My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Electro Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Wizard Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Skeleton Barrel Ram Rider
Giant Snowball
Bomber Minions Skeleton Barrel Ram Rider
Zap
Bomber Minions Skeleton Barrel Inferno Tower Ram Rider
Barbarian Barrel
Bomber Skeleton Barrel Inferno Tower Wizard Royal Ghost
The Log
Bomber Skeleton Barrel Ram Rider
Earthquake
Bomber Inferno Tower
Arrows
Bomber Minions Skeleton Barrel
Royal Delivery
Bomber Minions Skeleton Barrel Wizard Royal Ghost Ram Rider
Fireball
Bomber Minions Skeleton Barrel Inferno Tower Wizard Ram Rider
Poison
Bomber Minions Skeleton Barrel Inferno Tower Wizard
Lightning
Inferno Tower Wizard Ram Rider
Rocket
Inferno Tower Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Inferno Tower Poison Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Skeleton Barrel Royal Ghost Poison Inferno Tower Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Minions Skeleton Barrel Royal Ghost

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Skeleton Barrel Ram Rider
Minions
Bomber Skeleton Barrel Ram Rider
Skeleton Barrel
Bomber Minions Poison Royal Ghost Ram Rider
Inferno Tower
Wizard
Royal Ghost Ram Rider
Poison
Skeleton Barrel Royal Ghost Ram Rider
Royal Ghost
Skeleton Barrel Wizard Poison Ram Rider
Ram Rider
Bomber Minions Skeleton Barrel Wizard Poison Royal Ghost

Defense Synergies 0 6

Bomber
Royal Ghost
Minions
Inferno Tower Ram Rider
Skeleton Barrel
Inferno Tower
Minions Poison Royal Ghost
Wizard
Royal Ghost
Poison
Inferno Tower
Royal Ghost
Bomber Inferno Tower Wizard
Ram Rider
Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Skeleton Barrel Inferno Tower Wizard Ram Rider
Inferno Tower Bomber Minions Ram Rider
Inferno Tower Ram Rider Bomber Minions
Inferno Tower Bomber Minions Ram Rider
Bomber Poison
Bomber Minions Royal Ghost
Minions Inferno Tower Ram Rider Wizard Poison
Skeleton Barrel Inferno Tower Poison Ram Rider
Inferno Tower Minions
Bomber Inferno Tower Royal Ghost
Minions Poison Bomber Wizard Royal Ghost Ram Rider
Minions Inferno Tower Wizard Poison Ram Rider
Inferno Tower Bomber Minions Wizard Ram Rider
Bomber Wizard Minions Poison Royal Ghost
Inferno Tower Ram Rider
Inferno Tower Ram Rider
Wizard Bomber Minions Inferno Tower Poison
Bomber Minions Wizard Royal Ghost Ram Rider
Wizard Poison Bomber Minions Royal Ghost Ram Rider
Inferno Tower Ram Rider
Bomber Wizard Royal Ghost Minions Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Royal Ghost
Poison Bomber Skeleton Barrel Wizard Royal Ghost
Minions Inferno Tower Ram Rider
Inferno Tower Ram Rider
Inferno Tower Ram Rider
Wizard Poison Minions Skeleton Barrel Ram Rider
Minions Inferno Tower Ram Rider
Inferno Tower
Minions Inferno Tower Poison
Inferno Tower
Minions Inferno Tower
Poison
Inferno Tower Wizard Ram Rider
Wizard Bomber
Inferno Tower Bomber Minions Poison
Minions Poison Bomber Inferno Tower Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Royal Ghost
Poison Skeleton Barrel Royal Ghost Ram Rider
Skeleton Barrel Poison
Skeleton Barrel Poison
Bomber Wizard Poison
Wizard Poison Minions Skeleton Barrel Ram Rider
Bomber Wizard Poison
Poison Skeleton Barrel Wizard Ram Rider
Poison Skeleton Barrel Wizard Ram Rider
Minions Poison
Poison Skeleton Barrel Wizard Ram Rider
Poison Wizard
Poison Skeleton Barrel
Minions Skeleton Barrel Poison
Skeleton Barrel Poison
Bomber Skeleton Barrel Wizard Poison
Skeleton Barrel Wizard Poison
Poison
Bomber Minions
Bomber Skeleton Barrel Wizard Poison
Bomber Skeleton Barrel Wizard Poison
Minions Poison
Wizard Poison
Skeleton Barrel Poison
Poison Bomber Wizard
Poison Skeleton Barrel Wizard Royal Ghost Ram Rider
Skeleton Barrel Wizard Poison Ram Rider
Poison Skeleton Barrel
Poison Wizard
Minions Skeleton Barrel Wizard Poison
Poison Bomber Wizard
Poison
Wizard Poison
Skeleton Barrel Minions
Poison Wizard Ram Rider
Poison Wizard
Bomber Skeleton Barrel Wizard Poison
Poison
Minions Poison
Poison
Poison Skeleton Barrel Royal Ghost

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