My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Elixir Collector Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Flying Machine Goblin Barrel Guards
Zap
Firecracker Flying Machine Goblin Barrel Guards
Barbarian Barrel
Firecracker Goblin Barrel Guards Royal Ghost
The Log
Firecracker Mini P.E.K.K.A Goblin Barrel Guards
Earthquake
Firecracker Elixir Collector Goblin Barrel Guards
Arrows
Firecracker Flying Machine Goblin Barrel Guards
Royal Delivery
Firecracker Mini P.E.K.K.A Flying Machine Goblin Barrel Guards Royal Ghost
Fireball
Firecracker Flying Machine Elixir Collector Goblin Barrel
Poison
Firecracker Flying Machine Elixir Collector Guards
Lightning
Mini P.E.K.K.A Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Elixir Collector Guards Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Barrel Guards Royal Ghost Mini P.E.K.K.A Flying Machine Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Goblin Barrel Guards

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Barrel
Firecracker
Mini P.E.K.K.A Flying Machine Goblin Barrel
Mini P.E.K.K.A
Arrows Firecracker
Flying Machine
Firecracker Royal Ghost
Elixir Collector
Goblin Barrel
Arrows Firecracker Guards Royal Ghost
Guards
Goblin Barrel
Royal Ghost
Flying Machine Goblin Barrel

Defense Synergies 0 8

Arrows
Mini P.E.K.K.A
Firecracker
Mini P.E.K.K.A Flying Machine Guards
Mini P.E.K.K.A
Arrows Firecracker Guards Royal Ghost
Flying Machine
Firecracker Guards Royal Ghost
Elixir Collector
Goblin Barrel
Guards
Firecracker Mini P.E.K.K.A Flying Machine
Royal Ghost
Mini P.E.K.K.A Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Flying Machine
Mini P.E.K.K.A Firecracker Flying Machine
Mini P.E.K.K.A
Mini P.E.K.K.A Firecracker Guards
Arrows Firecracker Mini P.E.K.K.A
Arrows Firecracker Flying Machine Guards Royal Ghost
Arrows Firecracker Flying Machine
Arrows Flying Machine
Mini P.E.K.K.A
Guards Firecracker Mini P.E.K.K.A Royal Ghost
Guards Arrows Firecracker Flying Machine Royal Ghost
Arrows Firecracker Flying Machine
Mini P.E.K.K.A Flying Machine Guards
Arrows Firecracker Mini P.E.K.K.A Guards Royal Ghost
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A
Arrows Firecracker Flying Machine Guards Royal Ghost
Arrows Firecracker Flying Machine Guards Royal Ghost
Mini P.E.K.K.A
Royal Ghost Arrows Firecracker Mini P.E.K.K.A Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Royal Ghost
Arrows Firecracker Mini P.E.K.K.A Flying Machine Royal Ghost
Guards Mini P.E.K.K.A
Mini P.E.K.K.A Guards
Mini P.E.K.K.A Guards
Arrows Firecracker Flying Machine
Mini P.E.K.K.A Guards Flying Machine
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Flying Machine
Guards
Mini P.E.K.K.A Flying Machine Guards
Arrows Guards
Mini P.E.K.K.A Guards
Firecracker Flying Machine
Guards Firecracker Mini P.E.K.K.A Flying Machine
Arrows Firecracker Mini P.E.K.K.A Flying Machine Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine Guards Royal Ghost
Arrows Firecracker Flying Machine Royal Ghost
Arrows Flying Machine
Arrows Firecracker Flying Machine Guards
Arrows Firecracker
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Mini P.E.K.K.A Guards
Firecracker Arrows Flying Machine
Arrows Firecracker Flying Machine
Flying Machine Firecracker
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Flying Machine
Arrows Firecracker Flying Machine
Arrows
Arrows Flying Machine
Arrows Firecracker
Arrows Firecracker Flying Machine Royal Ghost
Arrows Flying Machine
Arrows Firecracker
Arrows Firecracker Flying Machine
Firecracker Flying Machine Guards
Mini P.E.K.K.A
Arrows
Arrows Firecracker
Arrows Firecracker
Flying Machine Guards
Arrows Firecracker Flying Machine
Arrows
Firecracker Mini P.E.K.K.A Flying Machine
Arrows Firecracker Flying Machine
Arrows
Firecracker Flying Machine
Firecracker Flying Machine Guards
Firecracker Flying Machine
Firecracker Flying Machine Royal Ghost

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