My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon P.E.K.K.A Royal Ghost Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Mega Minion Baby Dragon Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Royal Ghost Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Arrows
Night Witch
Royal Delivery
Mega Minion Baby Dragon P.E.K.K.A Royal Ghost Lumberjack Night Witch
Fireball
Mega Minion Baby Dragon Lumberjack Night Witch
Poison
Mega Minion Night Witch
Lightning
Mega Minion Baby Dragon Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Baby Dragon P.E.K.K.A Royal Ghost Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Royal Ghost Fireball Baby Dragon Lumberjack Night Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Royal Ghost Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Mega Minion Lumberjack Night Witch
Mega Minion
Arrows Fireball Baby Dragon
Fireball
Arrows Mega Minion Baby Dragon
Baby Dragon
Mega Minion Fireball P.E.K.K.A Lumberjack
P.E.K.K.A
Arrows Baby Dragon Lumberjack Night Witch
Royal Ghost
Lumberjack
Lumberjack
Arrows Baby Dragon P.E.K.K.A Royal Ghost Night Witch
Night Witch
Arrows P.E.K.K.A Lumberjack

Defense Synergies 0 10

Arrows
Mega Minion Fireball P.E.K.K.A Lumberjack
Mega Minion
Arrows Baby Dragon Lumberjack Night Witch
Fireball
Arrows Lumberjack
Baby Dragon
Mega Minion P.E.K.K.A Lumberjack
P.E.K.K.A
Arrows Baby Dragon
Royal Ghost
Lumberjack
Arrows Mega Minion Fireball Baby Dragon
Night Witch
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Baby Dragon
P.E.K.K.A Lumberjack Mega Minion Night Witch
P.E.K.K.A Lumberjack Mega Minion Night Witch
P.E.K.K.A Lumberjack Night Witch Mega Minion
Arrows Fireball P.E.K.K.A Lumberjack
Arrows Fireball Mega Minion Baby Dragon Royal Ghost Lumberjack Night Witch
Mega Minion Arrows Fireball Baby Dragon Night Witch
Arrows Fireball Baby Dragon P.E.K.K.A
P.E.K.K.A Lumberjack Night Witch
Royal Ghost Lumberjack Night Witch
Arrows Mega Minion Fireball Baby Dragon Royal Ghost Lumberjack Night Witch
Arrows Mega Minion Fireball Baby Dragon Night Witch
P.E.K.K.A Lumberjack Night Witch Fireball
Fireball Arrows Mega Minion Baby Dragon P.E.K.K.A Royal Ghost Lumberjack Night Witch
P.E.K.K.A Lumberjack
Fireball P.E.K.K.A Lumberjack
Arrows Fireball P.E.K.K.A Lumberjack Night Witch
Arrows Fireball Mega Minion Baby Dragon Royal Ghost Lumberjack Night Witch
Arrows Baby Dragon Mega Minion Fireball Royal Ghost Lumberjack
P.E.K.K.A Lumberjack
Royal Ghost Arrows Fireball Baby Dragon P.E.K.K.A Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball P.E.K.K.A Royal Ghost
Fireball Arrows Mega Minion Baby Dragon Royal Ghost Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack Fireball Night Witch
P.E.K.K.A Lumberjack Night Witch
Arrows Fireball Baby Dragon
P.E.K.K.A Mega Minion Fireball Lumberjack Night Witch
P.E.K.K.A Lumberjack
P.E.K.K.A Mega Minion Fireball Baby Dragon
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Lumberjack
P.E.K.K.A Arrows Fireball
P.E.K.K.A Fireball Lumberjack Night Witch
Fireball Baby Dragon
Mega Minion Fireball Baby Dragon P.E.K.K.A Lumberjack Night Witch
Arrows Mega Minion Fireball Baby Dragon P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Baby Dragon Royal Ghost
Arrows Fireball Baby Dragon Royal Ghost
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Arrows Baby Dragon
Arrows Fireball Mega Minion Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Lumberjack Night Witch
Arrows Fireball
Fireball Arrows Baby Dragon
Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Night Witch
Arrows Mega Minion Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Baby Dragon Night Witch
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Mega Minion
Arrows Fireball Baby Dragon Royal Ghost
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon Night Witch
Mega Minion Fireball
Mega Minion Fireball Night Witch
Arrows Fireball Night Witch
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Fireball Night Witch
Fireball Arrows Mega Minion Baby Dragon
Arrows Fireball
Fireball Mega Minion Baby Dragon Lumberjack
Arrows Fireball Baby Dragon
Arrows Fireball
Mega Minion P.E.K.K.A
Fireball Baby Dragon
Fireball
Fireball Baby Dragon Royal Ghost

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