My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker P.E.K.K.A Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Guards Goblin Drill Skeleton King
Giant Snowball
Archers Hog Rider Guards Goblin Drill Skeleton King
Zap
Archers Firecracker Guards Goblin Drill Skeleton King
Barbarian Barrel
Archers Firecracker Guards Goblin Drill Skeleton King
The Log
Archers Firecracker Hog Rider Guards Goblin Drill Skeleton King
Earthquake
Archers Firecracker Hog Rider Guards Goblin Drill Skeleton King
Arrows
Archers Firecracker Guards Goblin Drill Skeleton King
Royal Delivery
Archers Firecracker Hog Rider Guards Goblin Drill P.E.K.K.A Skeleton King
Fireball
Archers Firecracker Hog Rider Goblin Drill Skeleton King
Poison
Archers Firecracker Guards Goblin Drill Skeleton King
Lightning
Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Goblin Drill P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Firecracker Guards Hog Rider Poison Goblin Drill Skeleton King P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Firecracker Guards Hog Rider

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider P.E.K.K.A
Firecracker
Hog Rider Goblin Drill P.E.K.K.A
Hog Rider
Firecracker Archers Guards Poison
Guards
Hog Rider
Poison
P.E.K.K.A Hog Rider Goblin Drill
Goblin Drill
Firecracker Poison Skeleton King
P.E.K.K.A
Poison Archers Firecracker
Skeleton King
Goblin Drill

Defense Synergies 0 9

Archers
Firecracker Guards Goblin Drill P.E.K.K.A Skeleton King
Firecracker
Archers Guards P.E.K.K.A
Hog Rider
Guards
Archers Firecracker Poison Goblin Drill
Poison
Guards
Goblin Drill
Archers Guards
P.E.K.K.A
Archers Firecracker
Skeleton King
Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
P.E.K.K.A Firecracker Goblin Drill
P.E.K.K.A Archers Goblin Drill
P.E.K.K.A Firecracker Guards Goblin Drill Skeleton King
Firecracker Poison P.E.K.K.A
Archers Firecracker Guards
Archers Firecracker Poison
Poison P.E.K.K.A
P.E.K.K.A Goblin Drill Skeleton King
Guards Archers Firecracker
Archers Guards Poison Firecracker Goblin Drill Skeleton King
Archers Firecracker Poison
Goblin Drill P.E.K.K.A Guards
Firecracker Guards Poison Goblin Drill P.E.K.K.A Skeleton King
P.E.K.K.A Goblin Drill Skeleton King
Goblin Drill P.E.K.K.A
Firecracker Poison Goblin Drill P.E.K.K.A
Archers Firecracker Guards Goblin Drill
Poison Goblin Drill Archers Firecracker Guards
P.E.K.K.A Goblin Drill
Archers Firecracker Guards Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers P.E.K.K.A
Poison Archers Firecracker
Guards P.E.K.K.A
Guards P.E.K.K.A
P.E.K.K.A Guards Goblin Drill
Firecracker Poison Archers
Guards P.E.K.K.A Archers
P.E.K.K.A
P.E.K.K.A Firecracker Poison
P.E.K.K.A Guards Goblin Drill
P.E.K.K.A Guards
P.E.K.K.A Guards Poison
P.E.K.K.A Guards Skeleton King
Archers Firecracker
Guards Archers Firecracker Poison Goblin Drill P.E.K.K.A Skeleton King
Poison Archers Firecracker P.E.K.K.A Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Guards Goblin Drill
Firecracker Poison
Poison Goblin Drill
Firecracker Guards Poison
Poison Firecracker
Firecracker Poison
Archers Firecracker Poison
Poison Firecracker
Poison Firecracker
Guards Poison
Firecracker Poison
Poison Archers Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison Goblin Drill
Firecracker Poison
Poison
Archers Firecracker Poison
Firecracker Poison
Poison
Poison
Poison Goblin Drill
Firecracker Poison
Firecracker Poison
Poison
Poison Firecracker
Poison Archers Firecracker
Firecracker Guards Poison
Poison
Firecracker Poison
P.E.K.K.A
Firecracker Poison
Archers Guards
Poison Archers Firecracker
Poison Firecracker
Firecracker Poison Skeleton King
Poison
Firecracker P.E.K.K.A
Firecracker Guards Poison Skeleton King
Firecracker Poison
Poison Firecracker

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