Witch Princess
Witch
Battle Ram Dark Prince Prince Mega Knight
Prince
Dark Prince Mega Knight Firecracker Witch Princess
Princess
Firecracker Battle Ram Dark Prince Prince Mega Knight
Mega Knight
Prince Firecracker Elite Barbarians Witch Princess

Defense Synergies 1 11

Firecracker
Dark Prince Prince Princess Mega Knight
Elite Barbarians
Dark Prince Mega Knight
Battle Ram
Dark Prince
Elite Barbarians Firecracker Witch Prince Princess
Witch
Dark Prince Prince Mega Knight
Prince
Firecracker Dark Prince Witch
Princess
Firecracker Dark Prince Mega Knight
Mega Knight
Firecracker Elite Barbarians Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Elite Barbarians Firecracker Dark Prince Witch Prince Mega Knight
Witch Prince Mega Knight Elite Barbarians Dark Prince
Elite Barbarians Witch Prince Firecracker Dark Prince Mega Knight
Firecracker Elite Barbarians Dark Prince Prince Princess Mega Knight
Firecracker Dark Prince Mega Knight
Firecracker Witch Princess
Mega Knight
Witch Elite Barbarians Prince Princess
Elite Barbarians Firecracker Dark Prince Prince Mega Knight
Witch Firecracker Dark Prince Princess Mega Knight
Firecracker Witch Princess
Prince Mega Knight Elite Barbarians Dark Prince Witch
Mega Knight Firecracker Dark Prince Witch Prince Princess
Elite Barbarians Prince Mega Knight
Elite Barbarians Prince Mega Knight
Mega Knight Firecracker Elite Barbarians Dark Prince Witch Prince
Mega Knight Firecracker Elite Barbarians Dark Prince Witch Prince
Witch Firecracker Dark Prince Princess Mega Knight
Elite Barbarians Prince
Dark Prince Mega Knight Firecracker Elite Barbarians Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Dark Prince Witch Prince
Firecracker Elite Barbarians Prince Mega Knight
Mega Knight Elite Barbarians Dark Prince Witch Prince
Dark Prince Prince Mega Knight Elite Barbarians
Elite Barbarians Dark Prince Witch Prince Mega Knight
Firecracker Witch Princess
Dark Prince Prince Elite Barbarians Witch
Mega Knight Elite Barbarians Dark Prince Prince
Mega Knight Firecracker Elite Barbarians Dark Prince Witch Prince
Witch
Mega Knight Elite Barbarians Dark Prince Witch Prince
Mega Knight Elite Barbarians Dark Prince Prince
Elite Barbarians Dark Prince Prince Mega Knight Witch
Firecracker Witch Princess Mega Knight
Elite Barbarians Witch Firecracker Dark Prince Prince
Mega Knight Firecracker Elite Barbarians Dark Prince Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Princess
Firecracker Dark Prince Prince
Firecracker Dark Prince Mega Knight
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Princess
Firecracker
Elite Barbarians Prince
Firecracker Dark Prince Prince Princess
Firecracker Princess
Firecracker Elite Barbarians Princess
Firecracker Princess
Princess Firecracker Elite Barbarians Prince
Firecracker Witch Princess
Firecracker Princess Mega Knight
Firecracker Dark Prince Prince Princess Mega Knight
Firecracker Witch Princess Mega Knight
Prince Mega Knight
Princess
Prince
Firecracker Dark Prince Witch Princess Mega Knight
Witch
Firecracker Witch Princess
Witch Prince Princess Mega Knight
Firecracker
Elite Barbarians Firecracker Witch Princess
Firecracker Witch
Elite Barbarians
Mega Knight
Firecracker Princess
Prince Mega Knight
Firecracker Princess
Dark Prince Witch Prince Princess
Firecracker Witch Princess
Firecracker Dark Prince Prince Princess Mega Knight
Firecracker Princess
Firecracker Elite Barbarians Dark Prince Prince Mega Knight
Firecracker Elite Barbarians Witch Princess
Firecracker Witch Princess
Firecracker Dark Prince Witch Prince Princess Mega Knight

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