My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Clone Void Cannon Cart Fisherman Night Witch Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel
Giant Snowball
Archers Goblin Barrel Little Prince
Zap
Archers Inferno Tower Goblin Barrel Little Prince
Barbarian Barrel
Archers Knight Valkyrie Inferno Tower Goblin Barrel Little Prince
The Log
Archers Mini P.E.K.K.A Goblin Barrel Little Prince
Earthquake
Archers Inferno Tower Goblin Barrel
Arrows
Archers Goblin Barrel Little Prince
Royal Delivery
Archers Knight Mini P.E.K.K.A Valkyrie Goblin Barrel Little Prince
Fireball
Archers Inferno Tower Goblin Barrel Little Prince
Poison
Archers Inferno Tower Little Prince
Lightning
Knight Mini P.E.K.K.A Valkyrie Inferno Tower Little Prince
Rocket
Valkyrie Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Goblin Barrel Little Prince Mini P.E.K.K.A Valkyrie Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Mini P.E.K.K.A
Knight
Archers Goblin Barrel The Log Little Prince
Mini P.E.K.K.A
Archers Valkyrie The Log Little Prince
Valkyrie
Archers Goblin Barrel Mini P.E.K.K.A Little Prince
Inferno Tower
Goblin Barrel
Knight Valkyrie
The Log
Knight Mini P.E.K.K.A Little Prince
Little Prince
Knight Mini P.E.K.K.A Valkyrie The Log

Defense Synergies 6 10

Archers
Knight Valkyrie Mini P.E.K.K.A Inferno Tower The Log
Knight
Archers Inferno Tower Little Prince Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Archers Knight Valkyrie
Valkyrie
Archers Mini P.E.K.K.A Inferno Tower The Log Little Prince
Inferno Tower
Knight The Log Archers Valkyrie
Goblin Barrel
The Log
Mini P.E.K.K.A Inferno Tower Archers Knight Valkyrie Little Prince
Little Prince
Knight Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Knight Valkyrie The Log
Mini P.E.K.K.A Inferno Tower Archers Knight Valkyrie
Mini P.E.K.K.A Inferno Tower Knight Valkyrie
Mini P.E.K.K.A Valkyrie The Log
The Log Archers Valkyrie
Inferno Tower Archers Little Prince
Valkyrie Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower
Knight Archers Mini P.E.K.K.A Valkyrie Inferno Tower Little Prince
Archers Valkyrie Knight The Log
Inferno Tower Archers
Mini P.E.K.K.A Inferno Tower Knight Valkyrie The Log
Valkyrie Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Tower Knight
Inferno Tower Mini P.E.K.K.A The Log
Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Archers Knight Valkyrie The Log Little Prince
Valkyrie The Log Archers Knight Little Prince
Mini P.E.K.K.A Inferno Tower
Valkyrie Archers Knight Mini P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Archers Inferno Tower
Archers Knight Mini P.E.K.K.A Valkyrie The Log
Knight Mini P.E.K.K.A Valkyrie Inferno Tower The Log
Mini P.E.K.K.A Valkyrie Knight Inferno Tower The Log
Inferno Tower Knight Mini P.E.K.K.A Valkyrie
Archers
Mini P.E.K.K.A Archers Knight Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Knight Valkyrie
Knight Mini P.E.K.K.A Valkyrie Inferno Tower The Log
Inferno Tower
Knight Mini P.E.K.K.A Valkyrie Inferno Tower
Valkyrie The Log
Mini P.E.K.K.A Knight Valkyrie Inferno Tower
Archers Valkyrie
Inferno Tower Archers Knight Mini P.E.K.K.A Valkyrie The Log Little Prince
Valkyrie Archers Mini P.E.K.K.A Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
The Log
The Log
Knight Valkyrie The Log
Valkyrie The Log
Archers The Log
The Log
The Log
Mini P.E.K.K.A
Knight Valkyrie The Log
Archers
Knight The Log
The Log
The Log
The Log
Mini P.E.K.K.A
Archers Mini P.E.K.K.A The Log
Valkyrie The Log Little Prince
The Log
The Log
The Log
The Log Valkyrie Little Prince
The Log
The Log
The Log
Archers Little Prince
Mini P.E.K.K.A
The Log
The Log
Archers
Archers
The Log
Knight Mini P.E.K.K.A Valkyrie
The Log
The Log
The Log Little Prince

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