My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Good

2 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers Magic Archer Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Valkyrie Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Elite Barbarians Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Elite Barbarians
Giant Snowball
Goblin Gang
Zap
Goblin Gang Royal Giant
Barbarian Barrel
Knight Goblin Gang Elite Barbarians Valkyrie Royal Ghost
The Log
Goblin Gang Royal Giant Elite Barbarians
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Elite Barbarians Valkyrie Royal Ghost
Fireball
Goblin Gang Elite Barbarians
Poison
Goblin Gang
Lightning
Knight Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Goblin Gang Royal Ghost Valkyrie Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Goblin Gang

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elite Barbarians Knight
Knight
Goblin Gang Arrows Elite Barbarians The Log
Goblin Gang
Knight Royal Giant Valkyrie Royal Ghost
Royal Giant
Arrows Goblin Gang Elite Barbarians The Log Royal Ghost
Elite Barbarians
Arrows Valkyrie Knight Royal Giant The Log Royal Ghost
Valkyrie
Elite Barbarians Goblin Gang Royal Ghost
The Log
Knight Royal Giant Elite Barbarians
Royal Ghost
Goblin Gang Royal Giant Elite Barbarians Valkyrie

Defense Synergies 2 8

Arrows
Knight Valkyrie
Knight
Goblin Gang Arrows The Log
Goblin Gang
Knight Valkyrie The Log
Royal Giant
Elite Barbarians
Valkyrie The Log
Valkyrie
Elite Barbarians Arrows Goblin Gang The Log
The Log
Knight Goblin Gang Elite Barbarians Valkyrie Royal Ghost
Royal Ghost
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie The Log
Elite Barbarians Knight Goblin Gang Valkyrie The Log
Goblin Gang Knight Elite Barbarians Valkyrie
Elite Barbarians Knight Goblin Gang Valkyrie
Arrows Elite Barbarians Valkyrie The Log
Arrows Goblin Gang The Log Valkyrie Royal Ghost
Arrows Goblin Gang
Arrows Valkyrie The Log
Goblin Gang Elite Barbarians
Knight Goblin Gang Elite Barbarians Valkyrie Royal Ghost
Goblin Gang Valkyrie Arrows Knight The Log Royal Ghost
Arrows Goblin Gang
Knight Goblin Gang Elite Barbarians Valkyrie The Log
Valkyrie Arrows Goblin Gang The Log Royal Ghost
Elite Barbarians Knight Goblin Gang
Goblin Gang Elite Barbarians The Log
Arrows Knight Goblin Gang Elite Barbarians Valkyrie
Arrows Knight Goblin Gang Elite Barbarians Valkyrie The Log Royal Ghost
Arrows Valkyrie The Log Knight Royal Ghost
Elite Barbarians
Goblin Gang Valkyrie Royal Ghost Arrows Knight Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Elite Barbarians Royal Ghost
Arrows Knight Goblin Gang Elite Barbarians Valkyrie The Log Royal Ghost
Goblin Gang Knight Elite Barbarians Valkyrie The Log
Goblin Gang Valkyrie Knight Elite Barbarians The Log
Knight Goblin Gang Elite Barbarians Valkyrie
Arrows Goblin Gang
Goblin Gang Knight Elite Barbarians Valkyrie
Knight Elite Barbarians Valkyrie
Knight Elite Barbarians Valkyrie The Log
Goblin Gang
Knight Elite Barbarians Valkyrie
Arrows Elite Barbarians Valkyrie The Log
Elite Barbarians Knight Goblin Gang Valkyrie
Valkyrie
Goblin Gang Elite Barbarians Knight Valkyrie The Log
Arrows Valkyrie Elite Barbarians The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie The Log Royal Ghost
Arrows The Log Royal Ghost
Arrows The Log
Arrows Knight Valkyrie The Log
Arrows Valkyrie The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Goblin Gang Elite Barbarians
Arrows Knight Valkyrie The Log
Arrows
Knight Elite Barbarians The Log
Arrows
Arrows Elite Barbarians The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie
Arrows The Log Royal Ghost
Arrows The Log
Arrows The Log
Elite Barbarians Arrows
Elite Barbarians
Arrows The Log
Arrows
Arrows The Log
Goblin Gang
Arrows
Arrows The Log
Knight Goblin Gang Valkyrie
Arrows The Log
Arrows
Elite Barbarians
Goblin Gang Elite Barbarians The Log
The Log Royal Ghost

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