My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Rascals Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Hut Giant Skeleton Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Giant Skeleton
Giant Snowball
Musketeer Hog Rider Goblin Hut Goblin Barrel Princess
Zap
Goblin Hut Goblin Barrel Princess
Barbarian Barrel
Musketeer Goblin Hut Goblin Barrel Giant Skeleton Princess Ice Wizard
The Log
Mini P.E.K.K.A Musketeer Hog Rider Goblin Hut Goblin Barrel Giant Skeleton Princess
Earthquake
Hog Rider Goblin Hut Goblin Barrel
Arrows
Goblin Hut Goblin Barrel Princess
Royal Delivery
Mini P.E.K.K.A Musketeer Hog Rider Goblin Hut Goblin Barrel Giant Skeleton Princess Ice Wizard
Fireball
Musketeer Hog Rider Goblin Hut Goblin Barrel Princess Ice Wizard
Poison
Musketeer Goblin Hut Princess Ice Wizard
Lightning
Mini P.E.K.K.A Musketeer Goblin Hut Ice Wizard
Rocket
Musketeer Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Princess Ice Wizard Mini P.E.K.K.A Musketeer Hog Rider Goblin Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Princess Ice Wizard Mini P.E.K.K.A

Attack Synergies 1 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Musketeer Hog Rider Goblin Hut Giant Skeleton Princess Ice Wizard
Musketeer
Hog Rider Mini P.E.K.K.A Goblin Hut Giant Skeleton
Hog Rider
Musketeer Mini P.E.K.K.A Goblin Hut Goblin Barrel Giant Skeleton Princess
Goblin Hut
Mini P.E.K.K.A Musketeer Hog Rider Goblin Barrel Giant Skeleton Ice Wizard
Goblin Barrel
Hog Rider Goblin Hut Giant Skeleton Princess Ice Wizard
Giant Skeleton
Mini P.E.K.K.A Musketeer Hog Rider Goblin Hut Goblin Barrel Princess Ice Wizard
Princess
Mini P.E.K.K.A Hog Rider Goblin Barrel Giant Skeleton
Ice Wizard
Mini P.E.K.K.A Goblin Hut Goblin Barrel Giant Skeleton

Defense Synergies 0 11

Mini P.E.K.K.A
Musketeer Goblin Hut Princess Ice Wizard
Musketeer
Mini P.E.K.K.A Goblin Hut Giant Skeleton
Hog Rider
Goblin Hut
Mini P.E.K.K.A Musketeer Giant Skeleton Ice Wizard
Goblin Barrel
Giant Skeleton
Musketeer Goblin Hut Princess Ice Wizard
Princess
Mini P.E.K.K.A Giant Skeleton Ice Wizard
Ice Wizard
Mini P.E.K.K.A Goblin Hut Giant Skeleton Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Hut
Mini P.E.K.K.A Musketeer Goblin Hut Ice Wizard
Mini P.E.K.K.A Goblin Hut Musketeer Giant Skeleton Ice Wizard
Mini P.E.K.K.A Goblin Hut Musketeer Ice Wizard
Mini P.E.K.K.A Giant Skeleton Princess
Musketeer Ice Wizard
Musketeer Goblin Hut Princess Ice Wizard
Musketeer Giant Skeleton
Mini P.E.K.K.A Musketeer Goblin Hut Princess Ice Wizard
Mini P.E.K.K.A Musketeer Giant Skeleton Ice Wizard
Ice Wizard Musketeer Goblin Hut Giant Skeleton Princess
Musketeer Goblin Hut Princess Ice Wizard
Mini P.E.K.K.A Goblin Hut Musketeer Giant Skeleton Ice Wizard
Mini P.E.K.K.A Goblin Hut Princess
Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Musketeer Goblin Hut
Musketeer Goblin Hut Ice Wizard
Musketeer Goblin Hut Giant Skeleton Princess Ice Wizard
Mini P.E.K.K.A Musketeer Goblin Hut
Mini P.E.K.K.A Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblin Hut Giant Skeleton
Mini P.E.K.K.A Musketeer
Giant Skeleton Mini P.E.K.K.A Musketeer Goblin Hut
Mini P.E.K.K.A Giant Skeleton Musketeer
Giant Skeleton Mini P.E.K.K.A Musketeer Goblin Hut
Musketeer Goblin Hut Princess Ice Wizard
Mini P.E.K.K.A Musketeer Goblin Hut Giant Skeleton Ice Wizard
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton Mini P.E.K.K.A Goblin Hut
Musketeer Goblin Hut
Mini P.E.K.K.A Musketeer Goblin Hut Giant Skeleton
Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Musketeer Princess
Goblin Hut Mini P.E.K.K.A Musketeer Giant Skeleton
Mini P.E.K.K.A Musketeer Goblin Hut Giant Skeleton Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Giant Skeleton
Musketeer Princess Ice Wizard
Goblin Hut Giant Skeleton
Musketeer Giant Skeleton
Musketeer Princess Ice Wizard
Musketeer Princess
Princess Ice Wizard
Mini P.E.K.K.A Musketeer
Musketeer Princess
Musketeer Princess
Musketeer Goblin Hut Princess
Musketeer Princess
Princess Musketeer Goblin Hut
Musketeer Goblin Hut Princess
Musketeer Goblin Hut Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Princess
Princess
Musketeer Giant Skeleton
Princess
Musketeer
Musketeer
Princess Ice Wizard
Musketeer Princess Ice Wizard
Musketeer Princess
Musketeer
Musketeer Princess Ice Wizard
Musketeer Goblin Hut
Mini P.E.K.K.A
Musketeer
Princess
Giant Skeleton
Princess
Musketeer Goblin Hut Princess
Musketeer Princess Ice Wizard
Mini P.E.K.K.A Musketeer Princess
Musketeer Princess
Giant Skeleton
Musketeer
Musketeer Giant Skeleton Princess
Musketeer Princess
Musketeer Giant Skeleton Princess

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