My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Cannon Cart Miner Fisherman Electro Wizard Phoenix Graveyard Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Electro Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dart Goblin Cannon Cart Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Graveyard
Giant Snowball
Goblins Dart Goblin Graveyard
Zap
Goblins Dart Goblin Cannon Cart Graveyard
Barbarian Barrel
Goblins Dart Goblin Cannon Cart Graveyard
The Log
Goblins Dart Goblin Cannon Cart Graveyard
Earthquake
Graveyard
Arrows
Goblins Dart Goblin Graveyard
Royal Delivery
Goblins Dart Goblin Cannon Cart Graveyard
Fireball
Dart Goblin Cannon Cart
Poison
Dart Goblin Graveyard
Lightning
Cannon Cart
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Royal Delivery Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Delivery Poison Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Poison Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Royal Delivery Dart Goblin Poison Cannon Cart Graveyard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Royal Delivery Dart Goblin

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Cannon Cart Graveyard Goblins Dart Goblin Poison
Royal Delivery
Dart Goblin
Zap Cannon Cart Graveyard
Poison
Graveyard Zap Cannon Cart
Cannon Cart
Zap Dart Goblin Poison Graveyard
Electro Giant
Graveyard
Zap Poison Dart Goblin Cannon Cart

Defense Synergies 1 10

Goblins
Zap Dart Goblin Poison Cannon Cart
Zap
Goblins Royal Delivery Dart Goblin Poison Cannon Cart
Royal Delivery
Dart Goblin Zap Cannon Cart
Dart Goblin
Royal Delivery Goblins Zap Cannon Cart
Poison
Goblins Zap
Cannon Cart
Goblins Zap Royal Delivery Dart Goblin
Electro Giant
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Dart Goblin
Goblins Zap Royal Delivery Dart Goblin Cannon Cart
Goblins Royal Delivery Dart Goblin Cannon Cart
Goblins Dart Goblin Cannon Cart
Royal Delivery Poison
Royal Delivery Goblins Zap Dart Goblin Cannon Cart
Dart Goblin Zap Royal Delivery Poison
Zap Dart Goblin Poison Cannon Cart Electro Giant
Goblins
Goblins Royal Delivery Dart Goblin Cannon Cart
Goblins Dart Goblin Poison Zap Royal Delivery Cannon Cart Electro Giant
Zap Royal Delivery Dart Goblin Poison
Zap Royal Delivery Cannon Cart
Goblins Zap Royal Delivery Dart Goblin Poison Cannon Cart
Cannon Cart
Zap Royal Delivery Electro Giant
Goblins Royal Delivery Poison Cannon Cart
Royal Delivery Goblins Zap Dart Goblin Cannon Cart
Zap Royal Delivery Poison Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Goblins Royal Delivery Dart Goblin Poison Cannon Cart Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Royal Delivery Cannon Cart Electro Giant
Royal Delivery Poison Zap Cannon Cart
Royal Delivery Goblins Zap Cannon Cart
Zap Royal Delivery Cannon Cart
Royal Delivery Cannon Cart
Royal Delivery Poison Electro Giant Zap Dart Goblin
Royal Delivery Goblins Dart Goblin Cannon Cart
Royal Delivery Cannon Cart
Zap Royal Delivery Goblins Poison Cannon Cart
Royal Delivery Dart Goblin
Dart Goblin Cannon Cart
Zap Royal Delivery Poison Electro Giant
Royal Delivery Cannon Cart
Dart Goblin Cannon Cart Electro Giant
Electro Giant Goblins Zap Royal Delivery Dart Goblin Poison Cannon Cart
Poison Zap Royal Delivery Dart Goblin Cannon Cart Electro Giant
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin
Poison Zap Dart Goblin
Dart Goblin Poison Cannon Cart
Cannon Cart Dart Goblin Poison
Poison Zap
Poison Electro Giant Zap Dart Goblin
Dart Goblin Poison
Poison Zap Dart Goblin
Poison Zap Dart Goblin
Goblins Poison
Poison Zap Dart Goblin Cannon Cart
Poison Zap Dart Goblin
Poison Dart Goblin Cannon Cart
Dart Goblin Poison Cannon Cart
Zap Dart Goblin Poison Cannon Cart
Zap Dart Goblin Poison Cannon Cart
Dart Goblin Poison Cannon Cart
Poison
Zap Dart Goblin Poison
Zap Dart Goblin Poison Electro Giant
Poison
Poison
Zap Poison Cannon Cart
Zap Poison Electro Giant
Poison Zap Dart Goblin
Zap Poison
Poison Zap Dart Goblin
Poison Zap Dart Goblin Electro Giant
Zap Dart Goblin Poison Electro Giant
Poison Zap Dart Goblin
Zap Poison
Poison
Zap Dart Goblin Cannon Cart
Poison Zap Dart Goblin
Poison Dart Goblin Cannon Cart
Zap Dart Goblin Poison
Zap Poison Electro Giant
Dart Goblin Cannon Cart
Zap Electro Giant Dart Goblin Poison
Zap Dart Goblin Poison
Poison Zap Dart Goblin Cannon Cart Electro Giant

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