My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Valkyrie Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Little Prince
Zap
Firecracker Mortar Skeleton Army Little Prince
Barbarian Barrel
Firecracker Mortar Rascals Valkyrie Skeleton Army Little Prince
The Log
Firecracker Rascals Skeleton Army Little Prince
Earthquake
Firecracker Mortar Skeleton Army
Arrows
Firecracker Rascals Skeleton Army Little Prince
Royal Delivery
Firecracker Rascals Valkyrie Skeleton Army Little Prince
Fireball
Firecracker Mortar Rascals Skeleton Army Little Prince
Poison
Firecracker Mortar Rascals Skeleton Army Little Prince
Lightning
Mortar Valkyrie Little Prince
Rocket
Mortar Rascals Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Valkyrie Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Skeleton Army Little Prince Mortar Valkyrie Rascals Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Firecracker Skeleton Army Little Prince

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mortar Rascals Valkyrie
Mortar
Firecracker Rocket
Rascals
Firecracker
Valkyrie
Firecracker Little Prince
Rocket
Mortar
Rage
Skeleton Army
Little Prince
Valkyrie

Defense Synergies 1 6

Firecracker
Valkyrie Mortar Rascals Skeleton Army
Mortar
Firecracker Valkyrie Skeleton Army
Rascals
Firecracker
Valkyrie
Firecracker Mortar Little Prince
Rocket
Rage
Skeleton Army
Firecracker Mortar
Little Prince
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Mortar Valkyrie
Skeleton Army Firecracker Mortar Rascals Valkyrie
Mortar Rocket Skeleton Army Rascals Valkyrie
Skeleton Army Firecracker Mortar Rascals Valkyrie
Firecracker Valkyrie Rocket Skeleton Army
Skeleton Army Firecracker Rascals Valkyrie
Rocket Firecracker Mortar Rascals Little Prince
Rocket Rascals Valkyrie
Mortar Rascals Skeleton Army
Skeleton Army Firecracker Rascals Valkyrie Little Prince
Valkyrie Skeleton Army Firecracker Rascals
Firecracker Rascals
Mortar Skeleton Army Rascals Valkyrie Rocket
Valkyrie Rocket Skeleton Army Firecracker Mortar Rascals
Skeleton Army Mortar Rascals
Rocket Skeleton Army Mortar Rascals
Firecracker Mortar Rascals Valkyrie Skeleton Army
Mortar Valkyrie Firecracker Rascals Skeleton Army Little Prince
Mortar Valkyrie Firecracker Rascals Little Prince
Mortar
Rascals Valkyrie Skeleton Army Firecracker Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Skeleton Army
Firecracker Mortar Valkyrie Rocket
Skeleton Army Rascals Valkyrie Rocket
Valkyrie Rocket Skeleton Army Rascals
Rascals Valkyrie Skeleton Army
Firecracker Rocket Rascals
Rascals Rocket Skeleton Army Valkyrie
Rascals Valkyrie Skeleton Army
Rocket Firecracker Mortar Valkyrie Skeleton Army
Skeleton Army
Rascals Valkyrie
Rocket Skeleton Army Valkyrie
Rascals Rocket Skeleton Army Valkyrie
Firecracker Rascals Valkyrie Skeleton Army
Rascals Skeleton Army Firecracker Mortar Valkyrie Rocket Little Prince
Valkyrie Firecracker Rascals
Mortar
Mortar Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Rascals Valkyrie Rocket
Firecracker Mortar
Rocket
Firecracker Rascals Valkyrie Rocket
Rocket Firecracker Mortar Valkyrie
Firecracker Rocket
Firecracker Mortar
Firecracker
Firecracker Mortar
Rocket
Firecracker Rocket Mortar Valkyrie
Firecracker Rocket
Rocket Firecracker Mortar
Firecracker Mortar Rocket
Firecracker Mortar
Rocket Firecracker Mortar
Firecracker Mortar Rocket
Mortar Rocket
Rocket
Rocket Firecracker Mortar
Rocket Firecracker Mortar Valkyrie Little Prince
Rocket
Rocket
Rocket
Rocket Mortar
Firecracker Mortar Valkyrie Little Prince
Firecracker Mortar
Mortar
Rocket Firecracker Mortar
Firecracker Little Prince
Rocket Firecracker
Mortar Rocket
Rocket Firecracker
Rocket Firecracker
Rocket Skeleton Army
Rocket Firecracker
Firecracker Rascals Valkyrie Rocket
Firecracker Mortar
Rocket
Firecracker
Firecracker Rascals Rocket
Firecracker Rocket
Firecracker Mortar Rocket Little Prince
Firecracker Mortar Rocket

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