My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Great!

2 problems Why?

Missing cards in your collection

Rascals Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Furnace Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Furnace
Zap
Royal Giant Furnace
Barbarian Barrel
Knight Elite Barbarians Furnace
The Log
Royal Giant Elite Barbarians Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Knight Elite Barbarians Bowler
Fireball
Elite Barbarians Furnace Bowler
Poison
Furnace
Lightning
Knight Elite Barbarians Furnace Bowler
Rocket
Elite Barbarians Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Rocket Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Tornado Furnace Bowler Royal Giant Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Tornado Furnace

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado Knight Royal Giant Furnace Bowler
Knight
Zap Elite Barbarians Furnace
Royal Giant
Furnace Zap Elite Barbarians Rocket Tornado Bowler
Elite Barbarians
Zap Knight Royal Giant Furnace
Furnace
Royal Giant Zap Knight Elite Barbarians Bowler
Rocket
Tornado Royal Giant
Tornado
Zap Rocket Royal Giant Bowler
Bowler
Zap Royal Giant Furnace Tornado

Defense Synergies 2 10

Zap
Knight Elite Barbarians Furnace Tornado Bowler
Knight
Zap Furnace Tornado Bowler
Royal Giant
Elite Barbarians
Zap
Furnace
Zap Knight Tornado Bowler
Rocket
Tornado
Tornado
Rocket Bowler Zap Knight Furnace
Bowler
Tornado Zap Knight Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Zap Knight
Elite Barbarians Zap Knight Furnace
Furnace Rocket Tornado Bowler Knight Elite Barbarians
Elite Barbarians Knight Furnace Bowler
Elite Barbarians Rocket Tornado Bowler
Tornado Bowler Zap Furnace
Furnace Rocket Tornado Zap
Rocket Bowler Zap
Elite Barbarians Furnace Tornado
Knight Elite Barbarians Tornado Bowler
Zap Knight Furnace Tornado Bowler
Zap Furnace Tornado
Furnace Bowler Zap Knight Elite Barbarians Rocket
Rocket Bowler Zap Furnace Tornado
Elite Barbarians Knight Furnace
Rocket Tornado Zap Elite Barbarians Furnace Bowler
Knight Elite Barbarians Furnace Tornado Bowler
Zap Knight Elite Barbarians Furnace Tornado Bowler
Zap Furnace Tornado Knight Bowler
Elite Barbarians Tornado
Bowler Knight Elite Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians Furnace Bowler
Zap Knight Elite Barbarians Rocket Bowler
Zap Knight Elite Barbarians Furnace Rocket Bowler
Rocket Bowler Zap Knight Elite Barbarians Tornado
Knight Elite Barbarians Bowler
Furnace Rocket Zap Tornado
Rocket Knight Elite Barbarians Furnace Bowler
Knight Elite Barbarians
Zap Rocket Knight Elite Barbarians Tornado
Knight Elite Barbarians Bowler
Rocket Zap Elite Barbarians Tornado Bowler
Elite Barbarians Rocket Bowler Knight
Furnace Bowler
Elite Barbarians Zap Knight Furnace Rocket Tornado Bowler
Bowler Zap Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Zap Tornado Bowler
Rocket
Knight Rocket
Rocket Zap Furnace Bowler
Zap Furnace Rocket Tornado
Furnace Tornado Bowler
Zap Tornado Bowler
Zap Tornado
Rocket Elite Barbarians Tornado Bowler
Rocket Zap Knight Tornado Bowler
Zap Rocket Tornado
Rocket Knight Elite Barbarians Bowler
Rocket
Zap Elite Barbarians Furnace
Rocket Zap Furnace Bowler
Furnace Rocket Bowler
Rocket Tornado
Rocket
Rocket Zap Bowler
Rocket Zap Tornado Bowler
Rocket Bowler
Rocket Tornado
Rocket Tornado Bowler
Rocket Zap
Zap Tornado Furnace Bowler
Zap Tornado Bowler
Zap Tornado Bowler
Rocket Zap Tornado
Elite Barbarians Zap Furnace Tornado
Zap Rocket
Elite Barbarians Bowler
Zap Rocket
Zap Rocket
Rocket Bowler
Zap Rocket
Rocket Zap Tornado
Knight Rocket Bowler
Zap Bowler
Rocket Zap Tornado
Elite Barbarians
Zap Elite Barbarians Rocket Tornado Bowler
Zap Rocket Tornado
Zap Rocket Tornado Bowler

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