My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Miner
Giant Snowball
Bomber Miner Little Prince
Zap
Bomber Little Prince
Barbarian Barrel
Bomber Bomb Tower Royal Ghost Little Prince
The Log
Bomber Little Prince
Earthquake
Bomber Bomb Tower
Arrows
Bomber Little Prince
Royal Delivery
Bomber Miner Royal Ghost Little Prince
Fireball
Bomber Bomb Tower Little Prince
Poison
Bomber Bomb Tower Little Prince
Lightning
Ice Golem Bomb Tower Little Prince
Rocket
Bomb Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Ice Golem Bomb Tower Poison The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Poison Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem The Log Miner Royal Ghost Little Prince Bomb Tower Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Ice Golem The Log Miner

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Ice Golem Miner
Ice Golem
Bomber Miner
Bomb Tower
Poison
Miner The Log Royal Ghost
The Log
Poison Miner Little Prince
Miner
Poison Bomber Ice Golem The Log Royal Ghost
Royal Ghost
Poison Miner Little Prince
Little Prince
The Log Royal Ghost

Defense Synergies 3 12

Bomber
Ice Golem The Log Miner Royal Ghost
Ice Golem
Bomber Bomb Tower Poison The Log Royal Ghost Little Prince
Bomb Tower
Ice Golem The Log
Poison
Ice Golem The Log
The Log
Bomb Tower Bomber Ice Golem Poison Miner Royal Ghost Little Prince
Miner
Bomber The Log
Royal Ghost
Bomber Ice Golem The Log Little Prince
Little Prince
Ice Golem The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ice Golem The Log
Bomb Tower Bomber The Log
Bomb Tower Bomber
Bomb Tower Bomber
Bomber Bomb Tower Poison The Log
The Log Bomber Bomb Tower Royal Ghost
Bomb Tower Poison Little Prince
Ice Golem Bomb Tower Poison The Log
Bomb Tower
Bomber Ice Golem Miner Royal Ghost Little Prince
Poison Bomber Ice Golem Bomb Tower The Log Royal Ghost
Poison
Bomb Tower Bomber The Log
Bomber Bomb Tower Poison The Log Royal Ghost
Bomb Tower
Bomb Tower The Log
Bomb Tower Bomber Poison
Bomb Tower Bomber The Log Royal Ghost Little Prince
Bomb Tower Poison The Log Bomber Ice Golem Royal Ghost Little Prince
Bomb Tower
Bomber Royal Ghost Bomb Tower Poison The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Royal Ghost
Poison Bomber Ice Golem Bomb Tower The Log Miner Royal Ghost
Ice Golem Bomb Tower The Log
Ice Golem The Log
Poison Ice Golem Bomb Tower
Ice Golem Bomb Tower
Bomb Tower
Ice Golem Bomb Tower Poison The Log
Bomb Tower
Poison The Log
Ice Golem Bomb Tower
Bomber Bomb Tower
Bomber Ice Golem Bomb Tower Poison The Log Little Prince
Poison Bomber Ice Golem Bomb Tower The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem The Log Royal Ghost
Poison The Log Miner Royal Ghost
Poison The Log Miner
Ice Golem Poison The Log
Bomber Poison The Log
Poison Ice Golem
Bomber Poison The Log
Poison The Log Ice Golem
Poison The Log Miner
Poison
Poison Miner The Log
Poison
Poison Ice Golem The Log Miner
Poison
Ice Golem Poison The Log
Bomber Poison The Log
Poison The Log
Poison
Bomber
Bomber Poison The Log
Bomber Poison The Log Miner Little Prince
Poison The Log
Poison
The Log
Poison The Log
Ice Golem Poison The Log Bomber Little Prince
Poison The Log Miner Royal Ghost
Poison The Log Miner
Poison Miner The Log
Poison Ice Golem Little Prince
Poison
Poison Bomber The Log Miner
Poison
Poison The Log
Poison
The Log
Poison Miner
The Log Bomber Ice Golem Poison
Poison
Poison The Log
Poison
Poison The Log Miner Royal Ghost Little Prince

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