My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Missing cards in your collection

Mother Witch Graveyard Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Royal Giant X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant Hog Rider X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant Hog Rider X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Royal Giant Hog Rider X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Giant Hog Rider Skeleton Army
Giant Snowball
Skeleton Barrel Barbarians Hog Rider Skeleton Army
Zap
Skeleton Barrel Royal Giant Skeleton Army X-Bow
Barbarian Barrel
Skeleton Barrel Barbarians Skeleton Army X-Bow
The Log
Skeleton Barrel Barbarians Royal Giant Hog Rider Skeleton Army X-Bow
Earthquake
Barbarians Hog Rider Skeleton Army X-Bow
Arrows
Skeleton Barrel Skeleton Army
Royal Delivery
Skeleton Barrel Barbarians Hog Rider Skeleton Army
Fireball
Skeleton Barrel Barbarians Hog Rider Skeleton Army X-Bow
Poison
Skeleton Barrel Barbarians Skeleton Army X-Bow
Lightning
X-Bow
Rocket
Barbarians Hog Rider X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Skeleton Army Fireball Hog Rider Poison Barbarians Royal Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Barrel Skeleton Army Fireball Hog Rider

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Royal Giant Fireball Hog Rider Poison X-Bow
Barbarians
Hog Rider
Royal Giant
Skeleton Barrel Fireball Poison Hog Rider
Fireball
Skeleton Barrel Royal Giant Hog Rider X-Bow
Hog Rider
Fireball Skeleton Barrel Barbarians Royal Giant Poison
Skeleton Army
X-Bow
Poison
Royal Giant Skeleton Barrel Hog Rider
X-Bow
Fireball Skeleton Barrel Skeleton Army

Defense Synergies 1 3

Skeleton Barrel
Fireball
Barbarians
Skeleton Army
Royal Giant
Fireball
X-Bow Skeleton Barrel
Hog Rider
Skeleton Army
Barbarians X-Bow
Poison
X-Bow
Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball X-Bow
Barbarians Skeleton Army X-Bow
Barbarians Skeleton Army
Barbarians Skeleton Army
Barbarians Fireball Skeleton Army Poison X-Bow
Fireball Skeleton Army X-Bow
Fireball Poison X-Bow
Skeleton Barrel Barbarians Fireball Poison X-Bow
Barbarians Skeleton Army X-Bow
Skeleton Army Barbarians
Barbarians Skeleton Army Poison Fireball X-Bow
Fireball Poison
Barbarians Skeleton Army Fireball X-Bow
Fireball Skeleton Army Barbarians Poison X-Bow
Barbarians Skeleton Army X-Bow
Barbarians Skeleton Army Fireball X-Bow
Barbarians Fireball Skeleton Army Poison X-Bow
Fireball Barbarians Skeleton Army X-Bow
Poison Barbarians Fireball
Barbarians
Skeleton Army Barbarians Fireball Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball X-Bow
Fireball Poison Skeleton Barrel X-Bow
Barbarians Skeleton Army
Skeleton Army Barbarians Fireball X-Bow
Barbarians Skeleton Army
Fireball Poison Skeleton Barrel
Skeleton Army Barbarians Fireball
Barbarians Skeleton Army
Barbarians Fireball Skeleton Army Poison X-Bow
Barbarians Skeleton Army
Barbarians
Skeleton Army Barbarians Fireball Poison
Barbarians Skeleton Army Fireball
Barbarians Fireball Skeleton Army
Barbarians Skeleton Army Fireball Poison X-Bow
Poison Barbarians Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Poison X-Bow
Fireball Poison Skeleton Barrel X-Bow
Skeleton Barrel Fireball Poison X-Bow
Skeleton Barrel Barbarians Fireball Poison
Fireball Poison
Fireball Poison Skeleton Barrel
Poison
Fireball Poison X-Bow Skeleton Barrel
Fireball Poison Skeleton Barrel X-Bow
Fireball Poison X-Bow
Poison Skeleton Barrel Fireball X-Bow
Fireball Poison
Poison Skeleton Barrel Fireball
Skeleton Barrel Fireball Poison X-Bow
Skeleton Barrel Fireball Poison X-Bow
X-Bow Skeleton Barrel Fireball Poison
Skeleton Barrel Fireball Poison X-Bow
Fireball Poison
Skeleton Barrel Fireball Poison X-Bow
Skeleton Barrel Fireball Poison X-Bow
Fireball Poison X-Bow
Fireball Poison
X-Bow
Skeleton Barrel Barbarians Fireball Poison X-Bow
Poison Fireball
Fireball Poison X-Bow Skeleton Barrel
Fireball Skeleton Barrel Poison X-Bow
Fireball Poison Skeleton Barrel X-Bow
Poison Fireball X-Bow
Skeleton Barrel Fireball Poison
Fireball
Poison Fireball X-Bow
Fireball Poison
Fireball Poison
Skeleton Barrel Barbarians Fireball Skeleton Army X-Bow
Fireball Poison
Fireball
Fireball Poison
Skeleton Barrel Fireball Poison
Fireball Poison
Fireball Poison
Fireball Poison
Poison Skeleton Barrel Fireball X-Bow

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