My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Executioner Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Inferno Dragon
Giant Snowball
Barbarians Goblin Barrel Inferno Dragon
Zap
Firecracker Goblin Barrel Dark Prince Inferno Dragon
Barbarian Barrel
Firecracker Barbarians Goblin Barrel Dark Prince Executioner Royal Ghost
The Log
Firecracker Barbarians Mini P.E.K.K.A Goblin Barrel Dark Prince
Earthquake
Firecracker Barbarians Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Barbarians Mini P.E.K.K.A Goblin Barrel Dark Prince Executioner Royal Ghost Inferno Dragon
Fireball
Firecracker Barbarians Goblin Barrel Executioner Inferno Dragon
Poison
Firecracker Barbarians Executioner
Lightning
Mini P.E.K.K.A Dark Prince Executioner Inferno Dragon
Rocket
Barbarians Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Executioner Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Royal Ghost Mini P.E.K.K.A Dark Prince Inferno Dragon Barbarians Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Goblin Barrel Royal Ghost Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Goblin Barrel Dark Prince Inferno Dragon
Barbarians
Mini P.E.K.K.A
Firecracker Dark Prince
Goblin Barrel
Dark Prince Firecracker Royal Ghost
Dark Prince
Goblin Barrel Firecracker Mini P.E.K.K.A Executioner Royal Ghost
Executioner
Dark Prince
Royal Ghost
Goblin Barrel Dark Prince
Inferno Dragon
Firecracker

Defense Synergies 0 6

Firecracker
Mini P.E.K.K.A Dark Prince
Barbarians
Mini P.E.K.K.A
Firecracker Executioner Royal Ghost
Goblin Barrel
Dark Prince
Firecracker Executioner Royal Ghost
Executioner
Mini P.E.K.K.A Dark Prince
Royal Ghost
Mini P.E.K.K.A Dark Prince
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner
Barbarians Mini P.E.K.K.A Inferno Dragon Firecracker Dark Prince Executioner
Barbarians Mini P.E.K.K.A Dark Prince Executioner Inferno Dragon
Barbarians Mini P.E.K.K.A Inferno Dragon Firecracker Dark Prince
Firecracker Barbarians Mini P.E.K.K.A Dark Prince
Firecracker Dark Prince Executioner Royal Ghost
Inferno Dragon Firecracker Executioner
Barbarians
Barbarians Mini P.E.K.K.A Inferno Dragon
Firecracker Barbarians Mini P.E.K.K.A Dark Prince Royal Ghost
Barbarians Executioner Firecracker Dark Prince Royal Ghost
Executioner Inferno Dragon Firecracker
Barbarians Mini P.E.K.K.A Dark Prince
Executioner Firecracker Barbarians Mini P.E.K.K.A Dark Prince Royal Ghost
Barbarians Mini P.E.K.K.A Inferno Dragon
Barbarians Mini P.E.K.K.A Inferno Dragon
Barbarians Firecracker Mini P.E.K.K.A Dark Prince Executioner
Firecracker Barbarians Dark Prince Executioner Royal Ghost
Executioner Firecracker Barbarians Dark Prince Royal Ghost Inferno Dragon
Barbarians Mini P.E.K.K.A Inferno Dragon
Dark Prince Royal Ghost Firecracker Barbarians Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Dark Prince Royal Ghost
Firecracker Mini P.E.K.K.A Executioner Royal Ghost Inferno Dragon
Barbarians Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Barbarians
Barbarians Mini P.E.K.K.A Dark Prince Executioner Inferno Dragon
Firecracker Executioner
Mini P.E.K.K.A Dark Prince Barbarians
Mini P.E.K.K.A Barbarians Dark Prince Inferno Dragon
Firecracker Barbarians Mini P.E.K.K.A Dark Prince Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Barbarians Mini P.E.K.K.A Dark Prince
Barbarians Dark Prince
Barbarians Mini P.E.K.K.A Dark Prince Executioner
Firecracker Barbarians Executioner
Barbarians Firecracker Mini P.E.K.K.A Dark Prince Executioner Inferno Dragon
Executioner Firecracker Barbarians Mini P.E.K.K.A Dark Prince Royal Ghost Inferno Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Ghost
Firecracker Executioner Royal Ghost
Firecracker Barbarians Dark Prince
Executioner Firecracker Dark Prince
Firecracker Executioner
Firecracker Executioner
Firecracker Executioner
Firecracker
Mini P.E.K.K.A
Firecracker Dark Prince
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker
Firecracker Executioner
Firecracker Executioner
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Dark Prince Executioner
Firecracker
Barbarians
Firecracker Dark Prince Executioner
Inferno Dragon
Firecracker Executioner Royal Ghost
Firecracker
Firecracker Executioner
Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Barbarians Dark Prince
Firecracker Executioner
Firecracker Mini P.E.K.K.A Dark Prince Executioner
Firecracker Executioner
Firecracker Dark Prince Executioner
Firecracker
Firecracker Executioner
Firecracker Dark Prince Executioner Royal Ghost
Inferno Dragon
Firecracker

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