My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Cannon Dart Goblin Hog Rider
Zap
Goblins Cannon Dart Goblin
Barbarian Barrel
Electro Spirit Goblins Cannon Dart Goblin Valkyrie
The Log
Electro Spirit Goblins Cannon Dart Goblin Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Electro Spirit Goblins Dart Goblin
Royal Delivery
Electro Spirit Goblins Dart Goblin Valkyrie Hog Rider
Fireball
Cannon Dart Goblin Hog Rider
Poison
Cannon Dart Goblin
Lightning
Cannon Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Earthquake Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins The Log Cannon Dart Goblin Earthquake Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins The Log Cannon

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Goblins
Hog Rider Valkyrie
Cannon
Dart Goblin
Valkyrie Hog Rider The Log
Earthquake
Hog Rider The Log
Valkyrie
Dart Goblin Hog Rider Goblins
Hog Rider
Goblins Earthquake Valkyrie The Log Electro Spirit Dart Goblin
The Log
Hog Rider Dart Goblin Earthquake

Defense Synergies 1 11

Electro Spirit
The Log
Goblins
Cannon Dart Goblin The Log
Cannon
The Log Goblins Dart Goblin Earthquake Valkyrie
Dart Goblin
Goblins Cannon Valkyrie The Log
Earthquake
Cannon The Log
Valkyrie
Cannon Dart Goblin The Log
Hog Rider
The Log
Cannon Electro Spirit Goblins Dart Goblin Earthquake Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Dart Goblin Valkyrie The Log
Goblins Cannon Dart Goblin Valkyrie The Log
Cannon Goblins Dart Goblin Valkyrie
Cannon Goblins Dart Goblin Valkyrie
Earthquake Valkyrie The Log
The Log Electro Spirit Goblins Cannon Dart Goblin Earthquake Valkyrie
Dart Goblin Electro Spirit Cannon
Earthquake Electro Spirit Cannon Dart Goblin Valkyrie The Log
Cannon Goblins
Goblins Cannon Dart Goblin Valkyrie
Goblins Dart Goblin Valkyrie Electro Spirit Cannon Earthquake The Log
Dart Goblin
Cannon Earthquake Valkyrie The Log
Valkyrie Electro Spirit Goblins Cannon Dart Goblin Earthquake The Log
Cannon
Cannon The Log
Goblins Cannon Valkyrie
Cannon Electro Spirit Goblins Dart Goblin Valkyrie The Log
Earthquake Valkyrie The Log Electro Spirit Cannon Dart Goblin
Cannon Dart Goblin
Valkyrie Electro Spirit Goblins Cannon Dart Goblin Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins
Valkyrie The Log
Goblins Valkyrie The Log
Valkyrie The Log
Cannon Valkyrie
Electro Spirit Dart Goblin
Goblins Dart Goblin Valkyrie
Valkyrie
Electro Spirit Goblins Valkyrie The Log
Cannon Dart Goblin
Dart Goblin Valkyrie
Valkyrie The Log
Cannon Valkyrie
Cannon Dart Goblin Valkyrie
Electro Spirit Goblins Dart Goblin Valkyrie The Log
Valkyrie Electro Spirit Cannon Dart Goblin Earthquake The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin Valkyrie The Log
Dart Goblin The Log
Earthquake Dart Goblin The Log
Earthquake Dart Goblin Valkyrie The Log
Earthquake Valkyrie The Log
Electro Spirit Dart Goblin
Dart Goblin Earthquake The Log
Earthquake The Log Dart Goblin
The Log Dart Goblin
Goblins
Dart Goblin Earthquake Valkyrie The Log
Dart Goblin
Earthquake Dart Goblin The Log
Earthquake Dart Goblin
Earthquake Dart Goblin The Log
Earthquake Dart Goblin The Log
Earthquake Dart Goblin The Log
Earthquake
Dart Goblin Earthquake The Log
Dart Goblin Earthquake Valkyrie The Log
Earthquake The Log
The Log
Earthquake The Log
Earthquake The Log Electro Spirit Valkyrie
The Log Dart Goblin Earthquake
The Log
Dart Goblin The Log
Dart Goblin
Electro Spirit Dart Goblin
Dart Goblin Earthquake The Log
Electro Spirit
Earthquake The Log
Earthquake Electro Spirit Dart Goblin
Dart Goblin
The Log
Dart Goblin Valkyrie
The Log Dart Goblin Earthquake
Dart Goblin
Electro Spirit Dart Goblin The Log
Dart Goblin
Dart Goblin The Log

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