My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 1 warnings Why?

Missing cards in your collection

Electro Dragon Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Elixir Collector Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Elite Barbarians Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang
Zap
Goblin Gang Goblin Giant
Barbarian Barrel
Goblin Gang Rascals Elite Barbarians Magic Archer
The Log
Goblin Gang Rascals Elite Barbarians
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang Rascals
Royal Delivery
Goblin Gang Rascals Elite Barbarians Magic Archer
Fireball
Goblin Gang Rascals Elite Barbarians Elixir Collector Magic Archer
Poison
Goblin Gang Rascals Elixir Collector Magic Archer
Lightning
Elite Barbarians Elixir Collector Magic Archer
Rocket
Rascals Elite Barbarians Elixir Collector Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Rocket Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Gang Magic Archer Rascals Elite Barbarians Rocket Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Giant Snowball Goblin Gang Magic Archer Rascals

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Elite Barbarians Goblin Giant Magic Archer
Goblin Gang
Goblin Giant
Rascals
Magic Archer
Elite Barbarians
Giant Snowball Goblin Giant
Rocket
Elixir Collector
Goblin Giant
Giant Snowball Goblin Gang Elite Barbarians Magic Archer
Magic Archer
Giant Snowball Rascals Goblin Giant

Defense Synergies 1 7

Giant Snowball
Goblin Gang Rascals Elite Barbarians Goblin Giant Magic Archer
Goblin Gang
Giant Snowball Rascals Magic Archer
Rascals
Giant Snowball Goblin Gang
Elite Barbarians
Giant Snowball
Rocket
Elixir Collector
Goblin Giant
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Goblin Gang Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Goblin Giant Magic Archer
Elite Barbarians Goblin Gang Rascals
Goblin Gang Rocket Giant Snowball Rascals Elite Barbarians
Elite Barbarians Goblin Gang Rascals
Elite Barbarians Rocket
Goblin Gang Giant Snowball Rascals Magic Archer
Giant Snowball Rocket Goblin Gang Rascals Magic Archer
Rocket Rascals Goblin Giant Magic Archer
Goblin Gang Rascals Elite Barbarians
Goblin Gang Elite Barbarians Giant Snowball Rascals
Goblin Gang Giant Snowball Rascals Goblin Giant Magic Archer
Giant Snowball Goblin Gang Rascals Magic Archer
Giant Snowball Goblin Gang Rascals Elite Barbarians Rocket
Rocket Giant Snowball Goblin Gang Rascals Magic Archer
Elite Barbarians Goblin Gang Rascals
Rocket Giant Snowball Goblin Gang Rascals Elite Barbarians
Goblin Gang Rascals Elite Barbarians
Giant Snowball Goblin Gang Rascals Elite Barbarians Magic Archer
Giant Snowball Rascals Magic Archer
Elite Barbarians
Goblin Gang Rascals Giant Snowball Elite Barbarians Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Giant Snowball Elite Barbarians
Giant Snowball Goblin Gang Elite Barbarians Rocket Magic Archer
Goblin Gang Rascals Elite Barbarians Rocket Goblin Giant
Goblin Gang Rocket Rascals Elite Barbarians Goblin Giant
Goblin Gang Rascals Elite Barbarians Goblin Giant
Rocket Giant Snowball Goblin Gang Rascals Goblin Giant Magic Archer
Goblin Gang Rascals Rocket Elite Barbarians Goblin Giant
Rascals Elite Barbarians Goblin Giant
Rocket Giant Snowball Elite Barbarians Magic Archer
Goblin Gang Goblin Giant
Rascals Elite Barbarians
Rocket Giant Snowball Elite Barbarians Goblin Giant
Rascals Elite Barbarians Rocket Goblin Gang Goblin Giant
Rascals Magic Archer
Goblin Gang Rascals Elite Barbarians Rocket Goblin Giant Magic Archer
Giant Snowball Rascals Elite Barbarians Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rascals Rocket
Giant Snowball Magic Archer
Rocket Goblin Giant Magic Archer
Rascals Rocket
Rocket Giant Snowball Magic Archer
Giant Snowball Rocket Goblin Giant Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Rocket Giant Snowball Goblin Gang Elite Barbarians
Rocket Magic Archer
Giant Snowball Rocket Magic Archer
Rocket Giant Snowball Elite Barbarians Magic Archer
Rocket Magic Archer
Giant Snowball Elite Barbarians Magic Archer
Rocket Giant Snowball Magic Archer
Magic Archer Rocket
Giant Snowball Rocket
Rocket
Rocket Giant Snowball Magic Archer
Rocket Giant Snowball Magic Archer
Rocket Magic Archer
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Rocket Magic Archer
Elite Barbarians Giant Snowball Magic Archer
Rocket Giant Snowball
Giant Snowball Elite Barbarians
Giant Snowball Rocket Magic Archer
Rocket Giant Snowball Magic Archer
Rocket Giant Snowball Magic Archer
Goblin Gang Rocket Magic Archer
Rocket Giant Snowball Magic Archer
Goblin Gang Rascals Rocket Magic Archer
Giant Snowball Magic Archer
Rocket Giant Snowball
Elite Barbarians
Giant Snowball Goblin Gang Rascals Elite Barbarians Rocket Magic Archer
Giant Snowball Rocket Magic Archer
Giant Snowball Rocket Goblin Giant Magic Archer

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