My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Battle Healer Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Guards
Giant Snowball
Guards Witch Princess
Zap
Firecracker Guards Witch Princess
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Guards Witch Princess
The Log
Firecracker Elite Barbarians Elixir Golem Guards Witch Princess
Earthquake
Firecracker Elixir Golem Guards Witch
Arrows
Firecracker Guards Witch Princess
Royal Delivery
Firecracker Elite Barbarians Elixir Golem Battle Healer Guards Witch Princess
Fireball
Firecracker Elite Barbarians Elixir Golem Battle Healer Witch Princess
Poison
Firecracker Elixir Golem Battle Healer Guards Witch Princess
Lightning
Elite Barbarians Battle Healer Witch
Rocket
Elite Barbarians Battle Healer Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Battle Healer Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Guards Princess Battle Healer Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Elixir Golem Guards

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Elixir Golem Battle Healer
Firecracker
Elixir Golem Elite Barbarians Battle Healer Princess
Elite Barbarians
Arrows Firecracker
Elixir Golem
Firecracker Battle Healer Arrows Witch
Battle Healer
Elixir Golem Arrows Firecracker Witch Princess
Guards
Witch
Elixir Golem Battle Healer
Princess
Firecracker Battle Healer

Defense Synergies 0 8

Arrows
Battle Healer
Firecracker
Battle Healer Guards Princess
Elite Barbarians
Elixir Golem
Battle Healer
Arrows Firecracker Witch Princess
Guards
Firecracker Witch Princess
Witch
Battle Healer Guards
Princess
Firecracker Battle Healer Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Elite Barbarians Firecracker Battle Healer Witch
Witch Elite Barbarians
Elite Barbarians Witch Firecracker Guards
Arrows Firecracker Elite Barbarians Battle Healer Princess
Arrows Firecracker Guards
Arrows Firecracker Witch Princess
Arrows Battle Healer
Witch Elite Barbarians Princess
Elite Barbarians Guards Firecracker Battle Healer
Guards Witch Arrows Firecracker Princess
Arrows Firecracker Witch Princess
Elite Barbarians Battle Healer Guards Witch
Arrows Firecracker Guards Witch Princess
Elite Barbarians
Elite Barbarians
Arrows Firecracker Elite Barbarians Witch
Arrows Firecracker Elite Barbarians Battle Healer Guards Witch
Arrows Witch Firecracker Battle Healer Guards Princess
Elite Barbarians
Arrows Firecracker Elite Barbarians Battle Healer Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Battle Healer Witch
Arrows Firecracker Elite Barbarians Battle Healer
Guards Elite Barbarians Battle Healer Witch
Guards Elite Barbarians Battle Healer
Elite Barbarians Battle Healer Guards Witch
Arrows Firecracker Witch Princess
Guards Elite Barbarians Battle Healer Witch
Elite Barbarians Battle Healer
Firecracker Elite Barbarians Witch
Witch Guards
Elite Barbarians Guards Witch
Arrows Elite Barbarians Guards
Elite Barbarians Guards Witch
Firecracker Witch Princess
Elite Barbarians Guards Witch Firecracker Battle Healer
Arrows Firecracker Elite Barbarians Battle Healer Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Guards
Arrows Firecracker Princess
Arrows
Arrows Firecracker Guards
Arrows Firecracker
Arrows Firecracker Witch Princess
Arrows Firecracker Witch Princess
Arrows Firecracker Princess
Arrows Firecracker
Elite Barbarians Guards
Firecracker Arrows Princess
Arrows Firecracker Princess
Firecracker Elite Barbarians Princess
Arrows Firecracker Princess
Princess Arrows Firecracker Elite Barbarians
Arrows Firecracker Witch Princess
Arrows Firecracker Princess
Arrows
Arrows Firecracker Princess
Arrows Firecracker Witch Princess
Arrows Princess
Arrows
Arrows Firecracker Witch Princess
Witch
Arrows Firecracker Witch Princess
Arrows Witch Princess
Arrows Firecracker
Elite Barbarians Arrows Firecracker Witch Princess
Firecracker Guards Witch
Elite Barbarians
Arrows
Arrows Firecracker Princess
Arrows Firecracker Princess
Guards Witch Princess
Arrows Firecracker Witch Princess
Arrows
Firecracker Princess
Arrows Firecracker Princess
Arrows
Firecracker Elite Barbarians
Firecracker Elite Barbarians Guards Witch Princess
Firecracker Witch Princess
Firecracker Witch Princess

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