My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Rascals Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Flying Machine P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Miner
Giant Snowball
Archers Minions Goblin Gang Flying Machine Miner
Zap
Archers Minions Goblin Gang Flying Machine
Barbarian Barrel
Archers Goblin Gang
The Log
Archers Goblin Gang
Earthquake
Archers Goblin Gang
Arrows
Archers Minions Goblin Gang Flying Machine
Royal Delivery
Archers Minions Goblin Gang Flying Machine P.E.K.K.A Miner
Fireball
Archers Minions Goblin Gang Flying Machine
Poison
Archers Minions Goblin Gang Flying Machine
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Minions Goblin Gang Tornado Miner Flying Machine Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Minions Goblin Gang Tornado

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
P.E.K.K.A Miner
Minions
Miner P.E.K.K.A
Goblin Gang
Miner P.E.K.K.A
Flying Machine
P.E.K.K.A
Tornado
P.E.K.K.A Poison
Poison
P.E.K.K.A Miner Tornado
P.E.K.K.A
Tornado Poison Archers Minions Goblin Gang Flying Machine
Miner
Minions Goblin Gang Poison Archers

Defense Synergies 1 11

Archers
Minions Goblin Gang Tornado P.E.K.K.A
Minions
Archers Flying Machine P.E.K.K.A
Goblin Gang
Archers Flying Machine P.E.K.K.A Miner
Flying Machine
Minions Goblin Gang P.E.K.K.A
Tornado
P.E.K.K.A Archers Poison
Poison
Tornado
P.E.K.K.A
Tornado Archers Minions Goblin Gang Flying Machine
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Flying Machine
P.E.K.K.A Minions Goblin Gang Flying Machine
Goblin Gang Tornado P.E.K.K.A Archers Minions
P.E.K.K.A Minions Goblin Gang
Tornado Poison P.E.K.K.A
Goblin Gang Tornado Archers Minions Flying Machine
Minions Tornado Archers Goblin Gang Flying Machine Poison
Flying Machine Poison P.E.K.K.A
P.E.K.K.A Minions Goblin Gang Tornado
Goblin Gang Tornado Archers Miner
Archers Minions Goblin Gang Poison Flying Machine Tornado
Minions Archers Goblin Gang Flying Machine Tornado Poison
P.E.K.K.A Minions Goblin Gang Flying Machine
Minions Goblin Gang Tornado Poison P.E.K.K.A
P.E.K.K.A Goblin Gang
Tornado Goblin Gang P.E.K.K.A
Minions Goblin Gang Tornado Poison P.E.K.K.A
Archers Minions Goblin Gang Flying Machine Tornado
Tornado Poison Archers Minions Flying Machine
P.E.K.K.A Tornado
Goblin Gang Archers Minions Flying Machine Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers P.E.K.K.A
Poison Archers Goblin Gang Flying Machine Miner
Goblin Gang P.E.K.K.A Minions
Goblin Gang P.E.K.K.A Tornado
P.E.K.K.A Goblin Gang
Poison Archers Minions Goblin Gang Flying Machine Tornado
Goblin Gang P.E.K.K.A Archers Minions Flying Machine
P.E.K.K.A
P.E.K.K.A Minions Flying Machine Tornado Poison
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions Flying Machine
P.E.K.K.A Tornado Poison
P.E.K.K.A Goblin Gang
Archers Flying Machine
Goblin Gang Archers Minions Flying Machine Tornado Poison P.E.K.K.A
Minions Poison Archers Flying Machine P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Flying Machine Tornado Miner
Flying Machine Poison Miner
Flying Machine Poison
Poison
Poison Minions Flying Machine Tornado
Archers Flying Machine Tornado Poison
Poison Flying Machine Tornado
Poison Miner Flying Machine Tornado
Minions Goblin Gang Tornado Poison
Poison Miner Flying Machine Tornado
Poison Archers Flying Machine Tornado
Flying Machine Poison Miner
Minions Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Tornado Poison
Minions
Archers Flying Machine Poison
Flying Machine Tornado Poison Miner
Minions Poison
Tornado Poison
Tornado
Flying Machine Poison
Tornado Poison
Poison Miner Flying Machine Tornado
Flying Machine Tornado Poison Miner
Poison Miner Tornado
Poison Archers Flying Machine Tornado
Minions Flying Machine Poison
Poison Miner
Poison
P.E.K.K.A
Poison
Archers Minions Goblin Gang Flying Machine
Poison Archers Flying Machine Tornado
Poison Miner Goblin Gang Flying Machine
Flying Machine Poison
Tornado Poison
Flying Machine P.E.K.K.A
Minions Goblin Gang Flying Machine Tornado Poison
Flying Machine Tornado Poison
Poison Flying Machine Tornado Miner

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