My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

2 problems Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Skeleton Army
Giant Snowball
Goblin Gang Tombstone Skeleton Army
Zap
Goblin Gang Royal Giant Tombstone Skeleton Army
Barbarian Barrel
Knight Goblin Gang Tombstone Skeleton Army
The Log
Goblin Gang Royal Giant Tombstone Skeleton Army
Earthquake
Goblin Gang Tombstone Skeleton Army
Arrows
Goblin Gang Tombstone Skeleton Army
Royal Delivery
Knight Goblin Gang Skeleton Army
Fireball
Goblin Gang Tombstone Skeleton Army
Poison
Goblin Gang Tombstone Skeleton Army
Lightning
Knight Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Rocket Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Rocket Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Goblin Gang Tombstone Skeleton Army Freeze Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Knight Goblin Gang Tombstone

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Royal Giant
Knight
Goblin Gang Giant Snowball
Goblin Gang
Knight Royal Giant
Royal Giant
Giant Snowball Goblin Gang Rocket
Tombstone
Rocket
Royal Giant
Skeleton Army
Freeze

Defense Synergies 2 6

Giant Snowball
Goblin Gang Knight
Knight
Goblin Gang Giant Snowball Skeleton Army
Goblin Gang
Giant Snowball Knight Tombstone Skeleton Army
Royal Giant
Tombstone
Goblin Gang Rocket
Rocket
Tombstone
Skeleton Army
Knight Goblin Gang Freeze
Freeze
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Tombstone
Skeleton Army Knight Goblin Gang Tombstone
Goblin Gang Rocket Skeleton Army Giant Snowball Knight Tombstone Freeze
Skeleton Army Knight Goblin Gang Tombstone
Tombstone Rocket Skeleton Army
Goblin Gang Skeleton Army Freeze Giant Snowball
Giant Snowball Rocket Goblin Gang Tombstone Freeze
Rocket
Goblin Gang Tombstone Skeleton Army
Knight Goblin Gang Skeleton Army Giant Snowball
Goblin Gang Skeleton Army Giant Snowball Knight Tombstone Freeze
Giant Snowball Goblin Gang
Tombstone Skeleton Army Giant Snowball Knight Goblin Gang Rocket Freeze
Rocket Skeleton Army Giant Snowball Goblin Gang Tombstone Freeze
Skeleton Army Knight Goblin Gang Tombstone
Rocket Skeleton Army Giant Snowball Goblin Gang Freeze
Knight Goblin Gang Tombstone Skeleton Army
Tombstone Giant Snowball Knight Goblin Gang Skeleton Army
Giant Snowball Freeze Knight Tombstone
Goblin Gang Skeleton Army Giant Snowball Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Giant Snowball Tombstone
Giant Snowball Knight Goblin Gang Rocket
Goblin Gang Tombstone Skeleton Army Knight Rocket
Goblin Gang Rocket Skeleton Army Knight
Knight Goblin Gang Tombstone Skeleton Army
Rocket Giant Snowball Goblin Gang Freeze
Goblin Gang Rocket Skeleton Army Knight Tombstone
Knight Skeleton Army
Rocket Freeze Giant Snowball Knight Tombstone Skeleton Army
Goblin Gang Tombstone Skeleton Army
Knight Tombstone
Rocket Skeleton Army Giant Snowball
Rocket Skeleton Army Knight Goblin Gang Tombstone
Skeleton Army
Goblin Gang Tombstone Skeleton Army Knight Rocket Freeze
Giant Snowball Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket Freeze
Giant Snowball
Rocket
Knight Rocket Freeze
Rocket Giant Snowball
Giant Snowball Rocket Freeze
Giant Snowball Freeze
Giant Snowball
Rocket Giant Snowball Goblin Gang
Rocket Knight
Giant Snowball Rocket
Rocket Giant Snowball Knight
Rocket Freeze
Giant Snowball
Rocket Giant Snowball
Rocket
Giant Snowball Rocket Freeze
Rocket
Rocket Giant Snowball
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Giant Snowball Freeze
Giant Snowball
Giant Snowball
Rocket
Giant Snowball
Rocket Giant Snowball Freeze
Giant Snowball
Giant Snowball Rocket
Rocket Giant Snowball Freeze
Rocket Giant Snowball
Goblin Gang Tombstone Rocket Skeleton Army Freeze
Rocket Giant Snowball
Freeze
Knight Goblin Gang Rocket
Giant Snowball
Rocket Giant Snowball
Giant Snowball Goblin Gang Rocket Freeze
Giant Snowball Rocket
Giant Snowball Rocket Freeze

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