My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Princess Royal Ghost Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Princess Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Wall Breakers Inferno Dragon
Giant Snowball
Bomber Archers Wall Breakers Princess Inferno Dragon
Zap
Bomber Archers Wall Breakers Princess Inferno Dragon
Barbarian Barrel
Bomber Archers Wall Breakers Princess Royal Ghost
The Log
Bomber Archers Mini P.E.K.K.A Wall Breakers Princess
Earthquake
Bomber Archers
Arrows
Bomber Archers Wall Breakers Princess
Royal Delivery
Bomber Archers Mini P.E.K.K.A Wall Breakers Princess Royal Ghost Inferno Dragon
Fireball
Bomber Archers Wall Breakers Princess Inferno Dragon
Poison
Bomber Archers Princess
Lightning
Mini P.E.K.K.A Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Princess Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess Royal Ghost Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Wall Breakers Archers Princess Royal Ghost Mini P.E.K.K.A Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Wall Breakers Archers Princess

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Mega Knight
Archers
Mini P.E.K.K.A Wall Breakers Royal Ghost Inferno Dragon Mega Knight
Mini P.E.K.K.A
Bomber Archers Princess Mega Knight
Wall Breakers
Archers Princess Royal Ghost Mega Knight
Princess
Mini P.E.K.K.A Wall Breakers Royal Ghost Mega Knight
Royal Ghost
Archers Wall Breakers Princess Mega Knight
Inferno Dragon
Mega Knight Archers
Mega Knight
Inferno Dragon Bomber Archers Mini P.E.K.K.A Wall Breakers Princess Royal Ghost

Defense Synergies 0 10

Bomber
Mini P.E.K.K.A Royal Ghost
Archers
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bomber Archers Princess Royal Ghost
Wall Breakers
Princess
Mini P.E.K.K.A Royal Ghost Mega Knight
Royal Ghost
Bomber Mini P.E.K.K.A Princess Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Archers Princess Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Mini P.E.K.K.A Inferno Dragon Bomber Mega Knight
Mini P.E.K.K.A Mega Knight Bomber Archers Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bomber Mega Knight
Bomber Mini P.E.K.K.A Princess Mega Knight
Bomber Archers Royal Ghost Mega Knight
Inferno Dragon Archers Princess
Mega Knight
Mini P.E.K.K.A Inferno Dragon Princess
Bomber Archers Mini P.E.K.K.A Royal Ghost Mega Knight
Archers Bomber Princess Royal Ghost Mega Knight
Inferno Dragon Archers Princess
Mini P.E.K.K.A Mega Knight Bomber
Bomber Mega Knight Mini P.E.K.K.A Princess Royal Ghost
Mini P.E.K.K.A Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Bomber Mini P.E.K.K.A
Mega Knight Bomber Archers Royal Ghost
Bomber Archers Princess Royal Ghost Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Bomber Royal Ghost Mega Knight Archers Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Archers Royal Ghost
Bomber Archers Mini P.E.K.K.A Royal Ghost Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Inferno Dragon Mega Knight
Archers Princess
Mini P.E.K.K.A Archers
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mega Knight Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A
Mega Knight
Mini P.E.K.K.A Mega Knight
Bomber Archers Princess Mega Knight
Bomber Archers Mini P.E.K.K.A Inferno Dragon
Mega Knight Bomber Archers Mini P.E.K.K.A Princess Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Ghost
Princess Royal Ghost
Bomber Mega Knight
Princess
Bomber Archers Princess
Princess
Mini P.E.K.K.A
Princess
Archers Princess
Princess
Princess
Princess
Bomber Princess
Princess Mega Knight
Bomber Mini P.E.K.K.A
Bomber Archers Mini P.E.K.K.A Princess Mega Knight
Bomber Princess Mega Knight
Mega Knight
Princess
Bomber Princess Mega Knight
Inferno Dragon
Princess Royal Ghost
Princess Mega Knight
Archers Princess
Mini P.E.K.K.A
Bomber Mega Knight
Princess
Mega Knight
Princess
Archers Princess
Archers Princess
Mini P.E.K.K.A Princess Mega Knight
Bomber Princess
Mega Knight
Princess
Princess
Princess Royal Ghost Mega Knight

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