My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Royal Hogs Skeleton Army Bandit
Giant Snowball
Barbarians Mega Minion Royal Hogs Skeleton Army
Zap
Royal Hogs Skeleton Army Bandit
Barbarian Barrel
Barbarians Royal Hogs Skeleton Army Bandit
The Log
Barbarians Royal Hogs Skeleton Army Bandit
Earthquake
Barbarians Royal Hogs Skeleton Army
Arrows
Royal Hogs Skeleton Army
Royal Delivery
Barbarians Mega Minion Royal Hogs Skeleton Army Bandit
Fireball
Barbarians Mega Minion Royal Hogs Skeleton Army Bandit
Poison
Barbarians Mega Minion Royal Hogs Skeleton Army
Lightning
Mega Minion Bandit
Rocket
Barbarians Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Mega Minion Skeleton Army Tornado Bandit Barbarians Giant Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Mega Minion Skeleton Army Tornado

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Hogs Barbarians Mega Minion Giant Tornado Bandit
Barbarians
Giant Snowball
Mega Minion
Giant Giant Snowball
Giant
Mega Minion Giant Snowball Tornado Bandit
Royal Hogs
Giant Snowball Bandit
Skeleton Army
Tornado
Giant Snowball Giant
Bandit
Giant Snowball Giant Royal Hogs

Defense Synergies 0 8

Giant Snowball
Barbarians Mega Minion Bandit
Barbarians
Giant Snowball Skeleton Army
Mega Minion
Giant Snowball Skeleton Army Tornado Bandit
Giant
Royal Hogs
Skeleton Army
Barbarians Mega Minion Bandit
Tornado
Mega Minion
Bandit
Giant Snowball Mega Minion Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion
Barbarians Skeleton Army Mega Minion Bandit
Barbarians Skeleton Army Tornado Giant Snowball Mega Minion Bandit
Barbarians Skeleton Army Mega Minion Bandit
Barbarians Skeleton Army Tornado
Skeleton Army Tornado Giant Snowball Mega Minion Bandit
Giant Snowball Mega Minion Tornado
Barbarians Bandit
Barbarians Skeleton Army Tornado
Skeleton Army Tornado Giant Snowball Barbarians Bandit
Barbarians Skeleton Army Giant Snowball Mega Minion Tornado Bandit
Mega Minion Giant Snowball Tornado
Barbarians Skeleton Army Giant Snowball Bandit
Skeleton Army Giant Snowball Barbarians Mega Minion Tornado
Barbarians Skeleton Army Bandit
Barbarians Skeleton Army Tornado Giant Snowball Bandit
Barbarians Skeleton Army Tornado
Giant Snowball Barbarians Mega Minion Skeleton Army Tornado Bandit
Giant Snowball Tornado Barbarians Mega Minion Bandit
Barbarians Tornado
Skeleton Army Giant Snowball Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Giant Snowball Bandit
Bandit Giant Snowball Mega Minion
Barbarians Skeleton Army Bandit
Skeleton Army Barbarians Tornado Bandit
Barbarians Skeleton Army Bandit
Giant Snowball Tornado
Skeleton Army Barbarians Mega Minion Bandit
Barbarians Skeleton Army
Giant Snowball Barbarians Mega Minion Skeleton Army Tornado Bandit
Barbarians Mega Minion Skeleton Army
Barbarians Mega Minion
Skeleton Army Giant Snowball Barbarians Tornado
Barbarians Skeleton Army Bandit
Barbarians Skeleton Army
Barbarians Skeleton Army Mega Minion Tornado
Giant Snowball Barbarians Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Giant Snowball Tornado Bandit
Bandit
Barbarians
Giant Snowball
Giant Snowball Mega Minion Tornado
Tornado
Giant Snowball Tornado
Giant Snowball Tornado Bandit
Giant Snowball Tornado
Tornado Bandit
Giant Snowball Tornado
Giant Snowball Bandit
Bandit
Giant Snowball
Giant Snowball Bandit
Bandit
Giant Snowball Tornado
Giant Snowball Mega Minion Bandit
Giant Snowball Tornado
Giant Snowball Tornado
Tornado
Giant Snowball Barbarians
Giant Snowball Tornado
Mega Minion
Giant Snowball Tornado Bandit
Giant Snowball Tornado Bandit
Tornado Bandit
Giant Snowball Tornado
Giant Snowball Mega Minion
Giant Snowball Mega Minion
Giant Snowball Bandit
Giant Snowball
Giant Snowball
Barbarians Skeleton Army Bandit
Giant Snowball Mega Minion Tornado
Mega Minion
Giant Snowball
Giant Snowball Tornado
Mega Minion
Giant Snowball Tornado
Giant Snowball Tornado
Giant Snowball Tornado Bandit

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