My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Hog Rider P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider Guards Ram Rider
Giant Snowball
Minions Hog Rider Guards Ram Rider
Zap
Minions Guards Ram Rider
Barbarian Barrel
Elite Barbarians Guards
The Log
Elite Barbarians Mini P.E.K.K.A Hog Rider Guards Ram Rider
Earthquake
Hog Rider Guards
Arrows
Minions Guards
Royal Delivery
Minions Elite Barbarians Mini P.E.K.K.A Hog Rider Guards P.E.K.K.A Ram Rider
Fireball
Minions Elite Barbarians Hog Rider Ram Rider
Poison
Minions Guards
Lightning
Elite Barbarians Mini P.E.K.K.A Ram Rider
Rocket
Elite Barbarians Hog Rider Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Guards Mini P.E.K.K.A Hog Rider Ram Rider Elite Barbarians Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Guards Mini P.E.K.K.A Hog Rider

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Ram Rider
Elite Barbarians
Minions Hog Rider
Mini P.E.K.K.A
Minions Hog Rider Ram Rider
Hog Rider
Minions Elite Barbarians Mini P.E.K.K.A Rocket Guards
Rocket
Hog Rider
Guards
Hog Rider Ram Rider
P.E.K.K.A
Minions Ram Rider
Ram Rider
Minions Mini P.E.K.K.A Guards P.E.K.K.A

Defense Synergies 0 5

Minions
P.E.K.K.A Ram Rider
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Elite Barbarians Guards Ram Rider
Hog Rider
Rocket
Guards
Mini P.E.K.K.A
P.E.K.K.A
Minions
Ram Rider
Minions Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Ram Rider
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Minions Ram Rider
Mini P.E.K.K.A Rocket P.E.K.K.A Ram Rider Minions Elite Barbarians
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Minions Guards Ram Rider
Elite Barbarians Mini P.E.K.K.A Rocket P.E.K.K.A
Minions Guards
Minions Rocket Ram Rider
Rocket P.E.K.K.A Ram Rider
Mini P.E.K.K.A P.E.K.K.A Minions Elite Barbarians
Elite Barbarians Guards Mini P.E.K.K.A
Minions Guards Ram Rider
Minions Ram Rider
Mini P.E.K.K.A P.E.K.K.A Minions Elite Barbarians Rocket Guards Ram Rider
Rocket Minions Mini P.E.K.K.A Guards P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Ram Rider
Rocket Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Ram Rider
Minions Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Minions Elite Barbarians Guards Ram Rider
Minions Guards Ram Rider
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Ram Rider
Minions Elite Barbarians Mini P.E.K.K.A Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Elite Barbarians P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Rocket
Guards P.E.K.K.A Minions Elite Barbarians Mini P.E.K.K.A Rocket Ram Rider
Mini P.E.K.K.A Rocket Guards P.E.K.K.A Elite Barbarians Ram Rider
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Guards Ram Rider
Rocket Minions Ram Rider
Mini P.E.K.K.A Rocket Guards P.E.K.K.A Minions Elite Barbarians Ram Rider
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Rocket P.E.K.K.A Minions Elite Barbarians Mini P.E.K.K.A
P.E.K.K.A Guards
P.E.K.K.A Minions Elite Barbarians Mini P.E.K.K.A Guards
Rocket P.E.K.K.A Elite Barbarians Guards
Elite Barbarians Mini P.E.K.K.A Rocket P.E.K.K.A Guards Ram Rider
Elite Barbarians Guards Minions Mini P.E.K.K.A Rocket P.E.K.K.A
Minions Elite Barbarians Mini P.E.K.K.A P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Guards
Ram Rider
Rocket
Rocket Guards
Rocket
Minions Rocket Ram Rider
Ram Rider
Ram Rider
Rocket Minions Elite Barbarians Mini P.E.K.K.A Guards
Rocket Ram Rider
Rocket
Rocket Elite Barbarians
Minions Rocket
Elite Barbarians
Rocket
Rocket
Rocket
Minions Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A
Rocket
Rocket Minions
Rocket
Rocket
Rocket
Ram Rider
Ram Rider
Rocket
Elite Barbarians
Rocket Minions Guards
Elite Barbarians Mini P.E.K.K.A
Rocket
Rocket
P.E.K.K.A
Rocket
Minions Rocket Guards
Rocket Ram Rider
Mini P.E.K.K.A Rocket
Rocket
Elite Barbarians P.E.K.K.A
Minions Elite Barbarians Rocket Guards
Rocket
Rocket

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