My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Golem Valkyrie Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem
Giant Snowball
Archers Princess
Zap
Archers Inferno Tower Princess
Barbarian Barrel
Archers Elixir Golem Valkyrie Inferno Tower Princess
The Log
Archers Elixir Golem Princess
Earthquake
Archers Elixir Golem Inferno Tower
Arrows
Archers Princess
Royal Delivery
Archers Elixir Golem Valkyrie Princess
Fireball
Archers Elixir Golem Inferno Tower Princess
Poison
Archers Elixir Golem Inferno Tower Princess
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Inferno Tower Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Elixir Golem Princess Fireball Valkyrie Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Archers Elixir Golem Princess

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Elixir Golem Mega Knight
Elixir Golem
Archers Fireball Mirror
Fireball
Mirror Elixir Golem Princess Mega Knight
Valkyrie
Archers
Inferno Tower
Mirror
Fireball Elixir Golem Princess
Princess
Fireball Mirror Mega Knight
Mega Knight
Archers Fireball Princess

Defense Synergies 2 15

Archers
Valkyrie Inferno Tower Mega Knight
Elixir Golem
Fireball
Mirror Valkyrie Inferno Tower Princess Mega Knight
Valkyrie
Archers Fireball Inferno Tower Mirror Princess
Inferno Tower
Archers Fireball Valkyrie Mirror Princess Mega Knight
Mirror
Fireball Valkyrie Inferno Tower Princess Mega Knight
Princess
Fireball Valkyrie Inferno Tower Mirror Mega Knight
Mega Knight
Archers Fireball Inferno Tower Mirror Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie Mega Knight
Inferno Tower Mega Knight Archers Valkyrie
Inferno Tower Valkyrie Mega Knight
Fireball Valkyrie Princess Mega Knight
Fireball Archers Valkyrie Mega Knight
Inferno Tower Archers Fireball Princess
Fireball Valkyrie Inferno Tower Mega Knight
Inferno Tower Princess
Archers Valkyrie Inferno Tower Mega Knight
Archers Valkyrie Fireball Princess Mega Knight
Inferno Tower Archers Fireball Princess
Inferno Tower Mega Knight Fireball Valkyrie
Fireball Valkyrie Mega Knight Princess
Inferno Tower Mega Knight
Inferno Tower Fireball Mega Knight
Mega Knight Fireball Valkyrie Inferno Tower
Fireball Mega Knight Archers Valkyrie
Valkyrie Archers Fireball Princess Mega Knight
Inferno Tower
Valkyrie Mega Knight Archers Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Archers Fireball Inferno Tower
Fireball Archers Valkyrie Mega Knight
Mega Knight Valkyrie Inferno Tower
Valkyrie Mega Knight Fireball Inferno Tower
Inferno Tower Valkyrie Mega Knight
Fireball Archers Princess
Archers Fireball Valkyrie Inferno Tower
Inferno Tower Mega Knight Valkyrie
Mega Knight Fireball Valkyrie Inferno Tower
Inferno Tower
Mega Knight Valkyrie Inferno Tower
Mega Knight Fireball Valkyrie
Mega Knight Fireball Valkyrie Inferno Tower
Archers Fireball Valkyrie Princess Mega Knight
Inferno Tower Archers Fireball Valkyrie
Valkyrie Mega Knight Archers Fireball Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Valkyrie
Fireball Princess
Fireball
Fireball Valkyrie
Fireball Valkyrie Mega Knight
Fireball Princess
Archers Princess
Fireball Princess
Fireball
Fireball
Fireball Valkyrie Princess
Fireball Archers Princess
Fireball Princess
Fireball Princess
Princess Fireball
Fireball Princess
Fireball Princess Mega Knight
Fireball
Archers Fireball Princess Mega Knight
Fireball Valkyrie Princess Mega Knight
Fireball Mega Knight
Fireball Princess
Fireball
Fireball Valkyrie Princess Mega Knight
Fireball Princess
Fireball Princess Mega Knight
Fireball
Archers Fireball Princess
Fireball
Fireball
Fireball Mega Knight
Fireball Princess
Mega Knight
Fireball Princess
Archers Fireball Princess
Fireball Archers Princess
Fireball
Fireball Valkyrie Princess Mega Knight
Fireball Princess
Fireball
Mega Knight
Fireball Princess
Fireball Princess
Fireball Princess Mega Knight

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