My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Flying Machine Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elixir Golem Valkyrie Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch
Giant Snowball
Barbarians Flying Machine Night Witch
Zap
Flying Machine Night Witch
Barbarian Barrel
Barbarians Elixir Golem Valkyrie Night Witch
The Log
Barbarians Elixir Golem
Earthquake
Barbarians Elixir Golem
Arrows
Flying Machine Night Witch
Royal Delivery
Barbarians Elixir Golem Valkyrie Flying Machine Night Witch
Fireball
Barbarians Elixir Golem Flying Machine Night Witch
Poison
Barbarians Elixir Golem Flying Machine Night Witch
Lightning
Valkyrie Night Witch
Rocket
Barbarians Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Rage Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Elixir Golem Fireball Valkyrie Flying Machine Night Witch Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Elixir Golem Fireball

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Elixir Golem Night Witch
Barbarians
Elixir Golem
Rage Night Witch Arrows Fireball Flying Machine
Fireball
Arrows Elixir Golem
Valkyrie
Flying Machine
Flying Machine
Elixir Golem Valkyrie
Rage
Elixir Golem Night Witch
Night Witch
Elixir Golem Arrows Rage

Defense Synergies 0 6

Arrows
Barbarians Fireball Valkyrie
Barbarians
Arrows
Elixir Golem
Fireball
Arrows Valkyrie
Valkyrie
Arrows Fireball Flying Machine Night Witch
Flying Machine
Valkyrie
Rage
Night Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Flying Machine
Barbarians Valkyrie Flying Machine Night Witch
Barbarians Valkyrie Night Witch
Barbarians Night Witch Valkyrie
Arrows Barbarians Fireball Valkyrie
Arrows Fireball Valkyrie Flying Machine Night Witch
Arrows Fireball Flying Machine Night Witch
Arrows Barbarians Fireball Valkyrie Flying Machine
Barbarians Night Witch
Barbarians Valkyrie Night Witch
Barbarians Valkyrie Arrows Fireball Flying Machine Night Witch
Arrows Fireball Flying Machine Night Witch
Barbarians Night Witch Fireball Valkyrie Flying Machine
Fireball Valkyrie Arrows Barbarians Night Witch
Barbarians
Barbarians Fireball
Barbarians Arrows Fireball Valkyrie Night Witch
Arrows Fireball Barbarians Valkyrie Flying Machine Night Witch
Arrows Valkyrie Barbarians Fireball Flying Machine
Barbarians
Valkyrie Arrows Barbarians Fireball Flying Machine Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball
Fireball Arrows Valkyrie Flying Machine
Barbarians Valkyrie
Valkyrie Barbarians Fireball Night Witch
Barbarians Valkyrie Night Witch
Arrows Fireball Flying Machine
Barbarians Fireball Valkyrie Flying Machine Night Witch
Barbarians Valkyrie
Barbarians Fireball Valkyrie Flying Machine
Barbarians
Barbarians Valkyrie Flying Machine
Arrows Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie Night Witch
Barbarians Fireball Valkyrie Flying Machine
Barbarians Fireball Valkyrie Flying Machine Night Witch
Arrows Valkyrie Barbarians Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Arrows Barbarians Fireball Valkyrie Flying Machine
Fireball Arrows Valkyrie
Arrows Fireball Flying Machine
Arrows Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Fireball Night Witch
Arrows Fireball Valkyrie Flying Machine
Fireball Arrows Flying Machine
Flying Machine Fireball
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball
Night Witch
Arrows Fireball Flying Machine
Arrows Fireball Valkyrie Flying Machine
Fireball Night Witch
Arrows Fireball
Arrows Barbarians Fireball Flying Machine
Arrows Fireball Valkyrie
Arrows Fireball Flying Machine
Fireball Arrows Flying Machine
Fireball Arrows
Arrows Fireball Flying Machine Night Witch
Fireball Flying Machine
Fireball Night Witch
Arrows Fireball Night Witch
Arrows Fireball
Arrows Fireball
Barbarians Fireball Flying Machine Night Witch
Fireball Arrows Flying Machine
Arrows Fireball
Fireball Valkyrie Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball
Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine

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