My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Flying Machine Royal Ghost Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Skeleton Army
Giant Snowball
Skeletons Cannon Flying Machine Skeleton Army Lumberjack
Zap
Skeletons Cannon Royal Giant Flying Machine Skeleton Army
Barbarian Barrel
Skeletons Cannon Skeleton Army Royal Ghost Lumberjack
The Log
Skeletons Cannon Royal Giant Skeleton Army Lumberjack
Earthquake
Skeletons Cannon Skeleton Army
Arrows
Skeletons Flying Machine Skeleton Army
Royal Delivery
Skeletons Flying Machine Skeleton Army Royal Ghost Lumberjack
Fireball
Cannon Flying Machine Skeleton Army Lumberjack
Poison
Cannon Flying Machine Skeleton Army
Lightning
Cannon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Cannon Skeleton Army Royal Ghost Flying Machine Lumberjack Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Cannon Skeleton Army

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Royal Giant Flying Machine Royal Ghost Lumberjack
Cannon
Royal Giant
Zap Flying Machine Royal Ghost Lumberjack
Flying Machine
Zap Royal Giant Royal Ghost Lumberjack
Skeleton Army
Royal Ghost
Zap Royal Giant Flying Machine Lumberjack
Lumberjack
Zap Royal Giant Flying Machine Royal Ghost

Defense Synergies 2 16

Skeletons
Cannon Zap Flying Machine Royal Ghost Lumberjack
Zap
Cannon Skeletons Flying Machine Skeleton Army Royal Ghost Lumberjack
Cannon
Skeletons Zap Flying Machine Skeleton Army Royal Ghost Lumberjack
Royal Giant
Flying Machine
Skeletons Zap Cannon Skeleton Army Royal Ghost Lumberjack
Skeleton Army
Zap Cannon Flying Machine Lumberjack
Royal Ghost
Skeletons Zap Cannon Flying Machine
Lumberjack
Skeletons Zap Cannon Flying Machine Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Flying Machine
Skeleton Army Lumberjack Skeletons Zap Cannon Flying Machine
Cannon Skeleton Army Lumberjack Skeletons
Cannon Skeleton Army Lumberjack Skeletons
Skeleton Army Lumberjack
Skeleton Army Skeletons Zap Cannon Flying Machine Royal Ghost Lumberjack
Zap Cannon Flying Machine
Zap Cannon Flying Machine
Cannon Skeletons Skeleton Army Lumberjack
Skeleton Army Skeletons Cannon Royal Ghost Lumberjack
Skeleton Army Skeletons Zap Cannon Flying Machine Royal Ghost Lumberjack
Zap Flying Machine
Cannon Skeleton Army Lumberjack Skeletons Zap Flying Machine
Skeleton Army Zap Cannon Royal Ghost Lumberjack
Skeleton Army Cannon Lumberjack
Skeleton Army Zap Cannon Lumberjack
Skeletons Cannon Skeleton Army Lumberjack
Cannon Zap Flying Machine Skeleton Army Royal Ghost Lumberjack
Zap Cannon Flying Machine Royal Ghost Lumberjack
Cannon Lumberjack
Skeleton Army Royal Ghost Cannon Flying Machine Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Skeletons Zap Royal Ghost
Zap Flying Machine Royal Ghost Lumberjack
Skeleton Army Lumberjack Skeletons Zap
Skeleton Army Lumberjack Zap
Skeletons Cannon Skeleton Army Lumberjack
Skeletons Zap Flying Machine
Skeleton Army Skeletons Flying Machine Lumberjack
Skeleton Army Lumberjack
Zap Skeletons Flying Machine Skeleton Army
Skeletons Cannon Skeleton Army
Flying Machine Lumberjack
Skeleton Army Zap
Skeleton Army Skeletons Cannon Lumberjack
Cannon Flying Machine Skeleton Army
Skeleton Army Skeletons Zap Flying Machine Lumberjack
Zap Cannon Flying Machine Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Royal Ghost
Zap Flying Machine Royal Ghost
Flying Machine
Flying Machine
Zap
Zap Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Lumberjack
Zap Flying Machine
Zap Flying Machine
Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine
Zap
Zap Flying Machine Royal Ghost
Zap Flying Machine
Zap
Zap Flying Machine
Zap Flying Machine
Zap
Zap
Zap Flying Machine Skeleton Army
Zap Flying Machine
Flying Machine Lumberjack
Zap Flying Machine
Zap
Flying Machine
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine Royal Ghost

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