My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Goblin Giant Ice Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Goblin Giant Ice Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Flying Machine Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner Night Witch
Giant Snowball
Flying Machine Skeleton Army Miner Night Witch
Zap
Mortar Flying Machine Skeleton Army Goblin Giant Night Witch
Barbarian Barrel
Mortar Skeleton Army Ice Wizard Night Witch
The Log
Skeleton Army
Earthquake
Mortar Skeleton Army
Arrows
Flying Machine Skeleton Army Night Witch
Royal Delivery
Flying Machine Skeleton Army Miner Ice Wizard Night Witch
Fireball
Mortar Flying Machine Skeleton Army Ice Wizard Night Witch
Poison
Mortar Flying Machine Skeleton Army Ice Wizard Night Witch
Lightning
Mortar Ice Wizard Night Witch
Rocket
Mortar Night Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Miner Ice Wizard Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Ice Wizard Mortar Flying Machine Night Witch Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Army Miner Ice Wizard Mortar

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Miner Flying Machine Rocket Goblin Giant
Flying Machine
Mortar Goblin Giant
Rocket
Mortar Miner
Skeleton Army
Goblin Giant
Mortar Flying Machine Ice Wizard Night Witch
Miner
Mortar Rocket
Ice Wizard
Goblin Giant
Night Witch
Goblin Giant

Defense Synergies 0 7

Mortar
Flying Machine Skeleton Army Ice Wizard
Flying Machine
Mortar Skeleton Army Ice Wizard
Rocket
Skeleton Army
Mortar Flying Machine Ice Wizard
Goblin Giant
Miner
Ice Wizard
Mortar Flying Machine Skeleton Army Night Witch
Night Witch
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Flying Machine Goblin Giant
Skeleton Army Mortar Flying Machine Ice Wizard Night Witch
Mortar Rocket Skeleton Army Ice Wizard Night Witch
Skeleton Army Night Witch Mortar Ice Wizard
Rocket Skeleton Army
Skeleton Army Flying Machine Ice Wizard Night Witch
Rocket Mortar Flying Machine Ice Wizard Night Witch
Rocket Flying Machine Goblin Giant
Mortar Skeleton Army Ice Wizard Night Witch
Skeleton Army Miner Ice Wizard Night Witch
Skeleton Army Ice Wizard Flying Machine Goblin Giant Night Witch
Flying Machine Ice Wizard Night Witch
Mortar Skeleton Army Night Witch Flying Machine Rocket Ice Wizard
Rocket Skeleton Army Mortar Night Witch
Skeleton Army Mortar
Rocket Skeleton Army Mortar
Mortar Skeleton Army Night Witch
Mortar Flying Machine Skeleton Army Ice Wizard Night Witch
Mortar Flying Machine Ice Wizard
Mortar
Skeleton Army Flying Machine Goblin Giant Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Mortar Flying Machine Rocket Miner
Skeleton Army Rocket Goblin Giant
Rocket Skeleton Army Goblin Giant Night Witch
Skeleton Army Goblin Giant Night Witch
Rocket Flying Machine Goblin Giant Ice Wizard
Rocket Skeleton Army Flying Machine Goblin Giant Ice Wizard Night Witch
Skeleton Army Goblin Giant
Rocket Mortar Flying Machine Skeleton Army
Skeleton Army Goblin Giant
Flying Machine
Rocket Skeleton Army Goblin Giant
Rocket Skeleton Army Goblin Giant Night Witch
Flying Machine Skeleton Army
Skeleton Army Mortar Flying Machine Rocket Goblin Giant Night Witch
Flying Machine Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Flying Machine Rocket
Mortar Flying Machine Miner Ice Wizard
Rocket Flying Machine Goblin Giant Miner
Flying Machine Rocket
Rocket Mortar
Flying Machine Rocket Goblin Giant Ice Wizard
Mortar Flying Machine
Flying Machine Ice Wizard
Miner Mortar Flying Machine
Rocket Night Witch
Rocket Miner Mortar Flying Machine
Flying Machine Rocket
Flying Machine Rocket Mortar Miner
Mortar Flying Machine Rocket
Mortar Flying Machine
Rocket Mortar Flying Machine
Mortar Flying Machine Rocket
Mortar Rocket
Rocket Night Witch
Rocket Mortar Flying Machine
Rocket Mortar Flying Machine Miner
Rocket Night Witch
Rocket
Rocket
Rocket Mortar Flying Machine
Mortar Ice Wizard
Mortar Miner Flying Machine Ice Wizard
Mortar Flying Machine Miner
Rocket Miner Mortar
Flying Machine Ice Wizard Night Witch
Rocket Flying Machine
Night Witch
Mortar Rocket Miner Night Witch
Rocket
Rocket
Flying Machine Rocket Skeleton Army Night Witch
Rocket Flying Machine Ice Wizard
Miner Flying Machine Rocket
Mortar Flying Machine
Rocket
Flying Machine
Flying Machine Rocket
Flying Machine Rocket
Mortar Flying Machine Rocket Goblin Giant Miner

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